
Roronoa Zoro
Master Swordsman Felling the New World
Straw Hat Pirates Three-Sword Style swordsman. If duty requires it, he will draw his blades against even those he does not wish to fight. While on Punk Hazard, he slices Monet in half after growing impatient during her fight with Tashigi.
Special
Deals 55x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), reduces all enemies' [Damage Cut] and damage reduction duration by 5 turns, and if HP is full, doubles the type effects of normal attacks for Slasher and Driven characters for 1 turn (greatly boosts their type effects for 2 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 30 turns | 29 turns |
| Level 2 | 29 turns | 28 turns |
| Level 3 | 28 turns | 27 turns |
| Level 4 | 27 turns | 26 turns |
| Level 5 | 26 turns | 25 turns |
| Level 6 | 25 turns | 24 turns |
| Level 7 | 24 turns | 23 turns |
| Level 8 | 23 turns | 22 turns |
| Level 9 | 22 turns | 21 turns |
| Level 10 | 21 turns | 20 turns |
| Level 11 | 20 turns | 19 turns |
| Level 12 | 19 turns | 18 turns |
| Level 13 | 18 turns | 17 turns |
| Level 14 | 17 turns | 16 turns |
| Level 15 | 16 turns | 15 turns |
| Max | 15 turns | 14 turns |
−1 turn at Limit Break 13
Captain Ability
Boosts Slasher and Driven characters' ATK by 2.75x, HP by 1.2x, and boosts their ATK by approximately 3x after 2 PERFECTs in a row and by approximately 3.3x after 5 in a row
Crewmate Ability
Character's QCK slot is carried over to the next turn if character lands a GOOD or GREAT strike
Boosts Slasher and Driven characters' base stats by 50
Unlocks at Limit Break 14
Support Ability
Slasher characters
Boosts the type effects of normal attacks for Slasher characters by 1.3x for 1 turn at start of final battle
Show all 5 levels
- Level 1
Boosts the type effects of normal attacks for Slasher characters by 1.1x for 1 turn at start of final battle
- Level 2
Boosts the type effects of normal attacks for Slasher characters by 1.1x for 1 turn at start of final battle
- Level 3
Boosts the type effects of normal attacks for Slasher characters by 1.2x for 1 turn at start of final battle
- Level 4
Boosts the type effects of normal attacks for Slasher characters by 1.2x for 1 turn at start of final battle
- Level 5
Boosts the type effects of normal attacks for Slasher characters by 1.3x for 1 turn at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,268 | 674 | 69 |
| Lv 99 | 3,211 | 1,471 | 175 |
| Lv 150 | 4,816 | 2,206 | 262 |
| Limit Break | 3,286+75 | 1,616+145 | 190+15 |
Limit Break
Boosts base HP by 10
Boosts base ATK by 15
Boosts base HP by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 15
Show all 15
Boosts base HP by 20
Boosts base RCV by 15
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 20
Boosts base ATK by 30
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Boosts Slasher and Driven characters' base stats by 50
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,399 | 1,557 | 185 |
| Lv 110 | 3,557 | 1,629 | 193 |
| Lv 120 | 3,871 | 1,773 | 210 |
| Lv 130 | 4,186 | 1,917 | 227 |
| Lv 150 | 4,816 | 2,206 | 262 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 121
- SPD
- 176
- Cost
- 30
Normal Attack → Power Attack → Full Attack → Normal Attack
Targets enemies with high DEF
Targets enemies within small range (frontal) for 1950 damage; DEF Down Lv.5 (15 s)
Charge time: 23 s
Show all 10 levels
- Level 1
Targets enemies within small range (frontal) for 950 damage; DEF Down Lv.1 (15 s)
Charge time: 23 s
- Level 2
Targets enemies within small range (frontal) for 1050 damage; DEF Down Lv.1 (15 s)
Charge time: 23 s
- Level 3
Targets enemies within small range (frontal) for 1150 damage; DEF Down Lv.1 (15 s)
Charge time: 23 s
- Level 4
Targets enemies within small range (frontal) for 1250 damage; DEF Down Lv.2 (15 s)
Charge time: 23 s
- Level 5
Targets enemies within small range (frontal) for 1350 damage; DEF Down Lv.2 (15 s)
Charge time: 23 s
- Level 6
Targets enemies within small range (frontal) for 1450 damage; DEF Down Lv.3 (15 s)
Charge time: 23 s
- Level 7
Targets enemies within small range (frontal) for 1550 damage; DEF Down Lv.3 (15 s)
Charge time: 23 s
- Level 8
Targets enemies within small range (frontal) for 1650 damage; DEF Down Lv.3 (15 s)
Charge time: 23 s
- Level 9
Targets enemies within small range (frontal) for 1750 damage; DEF Down Lv.4 (15 s)
Charge time: 23 s
- Level 10
Targets enemies within small range (frontal) for 1950 damage; DEF Down Lv.5 (15 s)
Charge time: 23 s
Slasher/Driven class teammates ATK Up Lv.5; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
Show all 5 levels
- Level 1
Slasher/Driven class teammates ATK Up Lv.1; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
- Level 2
Slasher/Driven class teammates ATK Up Lv.2; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
- Level 3
Slasher/Driven class teammates ATK Up Lv.3; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
- Level 4
Slasher/Driven class teammates ATK Up Lv.4; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3
- Level 5
Slasher/Driven class teammates ATK Up Lv.5; if current HP is above 80%, Slasher/Driven class teammates ATK Up Lv.3











































































