
Knight of the Sea Jinbe
A whale-shark fishman and captain of the Sun Pirates. Also a master of Fishman Karate and Fishman Jujutsu. Honorable and duteous in personality, he owes Whitebeard a debt for protecting Fishman Island from pirates.
Special
Makes it a bit harder to land PERFECT strikes for 1 turn, but deals heavy INT damage to all enemies and changes Fighter characters' slots to character's own type
| Level 1 | 19 turns |
| Level 2 | 18 turns |
| Level 3 | 17 turns |
| Level 4 | 16 turns |
| Level 5 | 15 turns |
| Max | 14 turns |
Captain Ability
Doubles Fighter characters' ATK and boosts their HP by 1.5x. If HP is higher or lower than a certain amount, boosts their ATK by 2.75x
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 572 | 268 | 102 |
| Lv 70 | 1,841 | 797 | 229 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 246
- SPD
- 100
- Cost
- 55
Normal Attack → Normal Attack → Heal Self Lv.2
Targets enemies with high ATK
Targets enemies within medium range (horizontal) for ATK x 1.15 damage; ATK Down Lv.13 (25 s)
Charge time: 31 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for ATK x 0.75 damage; ATK Down Lv.5 (15 s)
Charge time: 31 s
- Level 2
Targets enemies within medium range (horizontal) for ATK x 0.79 damage; ATK Down Lv.5 (16 s)
Charge time: 31 s
- Level 3
Targets enemies within medium range (horizontal) for ATK x 0.82 damage; ATK Down Lv.6 (17 s)
Charge time: 31 s
- Level 4
Targets enemies within medium range (horizontal) for ATK x 0.86 damage; ATK Down Lv.7 (18 s)
Charge time: 31 s
- Level 5
Targets enemies within medium range (horizontal) for ATK x 0.9 damage; ATK Down Lv.8 (19 s)
Charge time: 31 s
- Level 6
Targets enemies within medium range (horizontal) for ATK x 0.94 damage; ATK Down Lv.9 (20 s)
Charge time: 31 s
- Level 7
Targets enemies within medium range (horizontal) for ATK x 0.97 damage; ATK Down Lv.9 (21 s)
Charge time: 31 s
- Level 8
Targets enemies within medium range (horizontal) for ATK x 1.01 damage; ATK Down Lv.10 (22 s)
Charge time: 31 s
- Level 9
Targets enemies within medium range (horizontal) for ATK x 1.05 damage; ATK Down Lv.11 (23 s)
Charge time: 31 s
- Level 10
Targets enemies within medium range (horizontal) for ATK x 1.15 damage; ATK Down Lv.13 (25 s)
Charge time: 31 s
Fighter class teammates HP Up Lv.5; Fighter class teammates DEF Up Lv.1
Show all 5 levels
- Level 1
Fighter class teammates HP Up Lv.1; Fighter class teammates DEF Up Lv.1
- Level 2
Fighter class teammates HP Up Lv.2; Fighter class teammates DEF Up Lv.1
- Level 3
Fighter class teammates HP Up Lv.3; Fighter class teammates DEF Up Lv.1
- Level 4
Fighter class teammates HP Up Lv.4; Fighter class teammates DEF Up Lv.1
- Level 5
Fighter class teammates HP Up Lv.5; Fighter class teammates DEF Up Lv.1
50% chance to evade Special Bind
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage







































