
Roronoa Zoro
Straw Hat Pirates: Mark of a Fierce Battle
Straw Hat Pirates swordsman. He dreams of becoming the world's greatest swordsman. To this end, he became a disciple of the current world's greatest swordsman, Mihawk, from whom he learned how to use Haki.
Special
Deals 20x character's ATK in non-type damage to all enemies (ignoring all defensive effects) and boosts PSY characters' slot effects by 1.75x for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 14 turns |
| Level 2 | 17 turns | 13 turns |
| Level 3 | 16 turns | 12 turns |
| Level 4 | 15 turns | 11 turns |
| Level 5 | 14 turns | 10 turns |
| Max | 13 turns | 9 turns |
−1 turn at Limit Break 14
−3 turns at Limit Break 24 (LB+)
Deals 60x character's ATK in non-type damage to all enemies (ignoring all defensive effects), boosts PSY characters' slot effects by 2.25x for 3 turns, and if "Monkey D. Luffy" is in the crew or is set as Support for character, reduces all enemies' DEF Up and [Damage Cut] duration by 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 14 turns |
| Level 2 | 17 turns | 13 turns |
| Level 3 | 16 turns | 12 turns |
| Level 4 | 15 turns | 11 turns |
| Level 5 | 14 turns | 10 turns |
| Max | 13 turns | 9 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 14
−3 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Slasher characters' ATK by 2.5x
Crewmate Ability
Boosts crew's base ATK by 50
Makes character's INT slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
All characters
Reduces damage taken from INT characters by 3% and adds 7% of character's base ATK to supported character's base ATK AUTO+ At battle 1, activates supported character's Super Effect. At final battle, activates supported character's Special
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% and adds 1% of character's base ATK to supported character's base ATK AUTO+ At battle 1, activates supported character's Super Effect. At final battle, activates supported character's Special
- Level 2
Reduces damage taken from INT characters by 1% and adds 2% of character's base ATK to supported character's base ATK AUTO+ At battle 1, activates supported character's Super Effect. At final battle, activates supported character's Special
- Level 3
Reduces damage taken from INT characters by 2% and adds 3% of character's base ATK to supported character's base ATK AUTO+ At battle 1, activates supported character's Super Effect. At final battle, activates supported character's Special
- Level 4
Reduces damage taken from INT characters by 2% and adds 5% of character's base ATK to supported character's base ATK AUTO+ At battle 1, activates supported character's Super Effect. At final battle, activates supported character's Special
- Level 5
Reduces damage taken from INT characters by 3% and adds 7% of character's base ATK to supported character's base ATK AUTO+ At battle 1, activates supported character's Super Effect. At final battle, activates supported character's Special
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,381 | 619 | 107 |
| Lv 99 | 3,020 | 1,355 | 245 |
| Lv 150 | 4,530 | 2,032 | 367 |
| Limit Break | 3,220+200 | 1,455+100 | 295+50 |
| Limit Break+ | 3,420+400 | 1,655+300 | 395+150 |
Limit Break
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 10
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 20
Show all 25
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 2: Makes character's INT slots have matching slot effects
Boosts base HP by 60
Boosts base ATK by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Reduces Special charge time by 3 turns
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
If character lands a PERFECT strike, 90% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 90% chance of a 8% damage boost on the last strike
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,197 | 1,434 | 259 |
| Lv 110 | 3,345 | 1,501 | 271 |
| New Pirate Rumble skills | |||
| Lv 120 | 3,641 | 1,633 | 295 |
| Lv 130 | 3,937 | 1,766 | 319 |
| New Pirate Rumble skills | |||
| Lv 150 | 4,530 | 2,032 | 367 |
| New Special · New Crewmate Ability 2 | |||
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 107
- SPD
- 143
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy within small range (horizontal) for ATK x 1.8 damage
Charge time: 21 s
Show all 10 levels
- Level 1
Targets 1 enemy within small range (horizontal) for ATK x 0.9 damage
Charge time: 21 s
- Level 2
Targets 1 enemy within small range (horizontal) for ATK x 0.99 damage
Charge time: 21 s
- Level 3
Targets 1 enemy within small range (horizontal) for ATK x 1.08 damage
Charge time: 21 s
- Level 4
Targets 1 enemy within small range (horizontal) for ATK x 1.17 damage
Charge time: 21 s
- Level 5
Targets 1 enemy within small range (horizontal) for ATK x 1.26 damage
Charge time: 21 s
- Level 6
Targets 1 enemy within small range (horizontal) for ATK x 1.35 damage
Charge time: 21 s
- Level 7
Targets 1 enemy within small range (horizontal) for ATK x 1.44 damage
Charge time: 21 s
- Level 8
Targets 1 enemy within small range (horizontal) for ATK x 1.53 damage
Charge time: 21 s
- Level 9
Targets 1 enemy within small range (horizontal) for ATK x 1.62 damage
Charge time: 21 s
- Level 10
Targets 1 enemy within small range (horizontal) for ATK x 1.8 damage
Charge time: 21 s
First 30 s of battle, PSY-type teammates ATK Up Lv.5
Show all 5 levels
- Level 1
First 30 s of battle, PSY-type teammates ATK Up Lv.1
- Level 2
First 30 s of battle, PSY-type teammates ATK Up Lv.2
- Level 3
First 30 s of battle, PSY-type teammates ATK Up Lv.3
- Level 4
First 30 s of battle, PSY-type teammates ATK Up Lv.4
- Level 5
First 30 s of battle, PSY-type teammates ATK Up Lv.5
How to get
Event · Pirate King Adventures











































































