Roronoa Zoro

Dead Man's Drawn Sword in Hell

Straw Hat Pirates swordsman. He intercepts Kaido in order to stop him from attacking the knocked-out Luffy. Zoro puts everything he has into a single strike and penetrates through Kaido's hide, wounding him.

Special

Demon Aura Nine-Sword Style: Asura, Blades Drawn Dead Man's Game

Cuts crew's HP by 20%, but deals 1,000,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect), reduces all enemies' damage reduction and [Damage Cut] duration by 6 turns, and boosts Slasher and Free Spirit characters' chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0.2; GREAT +0.4; PERFECT +0.6). If Captain's slot is TNDWANO when Special is launched, boosts the chain multiplier by 1.5x for 1 turn

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Demon Aura Nine-Sword Style: Asura, Blades Drawn Dead Man's GameLLB

Cuts crew's HP by 20%, but deals 1,500,000 damage to all enemies (ignoring all defensive effects, DEF, and Non-Normal Attacks Deal 1 Damage effect), and reduces all enemies' [Damage Cut][Damage Cut] duration by 7 turns. If crew has [Skill] status when Special is launched, further increases crew's [Skill] by +0.3 (boosts Slasher and Free Spirit characters' chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0.2; GREAT +0.4; PERFECT +0.6) for 1 turn otherwise) for 1 turn. If Captain's slot is TNDWANO or Rainbow when Special is launched, boosts the chain multiplier by 1.75x for 1 turn

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Enma's Judgement

Boosts Slasher and Free Spirit characters' ATK by approximately 5.4x when slots match (5.25x otherwise), HP by 1.2x, and reduces damage taken by 10%. Tapping on this character with a TNDWANO slot will further increase crew's chain multiplier additive boost effect (except multiplicative boost) by +0.25

LLB

Reduces crew's Special charge time by 1 turn at start of quest, boosts Slasher and Free Spirit characters' ATK by approximately 5.75x when slots match (5.25x otherwise), HP by 1.2x, reduces damage taken by 10%, and tapping on this character with a TNDWANO or RAINBOW slot will further increase crew's chain multiplier additive boost effect (except multiplicative boost) by +0.25

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Slasher and Free Spirit characters' base ATK by 125

Unlocks at Limit Break 10

RES

Makes character immune to Stun

Unlocks at Limit Break 25

Support Ability

Supported Characters

Slasher characters

Level 5 (Max)

Boosts the chain multiplier by +0.5 for a turn at start of final battle

Show all 5 levels
  1. Level 1

    Boosts the chain multiplier by +0.1 for a turn at start of final battle

  2. Level 2

    Boosts the chain multiplier by +0.2 for a turn at start of final battle

  3. Level 3

    Boosts the chain multiplier by +0.3 for a turn at start of final battle

  4. Level 4

    Boosts the chain multiplier by +0.4 for a turn at start of final battle

  5. Level 5

    Boosts the chain multiplier by +0.5 for a turn at start of final battle

Super Special

Super Class
Condition

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Sanji, Nami, Usopp, Tony Tony Chopper, Nico Robin, Brook, Franky, Jinbe, Hiyori, Yamato; or when crew has both type effect boost and slot boost status

Deals 75x character's ATK in non-type damage to all enemies, boosts Slasher and Free Spirit characters' ATK by 2.5x for 1 turn, and changes Slasher characters to Super Slasher

Stats

HPATKRCV
Lv 12,021839109
Lv 994,0421,678218
Lv 1506,0632,517327
Limit Break4,542+5001,878+200318+100
Limit Break+5,042+1,0002,078+400368+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Critical ATK

05

Boosts base HP by 30

Show all 40
06

Boosts base RCV by 10

07

Boosts base HP by 30

08

Boosts base ATK by 10

09

Boosts base HP by 50

10

Add Crewmate Ability 1: Boosts Slasher and Free Spirit characters' base ATK by 125

11

Boosts base HP by 50

12

Boosts base ATK by 10

13

Boosts base ATK by 20

14

Boosts base HP by 60

15

Potential Ability 2: Pinch Healing

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 10

18

Boosts base RCV by 20

19

Boosts base ATK by 20

20

Boosts base HP by 70

21

Boosts base HP by 90

22

Boosts base RCV by 30

23

Boosts base HP by 100

24

Boosts base ATK by 20

25

Add Crewmate Ability 2: Makes character immune to Stun

26

Boosts base ATK by 30

27

Boosts base ATK by 30

28

Boosts base RCV by 30

29

Boosts base ATK by 40

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base ATK by 25

33

Boosts base ATK by 25

34

Boosts base HP by 100

35

Boosts base ATK by 50

36

Boosts base RCV by 50

37

Boosts base ATK by 100

38

Boosts base HP by 200

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 200

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1054,2791,776230
Lv 1104,4771,858241
New Pirate Rumble skills
Lv 1204,8742,023262
New Captain Ability
Lv 1305,2702,187284
New Pirate Rumble skills
Lv 1506,0632,517327
New Special · New Pirate Rumble skills

Evolution

Roronoa Zoro
Sea StallionGreen Plated LobsterRainbow Armored CrabGreen Striped DragonRainbow Striped Dragon
75,000 Beli
Roronoa Zoro
Roronoa Zoro
Super Evolution · 200,000 Beli
Roronoa Zoro

Pirate Rumble

Style
Attacker
DEF
169
SPD
163
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Demon Aura Nine-Sword Style: Asura, Blades Drawn Dead Man's Game
Level 10 (Max)

Targets enemies within large range (horizontal) for ATK x 2.3 damage; targets 1 enemy ignoring DEF for ATK x 1.5 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (horizontal) for ATK x 1.4 damage; targets 1 enemy ignoring DEF for ATK x 1.05 damage

    Charge time: 28 s

  2. Level 2

    Targets enemies within large range (horizontal) for ATK x 1.5 damage; targets 1 enemy ignoring DEF for ATK x 1.1 damage

    Charge time: 28 s

  3. Level 3

    Targets enemies within large range (horizontal) for ATK x 1.6 damage; targets 1 enemy ignoring DEF for ATK x 1.15 damage

    Charge time: 28 s

  4. Level 4

    Targets enemies within large range (horizontal) for ATK x 1.7 damage; targets 1 enemy ignoring DEF for ATK x 1.2 damage

    Charge time: 28 s

  5. Level 5

    Targets enemies within large range (horizontal) for ATK x 1.8 damage; targets 1 enemy ignoring DEF for ATK x 1.25 damage

    Charge time: 28 s

  6. Level 6

    Targets enemies within large range (horizontal) for ATK x 1.9 damage; targets 1 enemy ignoring DEF for ATK x 1.3 damage

    Charge time: 28 s

  7. Level 7

    Targets enemies within large range (horizontal) for ATK x 2 damage; targets 1 enemy ignoring DEF for ATK x 1.35 damage

    Charge time: 28 s

  8. Level 8

    Targets enemies within large range (horizontal) for ATK x 2.1 damage; targets 1 enemy ignoring DEF for ATK x 1.4 damage

    Charge time: 28 s

  9. Level 9

    Targets enemies within large range (horizontal) for ATK x 2.2 damage; targets 1 enemy ignoring DEF for ATK x 1.45 damage

    Charge time: 28 s

  10. Level 10

    Targets enemies within large range (horizontal) for ATK x 2.3 damage; targets 1 enemy ignoring DEF for ATK x 1.5 damage

    Charge time: 28 s

Ability
Level 5 (Max)

Slasher class teammates SPD Up Lv.5, ATK Up Lv.5, HP Up Lv.5; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

Show all 5 levels
  1. Level 1

    Slasher class teammates SPD Up Lv.1, ATK Up Lv.1, HP Up Lv.1; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

  2. Level 2

    Slasher class teammates SPD Up Lv.2, ATK Up Lv.2, HP Up Lv.2; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

  3. Level 3

    Slasher class teammates SPD Up Lv.3, ATK Up Lv.3, HP Up Lv.3; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

  4. Level 4

    Slasher class teammates SPD Up Lv.4, ATK Up Lv.4, HP Up Lv.4; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

  5. Level 5

    Slasher class teammates SPD Up Lv.5, ATK Up Lv.5, HP Up Lv.5; when taking damage, up to 4 times self ATK Up Lv.1, Critical % Up Lv.1

Resilience

Completely evades Damage Over Time/Halve Stats, reduce damage taken from QCK by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

DEX-type teammates ATK, HP Up Lv.3, DEF Up Lv.2; Slasher/Free Spirit class teammates HP, SPD, ATK Up Lv.6

Show all 5 levels
  1. Level 1

    DEX-type teammates ATK, HP Up Lv.1, DEF Up Lv.1; Slasher/Free Spirit class teammates HP, SPD, ATK Up Lv.2

  2. Level 2

    DEX-type teammates ATK, HP Up Lv.2, DEF Up Lv.1; Slasher/Free Spirit class teammates HP, SPD, ATK Up Lv.3

  3. Level 3

    DEX-type teammates ATK, HP Up Lv.2, DEF Up Lv.2; Slasher/Free Spirit class teammates HP, SPD, ATK Up Lv.4

  4. Level 4

    DEX-type teammates ATK, HP Up Lv.3, DEF Up Lv.2; Slasher/Free Spirit class teammates HP, SPD, ATK Up Lv.5

  5. Level 5

    DEX-type teammates ATK, HP Up Lv.3, DEF Up Lv.2; Slasher/Free Spirit class teammates HP, SPD, ATK Up Lv.6

Demon Aura Nine-Sword Style: Asura, Blades Drawn Dead Man's Game
Level 5 (Max)

Targets QCK-type enemies for DEF Down Lv.5 (20 s); targets Driven class enemies for DEF Down Lv.5 (20 s); targets 3 enemies for Leader base ATK x 5 damage

Condition

When enemy uses Rumble Special 6 times

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets QCK-type enemies for DEF Down Lv.1 (12 s); targets Driven class enemies for DEF Down Lv.1 (12 s); targets 3 enemies for Leader base ATK x 2 damage

  2. Level 2

    Targets QCK-type enemies for DEF Down Lv.2 (14 s); targets Driven class enemies for DEF Down Lv.2 (14 s); targets 3 enemies for Leader base ATK x 2.75 damage

  3. Level 3

    Targets QCK-type enemies for DEF Down Lv.3 (16 s); targets Driven class enemies for DEF Down Lv.3 (16 s); targets 3 enemies for Leader base ATK x 3.5 damage

  4. Level 4

    Targets QCK-type enemies for DEF Down Lv.4 (18 s); targets Driven class enemies for DEF Down Lv.4 (18 s); targets 3 enemies for Leader base ATK x 4.25 damage

  5. Level 5

    Targets QCK-type enemies for DEF Down Lv.5 (20 s); targets Driven class enemies for DEF Down Lv.5 (20 s); targets 3 enemies for Leader base ATK x 5 damage

How to get

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Sugo-Fest

Featured · Nov 12, 2022 – Dec 10, 2022

Family

Roronoa Zoro
Roronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZorojuroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZorojuroZorojuroRoronoa ZoroZorojuroZorojuroRoronoa ZoroRoronoa ZoroZorojuroRoronoa ZoroZorojuroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoro the Pirate HunterRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroZoro's Frigid TrainingRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa ZoroRoronoa Zoro
Linked families
Big EmperorLuffy & Straw Hat PiratesLuffy & ZoroLuffy & Zoro & SanjiLuffy & Zoro & Sanji & JinbeSanji & ZoroStraw Hat PiratesZoro & ChopperZoro & KakuZoro & RobinZoro VS LucciZoro VS St. Nusjuro