
Knight of the Sea Jinbe
Straw Hat Luffy's Conspirator
Captain of the Fish-Man Pirates and a former member of the Seven Warlords of the Sea. He believes that Ace's and Whitebeard's survival is crucial to bringing peace to the sea. He fought in the Paramount War to aid Luffy in saving his condemned brother, Ace. He displayed his power by breaking through the powerful presence of the shadow-melded Moria.
Special
Deals major INT damage to all enemies, changes Fighter characters' slots to character's own type, and reduces all enemies' DEF Up and damage reduction duration (except [Damage Cut]) by 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 turns | 14 turns |
| Level 2 | 16 turns | 13 turns |
| Level 3 | 15 turns | 12 turns |
| Level 4 | 14 turns | 11 turns |
| Level 5 | 13 turns | 10 turns |
| Max | 12 turns | 9 turns |
−1 turn at Limit Break 26
−2 turns at Limit Break 39 (LB+)
Deals 150x character's ATK in INT damage to all enemies, changes Fighter characters' slots to character's own type, and reduces all enemies' DEF Up and damage reduction duration (except [Damage Cut]) by 5 turns. If Captain is a Fighter class, reduces crew's ATK Down duration by 5 turns, and doubles the type effects of normal attacks for Fighter characters for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 turns | 14 turns |
| Level 2 | 16 turns | 13 turns |
| Level 3 | 15 turns | 12 turns |
| Level 4 | 14 turns | 11 turns |
| Level 5 | 13 turns | 10 turns |
| Max | 12 turns | 9 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 26
−2 turns at Limit Break 39 (LB+)
Captain Ability
Boosts Fighter characters' ATK by 3x, HP by 1.5x, and reduces damage taken by 7%
Boosts Fighter characters' ATK by 3.5x, HP by 1.5x, and reduces damage taken by 15%
Unlocks at Limit Break 38
Boosts Fighter characters' ATK by approximately 5x when slots match (4.25x otherwise), boosts their HP by 1.5x, and reduces damage taken by 15%
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Fighter characters' ATK by approximately 5.25x when slots match (4.5x otherwise), boosts their HP by 1.5x, makes their TND slots have matching slot effects, and reduces damage taken by 15%
Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Makes character's RCVTND slots have matching slot effects
Unlocks at Limit Break 20
Makes character immune to Special Reverse
Unlocks at Limit Break 27
Support Ability
Monkey D. Luffy
Reduces damage taken from PSY characters by 5% and adds 10% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1% and adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Reduces damage taken from PSY characters by 2% and adds 4% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Reduces damage taken from PSY characters by 3% and adds 6% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Reduces damage taken from PSY characters by 4% and adds 8% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Reduces damage taken from PSY characters by 5% and adds 10% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,820 | 752 | 182 |
| Lv 99 | 3,980 | 1,484 | 352 |
| Lv 150 | 5,970 | 2,226 | 528 |
| Limit Break | 4,380+400 | 1,684+200 | 402+50 |
| Limit Break+ | 4,880+900 | 1,884+400 | 452+100 |
Limit Break
Boosts base ATK by 5
Boosts base ATK by 10
Boosts base RCV by 5
Potential Ability 1: PSY Damage Reduction
Boosts base ATK by 10
Show all 40
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 10
Boosts base ATK by 15
Boosts base RCV by 15
Boosts base HP by 20
Boosts base HP by 20
Boosts base HP by 20
Boosts base ATK by 30
Potential Ability 2: INT Damage Reduction
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base ATK by 30
Add Crewmate Ability 1: Makes character's RCVTND slots have matching slot effects
Boosts base ATK by 30
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 60
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Makes character immune to Special Reverse
Boosts base HP by 70
Boosts base HP by 80
Potential Ability 3: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 100
Boosts base HP by 150
Boosts base HP by 150
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base ATK by 100
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Completely removes character's Slot Bind
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 3 turns
- Level 2
Reduces character's Slot Bind duration by 5 turns
- Level 3
Reduces character's Slot Bind duration by 7 turns
- Level 4
Reduces character's Slot Bind duration by 10 turns
- Level 5
Completely removes character's Slot Bind
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,214 | 1,571 | 372 |
| Lv 110 | 4,409 | 1,644 | 389 |
| New Pirate Rumble skills | |||
| Lv 120 | 4,799 | 1,789 | 424 |
| New Captain Ability | |||
| Lv 130 | 5,189 | 1,935 | 458 |
| New Pirate Rumble skills | |||
| Lv 150 | 5,970 | 2,226 | 528 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Defender- DEF
- 271
- SPD
- 105
- Cost
- 55
Normal Attack → Normal Attack → Heal Self Lv.2
Targets enemies with high ATK
Targets enemies within medium range (horizontal) for ATK x 1.3 damage; ATK Down Lv.15 (25 s)
Charge time: 31 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for ATK x 0.9 damage; ATK Down Lv.7 (15 s)
Charge time: 31 s
- Level 2
Targets enemies within medium range (horizontal) for ATK x 0.94 damage; ATK Down Lv.7 (16 s)
Charge time: 31 s
- Level 3
Targets enemies within medium range (horizontal) for ATK x 0.97 damage; ATK Down Lv.8 (17 s)
Charge time: 31 s
- Level 4
Targets enemies within medium range (horizontal) for ATK x 1.01 damage; ATK Down Lv.9 (18 s)
Charge time: 31 s
- Level 5
Targets enemies within medium range (horizontal) for ATK x 1.05 damage; ATK Down Lv.10 (19 s)
Charge time: 31 s
- Level 6
Targets enemies within medium range (horizontal) for ATK x 1.09 damage; ATK Down Lv.11 (20 s)
Charge time: 31 s
- Level 7
Targets enemies within medium range (horizontal) for ATK x 1.12 damage; ATK Down Lv.11 (21 s)
Charge time: 31 s
- Level 8
Targets enemies within medium range (horizontal) for ATK x 1.16 damage; ATK Down Lv.12 (22 s)
Charge time: 31 s
- Level 9
Targets enemies within medium range (horizontal) for ATK x 1.2 damage; ATK Down Lv.13 (23 s)
Charge time: 31 s
- Level 10
Targets enemies within medium range (horizontal) for ATK x 1.3 damage; ATK Down Lv.15 (25 s)
Charge time: 31 s
Fighter class teammates HP Up Lv.6; Fighter class teammates DEF Up Lv.2
Show all 5 levels
- Level 1
Fighter class teammates HP Up Lv.2; Fighter class teammates DEF Up Lv.2
- Level 2
Fighter class teammates HP Up Lv.3; Fighter class teammates DEF Up Lv.2
- Level 3
Fighter class teammates HP Up Lv.4; Fighter class teammates DEF Up Lv.2
- Level 4
Fighter class teammates HP Up Lv.5; Fighter class teammates DEF Up Lv.2
- Level 5
Fighter class teammates HP Up Lv.6; Fighter class teammates DEF Up Lv.2
70% chance to evade Special Bind
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage







































