
Jinbe
Dangerous Surroundings
Straw Hat Pirates helmsman. He heads to the second floor of Labophase Building B with Stussy. While Stussy uses a Transponder Snail, Jinbe carefully watches their surroundings.
Special
Reduces crew's Switch Effect by 1, changes middle-row and bottom-row characters' slots (including BLOCK slots) to TND, reduces crew's Bind duration by 6 turns, and if crew has slot effect boost when Special is launched, reduces crew's Despair duration by 6 turns, then after that, reduces damage taken by 85% for 2 turns and boosts DEX and QCK characters' slot effects by 2.5x for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 2 turns at start of quest, and boosts DEX and QCK characters' HP by 1.5x and ATK by 3.75x
Crewmate Ability
Boosts QCK and DEX characters' base ATK and HP by 70
Character cannot be blown away by attack
Unlocks at Limit Break 12
Support Ability
DEX characters
Adds 8% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 4% of character's base HP to supported character's base HP
- Level 2
Adds 5% of character's base HP to supported character's base HP
- Level 3
Adds 6% of character's base HP to supported character's base HP
- Level 4
Adds 7% of character's base HP to supported character's base HP
- Level 5
Adds 8% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,908 | 768 | 89 |
| Lv 99 | 3,816 | 1,536 | 177 |
| Lv 150 | 5,724 | 2,304 | 265 |
| Limit Break | 4,016+200 | 1,636+100 | 227+50 |
Limit Break
Boosts base ATK by 30
Boosts base HP by 30
Boosts base RCV by 20
Potential Ability 1: Critical ATK
Boosts base ATK by 30
Show all 15
Boosts base RCV by 30
Boosts base HP by 30
Add 1 Power Slot
Boosts base HP by 40
Boosts base HP by 50
Boosts base ATK by 40
Add Crewmate Ability 2: Character cannot be blown away by attack
Boosts base HP by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Barrier Pierce
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,040 | 1,626 | 187 |
| Lv 110 | 4,227 | 1,701 | 195 |
| Lv 120 | 4,601 | 1,852 | 213 |
| Lv 130 | 4,975 | 2,002 | 230 |
| Lv 150 | 5,724 | 2,304 | 265 |
How to get
Featured · Feb 28, 2025 – Apr 12, 2025
Featured · Feb 27, 2025 – Apr 12, 2025
Featured · Feb 26, 2025 – Mar 8, 2025
Featured · Feb 26, 2025 – Apr 12, 2025







































