
Roronoa Zoro
Awoken Talent
Straw Hat Pirates swordsman. He confronts King, one of the Lead Performers. While struggling to control the powers of Enma that drains away Haki, Zoro is determined to help fulfill the dreams of his captain and friend.
Special
Deals 150x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), and boosts Slasher and Free Spirit characters' ATK by 3.25x for 2 turns. If Captain is a Slasher or Free Spirit class, boosts damage dealt to damage taken increased enemies by 2.25x for 2 turns. If character's slot is WANO when Special is launched, changes the ATK multiplier of TND slots to 2.5x when slots match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn, changes crew's slots to TND, and changes character's WANO slot to TND (ignoring inability to change WANO slots)
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Reduces STR, DEX, and QCK characters' Special charge time by 2 turns at start of quest, reduces Slasher and Free Spirit characters' Special charge time by a further 1 turn, boosts Slasher and Free Spirit characters' ATK by 5.25x, HP by 1.5x, makes their TND slots have matching slot effects, if a character's normal attack is effective against the enemy's type while using a RCVTND slot, changes that character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies) the next turn Captain Action: Enma Activates at the start of quest when character is a Captain/Friend Captain/Helper Captain. Character can use Enma to change Captain Ability based on the number of WANO slots charged for the gauge (For more details, check the MENU during a quest)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,043 | 421 | 41 |
| Lv 70 | 2,048 | 841 | 76 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 212
- SPD
- 135
- Cost
- 55
Normal Attack → Heal Lv.2 (Medium Range) → Power Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets Free Spirit teammates for Guard %, DEF Up Lv.5; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.5 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.6, ATK x 4 Counter stance (30 s)
Charge time: 33 s
Show all 10 levels
- Level 1
Targets Free Spirit teammates for Guard %, DEF Up Lv.1; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.1 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.2, ATK x 1 Counter stance (30 s)
Charge time: 33 s
- Level 2
Targets Free Spirit teammates for Guard %, DEF Up Lv.1; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.1 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.2, ATK x 1.3 Counter stance (30 s)
Charge time: 33 s
- Level 3
Targets Free Spirit teammates for Guard %, DEF Up Lv.1; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.1 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.2, ATK x 1.6 Counter stance (30 s)
Charge time: 33 s
- Level 4
Targets Free Spirit teammates for Guard %, DEF Up Lv.2; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.2 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.3, ATK x 1.9 Counter stance (30 s)
Charge time: 33 s
- Level 5
Targets Free Spirit teammates for Guard %, DEF Up Lv.2; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.2 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.3, ATK x 2.2 Counter stance (30 s)
Charge time: 33 s
- Level 6
Targets Free Spirit teammates for Guard %, DEF Up Lv.3; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.3 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.4, ATK x 2.5 Counter stance (30 s)
Charge time: 33 s
- Level 7
Targets Free Spirit teammates for Guard %, DEF Up Lv.3; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.3 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.4, ATK x 2.8 Counter stance (30 s)
Charge time: 33 s
- Level 8
Targets Free Spirit teammates for Guard %, DEF Up Lv.3; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.3 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.4, ATK x 3.1 Counter stance (30 s)
Charge time: 33 s
- Level 9
Targets Free Spirit teammates for Guard %, DEF Up Lv.4; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.4 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.5, ATK x 3.4 Counter stance (30 s)
Charge time: 33 s
- Level 10
Targets Free Spirit teammates for Guard %, DEF Up Lv.5; activates Provoke on self (30 s); when remaining HP is 50% or below, targets teammates within medium range for ATK, DEF Up Lv.5 (30 s); when "Monkey D. Luffy" is on the team, targets self for ATK Up Lv.6, ATK x 4 Counter stance (30 s)
Charge time: 33 s
Free Spirit class teammates HP Up Lv.6, DEF Up Lv.6, Guard % Up Lv.6; revives self up to 1 time at 50% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.5, Blow Away % Up Lv.5
Show all 5 levels
- Level 1
Free Spirit class teammates HP Up Lv.2, DEF Up Lv.2, Guard % Up Lv.2; revives self up to 1 time at 30% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.1, Blow Away % Up Lv.1
- Level 2
Free Spirit class teammates HP Up Lv.3, DEF Up Lv.3, Guard % Up Lv.3; revives self up to 1 time at 35% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.2, Blow Away % Up Lv.2
- Level 3
Free Spirit class teammates HP Up Lv.4, DEF Up Lv.4, Guard % Up Lv.4; revives self up to 1 time at 40% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.3, Blow Away % Up Lv.3
- Level 4
Free Spirit class teammates HP Up Lv.5, DEF Up Lv.5, Guard % Up Lv.5; revives self up to 1 time at 45% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.4, Blow Away % Up Lv.4
- Level 5
Free Spirit class teammates HP Up Lv.6, DEF Up Lv.6, Guard % Up Lv.6; revives self up to 1 time at 50% HP; when "Monkey D. Luffy" is on the team, Free Spirit class teammates SPD Up Lv.5, Blow Away % Up Lv.5
Completely evades Action Bind, reduce damage taken from STR and Driven by 30%
Grand Party
Free Spirit class teammates ATK, HP Up Lv.6, Special CT Speed Up Lv.2; Slasher class teammates RCV, SPD, Critical % Up Lv.4; QCK-type teammates Guard % up, SPD Up Lv.4, DEF Up Lv.3
Show all 5 levels
- Level 1
Free Spirit class teammates ATK, HP Up Lv.2, Special CT Speed Up Lv.1; Slasher class teammates RCV, SPD, Critical % Up Lv.1; QCK-type teammates Guard % up, SPD Up Lv.1, DEF Up Lv.1
- Level 2
Free Spirit class teammates ATK, HP Up Lv.3, Special CT Speed Up Lv.1; Slasher class teammates RCV, SPD, Critical % Up Lv.2; QCK-type teammates Guard % up, SPD Up Lv.2, DEF Up Lv.2
- Level 3
Free Spirit class teammates ATK, HP Up Lv.4, Special CT Speed Up Lv.2; Slasher class teammates RCV, SPD, Critical % Up Lv.3; QCK-type teammates Guard % up, SPD Up Lv.3, DEF Up Lv.2
- Level 4
Free Spirit class teammates ATK, HP Up Lv.5, Special CT Speed Up Lv.2; Slasher class teammates RCV, SPD, Critical % Up Lv.3; QCK-type teammates Guard % up, SPD Up Lv.3, DEF Up Lv.3
- Level 5
Free Spirit class teammates ATK, HP Up Lv.6, Special CT Speed Up Lv.2; Slasher class teammates RCV, SPD, Critical % Up Lv.4; QCK-type teammates Guard % up, SPD Up Lv.4, DEF Up Lv.3
Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.5 damage; targets 2 teammates with low current HP for DEF Up Lv.6 (30 s)
When enemy uses Rumble Special 7 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.1 damage; targets 2 teammates with low current HP for DEF Up Lv.2 (22 s)
- Level 2
Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.2 damage; targets 2 teammates with low current HP for DEF Up Lv.3 (24 s)
- Level 3
Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.3 damage; targets 2 teammates with low current HP for DEF Up Lv.4 (26 s)
- Level 4
Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.4 damage; targets 2 teammates with low current HP for DEF Up Lv.5 (28 s)
- Level 5
Targets 3 high DEF enemies ignoring DEF for Leader base ATK x 2.5 damage; targets 2 teammates with low current HP for DEF Up Lv.6 (30 s)











































































