
Jinbe
Fury-Filled Fists
Straw Hat Pirates helmsman. He confronts Who's-Who on the fourth floor of Onigashima Castle. In the midst of a fierce battle, Jinbe shows anger and unleashes his Fish-Man Karate secret art towards Who's-Who, who mocked the Fish-Men having a history of being enslaved.
Special
Completely removes all enemies' damage reduction (except [Damage Cut]) and deals 120x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF). If HP is full when Special is launched, sets the chain multiplier's minimum value at 3.0 and maximum value at 40.0 for 1 turn (sets the chain multiplier's minimum value at 2.5 and maximum value at 35.0 for 1 turn otherwise). If crew has lock chain multiplier status when Special is launched, boosts PSY, Fighter, and Powerhouse characters' ATK by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts PSY, Fighter, and Powerhouse characters' ATK by 5.4x when HP is full (5x otherwise), boosts their HP by 1.4x, reduces damage taken by 10%, and applies nullify damage to crew at start of quest (nullifies damage until crew is attacked 1 time; +1 to number of times of nullify damage if effect is stacked)
Crewmate Ability
Boosts PSY characters' base HP by 150
Unlocks at Limit Break 10
Makes character's type slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook
Reduces damage taken by 3% and adds 15% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Reduces damage taken by 1% and adds 6% of character's base HP to supported character's base HP
- Level 2
Reduces damage taken by 1% and adds 8% of character's base HP to supported character's base HP
- Level 3
Reduces damage taken by 2% and adds 10% of character's base HP to supported character's base HP
- Level 4
Reduces damage taken by 2% and adds 12% of character's base HP to supported character's base HP
- Level 5
Reduces damage taken by 3% and adds 15% of character's base HP to supported character's base HP
Super Special

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook
Reduces all enemies' [Damage Cut] duration by 3 turns, heals 20% of crew's maximum HP, changes crew's type slots to character's own type, reduces damage taken by 50% for 1 turn, and changes Fighter characters to Super Fighter
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,151 | 798 | 101 |
| Lv 99 | 4,301 | 1,596 | 202 |
| Lv 150 | 6,451 | 2,394 | 303 |
| Limit Break | 4,801+500 | 1,796+200 | 302+100 |
| Limit Break+ | 5,301+1,000 | 1,996+400 | 352+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base ATK by 20
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 30
Show all 40
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 40
Add Crewmate Ability 1: Boosts PSY characters' base HP by 150
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 20
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 50
Boosts base RCV by 30
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 50
Boosts base HP by 60
Add Crewmate Ability 2: Makes character's type slots have matching slot effects
Boosts base RCV by 50
Boosts base HP by 60
Boosts base HP by 70
Boosts base ATK by 30
Potential Ability 3: Bind Ship Ability Resistance
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 150
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns
Reduces Bind Ship Ability duration by 5 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 2 turns
- Level 3
Reduces Bind Ship Ability duration by 3 turns
- Level 4
Reduces Bind Ship Ability duration by 4 turns
- Level 5
Reduces Bind Ship Ability duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,553 | 1,689 | 213 |
| Lv 110 | 4,764 | 1,768 | 223 |
| Lv 120 | 5,186 | 1,924 | 243 |
| Lv 130 | 5,607 | 2,081 | 263 |
| Lv 150 | 6,451 | 2,394 | 303 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 284
- SPD
- 119
- Cost
- 55
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets enemies within large range (horizontal) for ATK x 2.3 damage; targets Powerhouse class teammates for DEF Up Lv.5 (15 s)
Charge time: 29 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for ATK x 1.4 damage; targets Powerhouse class teammates for DEF Up Lv.1 (6 s)
Charge time: 29 s
- Level 2
Targets enemies within large range (horizontal) for ATK x 1.5 damage; targets Powerhouse class teammates for DEF Up Lv.1 (7 s)
Charge time: 29 s
- Level 3
Targets enemies within large range (horizontal) for ATK x 1.6 damage; targets Powerhouse class teammates for DEF Up Lv.1 (8 s)
Charge time: 29 s
- Level 4
Targets enemies within large range (horizontal) for ATK x 1.7 damage; targets Powerhouse class teammates for DEF Up Lv.2 (9 s)
Charge time: 29 s
- Level 5
Targets enemies within large range (horizontal) for ATK x 1.8 damage; targets Powerhouse class teammates for DEF Up Lv.2 (10 s)
Charge time: 29 s
- Level 6
Targets enemies within large range (horizontal) for ATK x 1.9 damage; targets Powerhouse class teammates for DEF Up Lv.3 (11 s)
Charge time: 29 s
- Level 7
Targets enemies within large range (horizontal) for ATK x 2 damage; targets Powerhouse class teammates for DEF Up Lv.3 (12 s)
Charge time: 29 s
- Level 8
Targets enemies within large range (horizontal) for ATK x 2.1 damage; targets Powerhouse class teammates for DEF Up Lv.4 (13 s)
Charge time: 29 s
- Level 9
Targets enemies within large range (horizontal) for ATK x 2.2 damage; targets Powerhouse class teammates for DEF Up Lv.4 (14 s)
Charge time: 29 s
- Level 10
Targets enemies within large range (horizontal) for ATK x 2.3 damage; targets Powerhouse class teammates for DEF Up Lv.5 (15 s)
Charge time: 29 s
Powerhouse class teammates ATK Up Lv.6, HP Up Lv.6; self DEF Up Lv.4; after receiving damage, up to 5 times, self ATK Up Lv.1
Show all 5 levels
- Level 1
Powerhouse class teammates ATK Up Lv.2, HP Up Lv.2; self DEF Up Lv.1; after receiving damage, up to 5 times, self ATK Up Lv.1
- Level 2
Powerhouse class teammates ATK Up Lv.3, HP Up Lv.3; self DEF Up Lv.1; after receiving damage, up to 5 times, self ATK Up Lv.1
- Level 3
Powerhouse class teammates ATK Up Lv.4, HP Up Lv.4; self DEF Up Lv.2; after receiving damage, up to 5 times, self ATK Up Lv.1
- Level 4
Powerhouse class teammates ATK Up Lv.5, HP Up Lv.5; self DEF Up Lv.3; after receiving damage, up to 5 times, self ATK Up Lv.1
- Level 5
Powerhouse class teammates ATK Up Lv.6, HP Up Lv.6; self DEF Up Lv.4; after receiving damage, up to 5 times, self ATK Up Lv.1
Completely evades Special Bind, reduce damage taken from INT by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
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