Jinbe

Helmsman in Warrior's Outfit

Straw Hat Pirates helmsman. Just before the banquet at Elbaph to welcome the Straw Hat Pirates began, he put on the Elbaph outfit he had received from Gerd. He was astonished to find out how comfortable the outfit was.

Special

Strike From the Svarr

[This Special can charge Special charge over its MAX (including Special charge time reduction effects)] Deals 500,000 damage to one enemy (ignoring all defensive effects). If 4 or more DEX characters are on the crew, reduces all enemies' [DEF Up] and Resilience duration by 7 turns, and boosts DEX and INT characters' ATK by 100% based on the damage reduction effect applied on the crew (e.g. if crew has 80% damage reduction, boosts ATK by 1.8x; damage dealt increases a further 30% every 5 turns over MAX Special, up to 190%) for 3 turns. If 4 or more INT characters are on the crew, reduces crew's Despair/Burn duration by 7 turns, boosts the chain multiplier by 1.75x for 3 turns (increases a further 0.25 every 5 turns over MAX Special, up to 2.5x). If field has "Territory: DEX-type" or "Territory: INT-type" when Special is launched, applies Weakened status (increase damage taken by 1.3x for all enemies, damage further increased by 1.3x if enemy has [Damage Increase]) to all enemies for 1 turn ignoring immunity to status effects (applies "Territory: DEX-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns otherwise)

BaseLimit Break
Level 121 turns19 turns
Level 220 turns18 turns
Level 319 turns17 turns
Level 418 turns16 turns
Level 517 turns15 turns
Max16 turns14 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Astonished by the Warrior's Outfit

Launches the following effect at start of quest: "Nullifies damage taken until hit 1 time; +1 hit if Captain Ability is doubled", boosts DEX, Fighter, and Striker characters' ATK by approximately 6x when slots match (4.75x otherwise), HP by 1.5x, and makes their DEXRCV slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] Boosts Straw Hat Pirates Giant Paramythia-type characters' ATK by 1.1x. If 4 or more Straw Hat Pirates Giant characters are on the crew, reduces crew's Paralysis duration by 10 turns

Crewmate Ability

+STATS

Boosts DEX, Fighter, and Striker characters' base ATK by 100

UNIQ

If 5 or more Elbaph Arc Straw Hat Pirates Giant characters are on the crew and enemy launches damage reduction (except [Damage Cut]) effect, reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns at start of crew's next turn (only once per quest; even if no turns are reduced, effect still counts as 1 time activated)

Unlocks at Limit Break 25

Support Ability

Supported Characters

DEX-type characters with the following Character Tag

Level 5 (Max)

At start of battle 2, heals crew by 1,000 HP, and extends the duration of crew's ATK based on the damage reduction effect applied on the crew by 1 turn

Show all 5 levels
  1. Level 1

    At start of battle 2, heals crew by 100 HP

  2. Level 2

    At start of battle 2, heals crew by 250 HP

  3. Level 3

    At start of battle 2, heals crew by 500 HP

  4. Level 4

    At start of battle 2, heals crew by 750 HP

  5. Level 5

    At start of battle 2, heals crew by 1,000 HP, and extends the duration of crew's ATK based on the damage reduction effect applied on the crew by 1 turn

Super Special

Super Class
Condition

When crew activates HP Guard or any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Dorry, Broggy, Oimo, Kashii, Hajrudin, Gerd, Stansen, Goldberg, Rodo, Jaguar D. Saul, Portgas D. Ace, Edward Newgate (Whitebeard)

Heals crew by 5,000 HP at end of turn for 6 turns, reduces bottom-row characters' Special charge time by 2 turns, boosts the chain multiplier by +1.2 for 3 turns, applies -15% DEX and INT Resistance to all enemies for 1 turn, and changes Fighter characters to Super Fighter

Stats

HPATKRCV
Lv 12,189901110
Lv 994,3781,802220
Lv 1506,5672,703330
Limit Break4,878+5002,002+200320+100
Limit Break+5,378+1,0002,202+400370+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 20

08

Boosts base ATK by 10

09

Boosts base HP by 20

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base HP by 30

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Barrier Pierce

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base RCV by 30

19

Boosts base HP by 50

20

Boosts base ATK by 30

21

Boosts base HP by 60

22

Boosts base ATK by 30

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: If 5 or more Elbaph Arc Straw Hat Pirates Giant characters are on the crew and enemy launches damage reduction (except [Damage Cut]) effect, reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns at start of crew's next turn (only once per quest; even if no turns are reduced, effect still counts as 1 time activated)

26

Boosts base RCV by 40

27

Boosts base HP by 80

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base RCV by 30

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 250 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1054,6351,908232
Lv 1104,8501,996243
Lv 1205,2792,173265
Lv 1305,7082,349286
Lv 1506,5672,703330
New Pirate Rumble skills

Pirate Rumble

Style
Defender
DEF
275
SPD
123
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Heal Self Lv.2

Targets closest enemies

Strike From the Svarr
Level 10 (Max)

Targets self for DEF Up Lv.5 (20 s); activates Provoke on self (20 s); targets Straw Hat Pirates teammates for 100% chance to evade Paralysis/RCV Bind/damage ignoring DEF (20 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 5 damage; targets Straw Hat Pirates teammates for 600 HP per interval healing (20 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.6 (20 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets self for DEF Up Lv.1 (11 s); activates Provoke on self (11 s); targets Straw Hat Pirates teammates for 73% chance to evade Paralysis/RCV Bind/damage ignoring DEF (11 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 3.2 damage; targets Straw Hat Pirates teammates for 420 HP per interval healing (11 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.1 (11 s)

    Charge time: 27 s

  2. Level 2

    Targets self for DEF Up Lv.1 (12 s); activates Provoke on self (12 s); targets Straw Hat Pirates teammates for 76% chance to evade Paralysis/RCV Bind/damage ignoring DEF (12 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 3.4 damage; targets Straw Hat Pirates teammates for 440 HP per interval healing (12 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.1 (12 s)

    Charge time: 27 s

  3. Level 3

    Targets self for DEF Up Lv.1 (13 s); activates Provoke on self (13 s); targets Straw Hat Pirates teammates for 79% chance to evade Paralysis/RCV Bind/damage ignoring DEF (13 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 3.6 damage; targets Straw Hat Pirates teammates for 460 HP per interval healing (13 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.2 (13 s)

    Charge time: 27 s

  4. Level 4

    Targets self for DEF Up Lv.2 (14 s); activates Provoke on self (14 s); targets Straw Hat Pirates teammates for 82% chance to evade Paralysis/RCV Bind/damage ignoring DEF (14 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 3.8 damage; targets Straw Hat Pirates teammates for 480 HP per interval healing (14 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.2 (14 s)

    Charge time: 27 s

  5. Level 5

    Targets self for DEF Up Lv.2 (15 s); activates Provoke on self (15 s); targets Straw Hat Pirates teammates for 85% chance to evade Paralysis/RCV Bind/damage ignoring DEF (15 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 4 damage; targets Straw Hat Pirates teammates for 500 HP per interval healing (15 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.3 (15 s)

    Charge time: 27 s

  6. Level 6

    Targets self for DEF Up Lv.3 (16 s); activates Provoke on self (16 s); targets Straw Hat Pirates teammates for 88% chance to evade Paralysis/RCV Bind/damage ignoring DEF (16 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 4.2 damage; targets Straw Hat Pirates teammates for 520 HP per interval healing (16 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.3 (16 s)

    Charge time: 27 s

  7. Level 7

    Targets self for DEF Up Lv.3 (17 s); activates Provoke on self (17 s); targets Straw Hat Pirates teammates for 91% chance to evade Paralysis/RCV Bind/damage ignoring DEF (17 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 4.4 damage; targets Straw Hat Pirates teammates for 540 HP per interval healing (17 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.4 (17 s)

    Charge time: 27 s

  8. Level 8

    Targets self for DEF Up Lv.3 (18 s); activates Provoke on self (18 s); targets Straw Hat Pirates teammates for 94% chance to evade Paralysis/RCV Bind/damage ignoring DEF (18 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 4.6 damage; targets Straw Hat Pirates teammates for 560 HP per interval healing (18 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.4 (18 s)

    Charge time: 27 s

  9. Level 9

    Targets self for DEF Up Lv.4 (19 s); activates Provoke on self (19 s); targets Straw Hat Pirates teammates for 97% chance to evade Paralysis/RCV Bind/damage ignoring DEF (19 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 4.8 damage; targets Straw Hat Pirates teammates for 580 HP per interval healing (19 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.5 (19 s)

    Charge time: 27 s

  10. Level 10

    Targets self for DEF Up Lv.5 (20 s); activates Provoke on self (20 s); targets Straw Hat Pirates teammates for 100% chance to evade Paralysis/RCV Bind/damage ignoring DEF (20 s); when remaining time is 50 s or less, targets QCK-type enemies for ATK x 5 damage; targets Straw Hat Pirates teammates for 600 HP per interval healing (20 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.6 (20 s)

    Charge time: 27 s

Ability
Level 5 (Max)

DEX-type and Straw Hat Pirates teammates DEF Up Lv.3, Guard % Up Lv.5; QCK-type enemies Critical % Down Lv.5; after receiving damage, up to 7 times DEX-type and Straw Hat Pirates teammates ATK Up Lv.2, DEF Up Lv.1; when remaining time is 50 s or less, QCK-type enemies DEF Down Lv.5

Show all 5 levels
  1. Level 1

    DEX-type and Straw Hat Pirates teammates DEF Up Lv.1, Guard % Up Lv.1; QCK-type enemies Critical % Down Lv.1; after receiving damage, up to 7 times DEX-type and Straw Hat Pirates teammates ATK Up Lv.2, DEF Up Lv.1; when remaining time is 50 s or less, QCK-type enemies DEF Down Lv.1

  2. Level 2

    DEX-type and Straw Hat Pirates teammates DEF Up Lv.1, Guard % Up Lv.2; QCK-type enemies Critical % Down Lv.2; after receiving damage, up to 7 times DEX-type and Straw Hat Pirates teammates ATK Up Lv.2, DEF Up Lv.1; when remaining time is 50 s or less, QCK-type enemies DEF Down Lv.2

  3. Level 3

    DEX-type and Straw Hat Pirates teammates DEF Up Lv.2, Guard % Up Lv.3; QCK-type enemies Critical % Down Lv.3; after receiving damage, up to 7 times DEX-type and Straw Hat Pirates teammates ATK Up Lv.2, DEF Up Lv.1; when remaining time is 50 s or less, QCK-type enemies DEF Down Lv.3

  4. Level 4

    DEX-type and Straw Hat Pirates teammates DEF Up Lv.2, Guard % Up Lv.4; QCK-type enemies Critical % Down Lv.4; after receiving damage, up to 7 times DEX-type and Straw Hat Pirates teammates ATK Up Lv.2, DEF Up Lv.1; when remaining time is 50 s or less, QCK-type enemies DEF Down Lv.4

  5. Level 5

    DEX-type and Straw Hat Pirates teammates DEF Up Lv.3, Guard % Up Lv.5; QCK-type enemies Critical % Down Lv.5; after receiving damage, up to 7 times DEX-type and Straw Hat Pirates teammates ATK Up Lv.2, DEF Up Lv.1; when remaining time is 50 s or less, QCK-type enemies DEF Down Lv.5

Resilience

Completely evades Paralysis, reduce damage taken from QCK by 30%

Super Special

Targets self for DEF Up Lv.7 (30 s); activates Provoke on self (30 s); targets Straw Hat Pirates teammates for 100% chance to evade Paralysis/RCV Bind/Special Bind/damage ignoring DEF (25 s), targets QCK-type enemies for ATK x 5.5 damage; targets DEX-type and Straw Hat Pirates teammates for 700 HP per interval healing (25 s); during Assault Rumble, targets QCK-type enemies for DEF Down Lv.7 (25 s)

Condition

After character receives damage 7 times

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 5 and raises Boost Level of Four Emperors Whitebeard Pirates characters by 4 for 1 turn

Condition

When an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant Four Emperors Whitebeard Pirates characters by 1 for 1 turn

    Condition

    When an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

  2. Level 2

    Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant Four Emperors Whitebeard Pirates characters by 2 for 1 turn

    Condition

    When an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

  3. Level 3

    Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant Four Emperors Whitebeard Pirates characters by 3 for 1 turn

    Condition

    When an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

  4. Level 4

    Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 4 and raises Boost Level of Four Emperors Whitebeard Pirates characters by 3 for 1 turn

    Condition

    When an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

  5. Level 5

    Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 5 and raises Boost Level of Four Emperors Whitebeard Pirates characters by 4 for 1 turn

    Condition

    When an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem

How to get

Sugo-Fest

Featured · Jul 30, 2026 – Aug 29, 2026

Sugo-Fest

Featured · Jul 27, 2026 – Aug 29, 2026

Family

Jinbe
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Linked families
Luffy & Straw Hat PiratesLuffy & Zoro & Sanji & JinbeRobin & JinbeStraw Hat Pirates