
Jinbe
Completing the Mission
Straw Hat Pirates helmsman. He collects the items requested by Vegapunk ahead of the escape from Egghead. He suggests that Vegapunk and the others who are headed to rescue Bonney meet him at the back entrance.
Special
Reduces crew's ATK Down duration by 6 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, and boosts DEX, PSY, and Cerebral characters' ATK by 2.5x for 1 turn. If character is a Captain/Friend Captain/Helper Captain, applies "Territory: Cerebral class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 1 turn. If character is a crewmate, further increases crew's slot effect boost by +0.25
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 20 turns |
| Level 2 | 20 turns | 19 turns |
| Level 3 | 19 turns | 18 turns |
| Level 4 | 18 turns | 17 turns |
| Level 5 | 17 turns | 16 turns |
| Max | 16 turns | 15 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts DEX and Cerebral characters' ATK by 4.5x when slots match (4x otherwise), HP by 1.2x, and reduces damage taken by 10%
Crewmate Ability
If field has "Territory: Cerebral class" or "Territory: PSY-type", reduces crew's Paralysis duration by 1 turn
Character cannot be blown away by attack
Unlocks at Limit Break 12
Support Ability
DEX characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,851 | 827 | 66 |
| Lv 99 | 3,702 | 1,654 | 132 |
| Lv 150 | 5,553 | 2,481 | 198 |
| Limit Break | 3,902+200 | 1,754+100 | 182+50 |
Limit Break
Boosts base ATK by 20
Boosts base RCV by 10
Boosts base HP by 60
Potential Ability 1: Fear Resistance
Boosts base HP by 70
Show all 15
Boosts base HP by 70
Boosts base RCV by 20
Add 1 Power Slot
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base ATK by 30
Add Crewmate Ability 2: Character cannot be blown away by attack
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Potential Abilities
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
If character lands a PERFECT strike, 50% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 20% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 30% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 50% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,919 | 1,751 | 139 |
| Lv 110 | 4,101 | 1,832 | 146 |
| Lv 120 | 4,464 | 1,994 | 159 |
| Lv 130 | 4,827 | 2,156 | 172 |
| Lv 150 | 5,553 | 2,481 | 198 |
Pirate Rumble
- Style
Attacker- DEF
- 172
- SPD
- 175
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy for ATK x 3.3 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 50% reduction; targets 1 enemy with low current HP for 3500 damage
Charge time: 26 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 2.3 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 32% reduction; targets 1 enemy with low current HP for 1700 damage
Charge time: 26 s
- Level 2
Targets 1 enemy for ATK x 2.4 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 34% reduction; targets 1 enemy with low current HP for 1900 damage
Charge time: 26 s
- Level 3
Targets 1 enemy for ATK x 2.5 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 36% reduction; targets 1 enemy with low current HP for 2100 damage
Charge time: 26 s
- Level 4
Targets 1 enemy for ATK x 2.6 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 38% reduction; targets 1 enemy with low current HP for 2300 damage
Charge time: 26 s
- Level 5
Targets 1 enemy for ATK x 2.7 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 40% reduction; targets 1 enemy with low current HP for 2500 damage
Charge time: 26 s
- Level 6
Targets 1 enemy for ATK x 2.8 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 42% reduction; targets 1 enemy with low current HP for 2700 damage
Charge time: 26 s
- Level 7
Targets 1 enemy for ATK x 2.9 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 44% reduction; targets 1 enemy with low current HP for 2900 damage
Charge time: 26 s
- Level 8
Targets 1 enemy for ATK x 3.0 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 46% reduction; targets 1 enemy with low current HP for 3100 damage
Charge time: 26 s
- Level 9
Targets 1 enemy for ATK x 3.1 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 48% reduction; targets 1 enemy with low current HP for 3300 damage
Charge time: 26 s
- Level 10
Targets 1 enemy for ATK x 3.3 damage; if 4 or more Straw Hat Pirates characters are on the team, targets 1 enemy with high current HP for HP 50% reduction; targets 1 enemy with low current HP for 3500 damage
Charge time: 26 s
Team DEF Up Lv.5; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6, Blow Away % Up Lv.5
Show all 5 levels
- Level 1
Team DEF Up Lv.1; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.2, ATK Up Lv.2, Blow Away % Up Lv.1
- Level 2
Team DEF Up Lv.2; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.3, ATK Up Lv.3, Blow Away % Up Lv.2
- Level 3
Team DEF Up Lv.3; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.4, ATK Up Lv.4, Blow Away % Up Lv.3
- Level 4
Team DEF Up Lv.4; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.5, ATK Up Lv.5, Blow Away % Up Lv.4
- Level 5
Team DEF Up Lv.5; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6, Blow Away % Up Lv.5
Completely evades Special Bind, reduce damage taken from QCK by 20%
How to get
Featured · Jan 17, 2026 – Jan 25, 2026
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