
Jinbe
Battle Between Wounded Allies
Captain of the Fish-Man Pirates and a former Warlord of the Sea. At Impel Down, Ace entrusts him with Luffy's safety. During the Paramount War, he risks his life to protect Luffy from Akainu's attack, and admonishes him when he falls into despair on Amazon Lily.
Special
Reduces crew's ATK Down duration by 3 turns, sets all enemies' DEF to 0 for 1 turn, deals 100x character's ATK in STR damage to all enemies, and if Captain is a STR type, doubles the type effects of normal attacks for STR characters for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 27 turns | 26 turns |
| Level 2 | 26 turns | 25 turns |
| Level 3 | 25 turns | 24 turns |
| Level 4 | 24 turns | 23 turns |
| Level 5 | 23 turns | 22 turns |
| Level 6 | 22 turns | 21 turns |
| Level 7 | 21 turns | 20 turns |
| Level 8 | 20 turns | 19 turns |
| Level 9 | 19 turns | 18 turns |
| Level 10 | 18 turns | 17 turns |
| Level 11 | 17 turns | 16 turns |
| Level 12 | 16 turns | 15 turns |
| Level 13 | 15 turns | 14 turns |
| Level 14 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 11
Captain Ability
Boosts STR and PSY characters' ATK by 3x and reduces damage taken by 20%
Crewmate Ability
Boosts STR characters' base stats by 50
Makes Fighter and Cerebral characters' STR slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Monkey D. Luffy
Adds 9% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 3% of character's base ATK to supported character's base ATK
- Level 2
Adds 4% of character's base ATK to supported character's base ATK
- Level 3
Adds 5% of character's base ATK to supported character's base ATK
- Level 4
Adds 7% of character's base ATK to supported character's base ATK
- Level 5
Adds 9% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,422 | 521 | 89 |
| Lv 99 | 2,920 | 1,387 | 251 |
| Lv 150 | 4,380 | 2,080 | 376 |
| Limit Break | 3,120+200 | 1,487+100 | 301+50 |
Limit Break
Boosts base HP by 50
Boosts base HP by 50
Boosts base RCV by 20
Potential Ability 1: DEX Damage Reduction
Boosts base ATK by 25
Show all 15
Boosts base ATK by 25
Boosts base HP by 50
Add 1 Power Slot
Boosts base HP by 50
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Makes Fighter and Cerebral characters' STR slots have matching slot effects
Add 1 Power Slot
Boosts base ATK by 50
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
Reduces character's Slot Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 2 turns
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 4 turns
- Level 4
Reduces character's Slot Bind duration by 5 turns
- Level 5
Reduces character's Slot Bind duration by 7 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,091 | 1,468 | 265 |
| Lv 110 | 3,234 | 1,536 | 277 |
| Lv 120 | 3,521 | 1,672 | 302 |
| Lv 130 | 3,807 | 1,808 | 326 |
| Lv 150 | 4,380 | 2,080 | 376 |
Pirate Rumble
- Style
Attacker- DEF
- 150
- SPD
- 158
- Cost
- 30
Normal Attack → Power Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) for ATK x 0.65 damage; Guard % Down Lv.5 (15 s); targets STR-type teammates for ATK Up Lv.4 (15 s)
Charge time: 24 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for ATK x 0.4 damage; Guard % Down Lv.2 (15 s); targets STR-type teammates for ATK Up Lv.1 (15 s)
Charge time: 24 s
- Level 2
Targets enemies within medium range (frontal) for ATK x 0.42 damage; Guard % Down Lv.2 (15 s); targets STR-type teammates for ATK Up Lv.1 (15 s)
Charge time: 24 s
- Level 3
Targets enemies within medium range (frontal) for ATK x 0.43 damage; Guard % Down Lv.2 (15 s); targets STR-type teammates for ATK Up Lv.1 (15 s)
Charge time: 24 s
- Level 4
Targets enemies within medium range (frontal) for ATK x 0.45 damage; Guard % Down Lv.2 (15 s); targets STR-type teammates for ATK Up Lv.1 (15 s)
Charge time: 24 s
- Level 5
Targets enemies within medium range (frontal) for ATK x 0.47 damage; Guard % Down Lv.3 (15 s); targets STR-type teammates for ATK Up Lv.2 (15 s)
Charge time: 24 s
- Level 6
Targets enemies within medium range (frontal) for ATK x 0.49 damage; Guard % Down Lv.3 (15 s); targets STR-type teammates for ATK Up Lv.2 (15 s)
Charge time: 24 s
- Level 7
Targets enemies within medium range (frontal) for ATK x 0.5 damage; Guard % Down Lv.3 (15 s); targets STR-type teammates for ATK Up Lv.2 (15 s)
Charge time: 24 s
- Level 8
Targets enemies within medium range (frontal) for ATK x 0.52 damage; Guard % Down Lv.4 (15 s); targets STR-type teammates for ATK Up Lv.2 (15 s)
Charge time: 24 s
- Level 9
Targets enemies within medium range (frontal) for ATK x 0.54 damage; Guard % Down Lv.4 (15 s); targets STR-type teammates for ATK Up Lv.3 (15 s)
Charge time: 24 s
- Level 10
Targets enemies within medium range (frontal) for ATK x 0.65 damage; Guard % Down Lv.5 (15 s); targets STR-type teammates for ATK Up Lv.4 (15 s)
Charge time: 24 s
STR-type teammates Critical % Up Lv.5; self Blow Away % Up Lv.2
Show all 5 levels
- Level 1
STR-type teammates Critical % Up Lv.1; self Blow Away % Up Lv.2
- Level 2
STR-type teammates Critical % Up Lv.2; self Blow Away % Up Lv.2
- Level 3
STR-type teammates Critical % Up Lv.3; self Blow Away % Up Lv.2
- Level 4
STR-type teammates Critical % Up Lv.4; self Blow Away % Up Lv.2
- Level 5
STR-type teammates Critical % Up Lv.5; self Blow Away % Up Lv.2
How to get
Event
Event
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