
Roronoa Zoro
Swordsman Cutting Through the New World
Straw Hat Pirates Three-Sword Style swordsman. While on Punk Hazard, he fought against Monet, the user of the Snow-Snow Fruit. Despite her hiding in the snow, Zoro sensed her attack on Nami and was able to block her with his sword.
Special
Deals 55x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), reduces all enemies' [Damage Cut] and damage reduction duration by 5 turns, and if HP is full, doubles the type effects of normal attacks for Slasher and Driven characters for 1 turn (greatly boosts their type effects for 2 turns otherwise)
| Level 1 | 30 turns |
| Level 2 | 29 turns |
| Level 3 | 28 turns |
| Level 4 | 27 turns |
| Level 5 | 26 turns |
| Level 6 | 25 turns |
| Level 7 | 24 turns |
| Level 8 | 23 turns |
| Level 9 | 22 turns |
| Level 10 | 21 turns |
| Level 11 | 20 turns |
| Level 12 | 19 turns |
| Level 13 | 18 turns |
| Level 14 | 17 turns |
| Level 15 | 16 turns |
| Max | 15 turns |
Captain Ability
Boosts Slasher and Driven characters' ATK by 2.25x and boosts their ATK by approximately 2.5x after 2 PERFECTs in a row and by approximately 2.75x after 5 in a row
Crewmate Ability
Character's QCK slot is carried over to the next turn if character lands a GOOD or GREAT strike
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 378 | 343 | 37 |
| Lv 70 | 1,306 | 720 | 83 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 121
- SPD
- 176
- Cost
- 30
Normal Attack → Power Attack → Full Attack → Normal Attack
Targets enemies with high DEF
Targets enemies within small range (frontal) for 1950 damage; DEF Down Lv.5 (15 s)
Charge time: 23 s
Show all 10 levels
- Level 1
Targets enemies within small range (frontal) for 950 damage; DEF Down Lv.1 (15 s)
Charge time: 23 s
- Level 2
Targets enemies within small range (frontal) for 1050 damage; DEF Down Lv.1 (15 s)
Charge time: 23 s
- Level 3
Targets enemies within small range (frontal) for 1150 damage; DEF Down Lv.1 (15 s)
Charge time: 23 s
- Level 4
Targets enemies within small range (frontal) for 1250 damage; DEF Down Lv.2 (15 s)
Charge time: 23 s
- Level 5
Targets enemies within small range (frontal) for 1350 damage; DEF Down Lv.2 (15 s)
Charge time: 23 s
- Level 6
Targets enemies within small range (frontal) for 1450 damage; DEF Down Lv.3 (15 s)
Charge time: 23 s
- Level 7
Targets enemies within small range (frontal) for 1550 damage; DEF Down Lv.3 (15 s)
Charge time: 23 s
- Level 8
Targets enemies within small range (frontal) for 1650 damage; DEF Down Lv.3 (15 s)
Charge time: 23 s
- Level 9
Targets enemies within small range (frontal) for 1750 damage; DEF Down Lv.4 (15 s)
Charge time: 23 s
- Level 10
Targets enemies within small range (frontal) for 1950 damage; DEF Down Lv.5 (15 s)
Charge time: 23 s
Slasher/Driven class teammates ATK Up Lv.5; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
Show all 5 levels
- Level 1
Slasher/Driven class teammates ATK Up Lv.1; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
- Level 2
Slasher/Driven class teammates ATK Up Lv.2; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
- Level 3
Slasher/Driven class teammates ATK Up Lv.3; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
- Level 4
Slasher/Driven class teammates ATK Up Lv.4; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
- Level 5
Slasher/Driven class teammates ATK Up Lv.5; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
How to get
Event
Event
Event











































































