Jinbe

Memories of Straw Hat Pirates

Straw Hat Pirates helmsman. He met his captain, Luffy, at Impel Down, and saved his life many times during the Paramount War, including using himself as a shield. He joined the crew in the Land of Wano and continued his journey.

Special

Remembering the Fellow Crewmates

Reduces ship's Special charge time by 10 turns, reduces damage taken by 90% for 1 turn, reduces all enemies' [Damage Cut] duration by 7 turns, and applies Weakened status (increase damage taken by 1.5x for all enemies, damage further increased by 1.25x if enemy has [Damage Increase]) to all enemies for 2 turns. If crew has [Damage Cut][Damage Cut][Damage Plus] or slot ATK multiplier modifying effects with a duration of 3 turns or longer when Special is launched, allows you to select up to 3 damage boosting effects placed on the crew to boost further (+0.3 to [ATK Up][Slot][Slot Relations][Chain Upper Limit] and damage dealing, +0.7 to chain multiplier boost (additive), +0.2 to [Skill], +500 to [Base ATK Up]. 33% of crew's maximum HP will be used for each effect chosen: in the case HP would be reduced to 0, 1 HP will remain, and if HP is not high enough, the number of effects that can be chosen will be reduced), allows crew's multiplicative chain multiplier boost (except additive boosts) to be further increased up to 2 times, and if "Remembering the Fellow Crewmates" was used in this turn, further increases crew's multiplicative chain multiplier boost (except additive boosts) by +0.25 and further increases all enemies' [Damage Increase] by +0.5

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Helmsman Steering to His Dream

Reduces crew's Special charge time by 1 turn at start of quest, boosts QCK, Powerhouse, and Free Spirit characters' ATK by 5.75x if HP is 50% or below before attacking (5.5x otherwise), boosts their HP by 1.5x, makes their QCKTND slots have matching slot effects, reduces damage taken by 20%, boosts crew's chance of landing on TND slots, reduces crew's Special Bind duration by 10 turns, and reduces character's Special charge time by 2 turns at start of crew's next turn after receiving damage

Crewmate Ability

UNIQ

Boosts QCK, Powerhouse, and Free Spirit characters' base HP by 150 and makes their DEXTND slots have matching slot effects

Unlocks at Limit Break 10

UNIQ

When a QCK, Powerhouse, or Free Spirit Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)

Unlocks at Limit Break 25

Support Ability

Supported Characters

Arlong, Hatchan (Hachi), Portgas D. Ace, Koala, Shirahoshi, Neptune, Fukaboshi, Wadatsumi, Ryuboshi, Mamboshi, Fisher Tiger, Aladdin, Charlotte Praline

Level 5 (Max)

Once per quest, if inflicted with [Damage Increase] status from the enemy, reduces damage taken by 70% for 1 turn at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with [Damage Increase] status from the enemy, reduces damage taken by 30% for 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with [Damage Increase] status from the enemy, reduces damage taken by 40% for 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with [Damage Increase] status from the enemy, reduces damage taken by 50% for 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with [Damage Increase] status from the enemy, reduces damage taken by 60% for 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with [Damage Increase] status from the enemy, reduces damage taken by 70% for 1 turn at start of crew's next turn

Super Special

Super Class
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Neptune, Fukaboshi, Ryuboshi, Mamboshi, Shirahoshi, Fisher Tiger, Aladdin, Wadatsumi, Charlotte Praline, Arlong, Hatchan (Hachi), Koala, Portgas D. Ace, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook

Reduces character's Special charge time by 10 turns, extends the duration of crew's damage reduction by 2 turns, boosts the chain multiplier by 1.5x for 2 turns, and changes Powerhouse characters to Super Powerhouse

Stats

HPATKRCV
Lv 12,190873107
Lv 994,3801,746213
Lv 1506,5702,619319
Limit Break4,880+5001,946+200313+100
Limit Break+5,380+1,0002,146+400363+150

Limit Break

01

Boosts base HP by 10

02

Boosts base HP by 10

03

Boosts base ATK by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base ATK by 10

07

Boosts base ATK by 20

08

Boosts base RCV by 20

09

Boosts base HP by 20

10

Add Crewmate Ability 1: Boosts QCK, Powerhouse, and Free Spirit characters' base HP by 150 and makes their DEXTND slots have matching slot effects

11

Boosts base ATK by 20

12

Boosts base HP by 30

13

Boosts base ATK by 20

14

Boosts base RCV by 30

15

Potential Ability 2: Bind Ship Ability Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 30

18

Boosts base HP by 40

19

Boosts base ATK by 30

20

Boosts base HP by 40

21

Boosts base HP by 50

22

Boosts base RCV by 50

23

Boosts base HP by 50

24

Boosts base ATK by 40

25

Add Crewmate Ability 2: When a QCK, Powerhouse, or Free Spirit Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)

26

Boosts base HP by 60

27

Boosts base ATK by 50

28

Boosts base HP by 70

29

Boosts base HP by 70

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base ATK by 50

34

Boosts base HP by 100

35

Boosts base ATK by 50

36

Boosts base HP by 100

37

Boosts base RCV by 50

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Bind Ship Ability Resistance
Level 5 (Max)

Reduces Bind Ship Ability duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces Bind Ship Ability duration by 1 turn

  2. Level 2

    Reduces Bind Ship Ability duration by 2 turns

  3. Level 3

    Reduces Bind Ship Ability duration by 3 turns

  4. Level 4

    Reduces Bind Ship Ability duration by 4 turns

  5. Level 5

    Reduces Bind Ship Ability duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1054,6371,848225
Lv 1104,8521,934235
Lv 1205,2812,105256
Lv 1305,7112,276277
Lv 1506,5702,619319

Pirate Rumble

Style
Defender
DEF
281
SPD
120
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Remembering the Fellow Crewmates
Level 10 (Max)

Targets QCK-type teammates for DEF Up Lv.5 (15 s), Shield Lv.3 (15 s); targets self for 600 HP per interval auto-healing (20 s), activates Provoke on self (20 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 35% reduction; targets STR-type enemies ignoring DEF for ATK x 1.3 damage

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets QCK-type teammates for DEF Up Lv.1 (15 s), Shield Lv.1 (15 s); targets self for 300 HP per interval auto-healing (11 s), activates Provoke on self (11 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 15% reduction; targets STR-type enemies ignoring DEF for ATK x 0.3 damage

    Charge time: 27 s

  2. Level 2

    Targets QCK-type teammates for DEF Up Lv.1 (15 s), Shield Lv.1 (15 s); targets self for 330 HP per interval auto-healing (12 s), activates Provoke on self (12 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 17% reduction; targets STR-type enemies ignoring DEF for ATK x 0.4 damage

    Charge time: 27 s

  3. Level 3

    Targets QCK-type teammates for DEF Up Lv.1 (15 s), Shield Lv.1 (15 s); targets self for 360 HP per interval auto-healing (13 s), activates Provoke on self (13 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 19% reduction; targets STR-type enemies ignoring DEF for ATK x 0.5 damage

    Charge time: 27 s

  4. Level 4

    Targets QCK-type teammates for DEF Up Lv.2 (15 s), Shield Lv.1 (15 s); targets self for 390 HP per interval auto-healing (14 s), activates Provoke on self (14 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 21% reduction; targets STR-type enemies ignoring DEF for ATK x 0.6 damage

    Charge time: 27 s

  5. Level 5

    Targets QCK-type teammates for DEF Up Lv.2 (15 s), Shield Lv.1 (15 s); targets self for 420 HP per interval auto-healing (15 s), activates Provoke on self (15 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 23% reduction; targets STR-type enemies ignoring DEF for ATK x 0.7 damage

    Charge time: 27 s

  6. Level 6

    Targets QCK-type teammates for DEF Up Lv.3 (15 s), Shield Lv.2 (15 s); targets self for 450 HP per interval auto-healing (16 s), activates Provoke on self (16 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 25% reduction; targets STR-type enemies ignoring DEF for ATK x 0.8 damage

    Charge time: 27 s

  7. Level 7

    Targets QCK-type teammates for DEF Up Lv.3 (15 s), Shield Lv.2 (15 s); targets self for 480 HP per interval auto-healing (17 s), activates Provoke on self (17 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 27% reduction; targets STR-type enemies ignoring DEF for ATK x 0.9 damage

    Charge time: 27 s

  8. Level 8

    Targets QCK-type teammates for DEF Up Lv.3 (15 s), Shield Lv.2 (15 s); targets self for 510 HP per interval auto-healing (18 s), activates Provoke on self (18 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 29% reduction; targets STR-type enemies ignoring DEF for ATK x 1 damage

    Charge time: 27 s

  9. Level 9

    Targets QCK-type teammates for DEF Up Lv.4 (15 s), Shield Lv.2 (15 s); targets self for 540 HP per interval auto-healing (19 s), activates Provoke on self (19 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 31% reduction; targets STR-type enemies ignoring DEF for ATK x 1.1 damage

    Charge time: 27 s

  10. Level 10

    Targets QCK-type teammates for DEF Up Lv.5 (15 s), Shield Lv.3 (15 s); targets self for 600 HP per interval auto-healing (20 s), activates Provoke on self (20 s); if 6 or more QCK-type characters are on the team, targets 2 enemies for HP 35% reduction; targets STR-type enemies ignoring DEF for ATK x 1.3 damage

    Charge time: 27 s

Ability
Level 5 (Max)

QCK-type teammates HP Up Lv.6, SPD Up Lv.6; if 6 or more QCK-type characters are on the team, self DEF Up Lv.6; STR-type enemies ATK Down Lv.7

Show all 5 levels
  1. Level 1

    QCK-type teammates HP Up Lv.2, SPD Up Lv.2; if 6 or more QCK-type characters are on the team, self DEF Up Lv.2; STR-type enemies ATK Down Lv.3

  2. Level 2

    QCK-type teammates HP Up Lv.3, SPD Up Lv.3; if 6 or more QCK-type characters are on the team, self DEF Up Lv.3; STR-type enemies ATK Down Lv.4

  3. Level 3

    QCK-type teammates HP Up Lv.4, SPD Up Lv.4; if 6 or more QCK-type characters are on the team, self DEF Up Lv.4; STR-type enemies ATK Down Lv.5

  4. Level 4

    QCK-type teammates HP Up Lv.5, SPD Up Lv.5; if 6 or more QCK-type characters are on the team, self DEF Up Lv.5; STR-type enemies ATK Down Lv.6

  5. Level 5

    QCK-type teammates HP Up Lv.6, SPD Up Lv.6; if 6 or more QCK-type characters are on the team, self DEF Up Lv.6; STR-type enemies ATK Down Lv.7

Resilience

Completely evades Paralysis, reduce damage taken from STR by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

QCK-type teammates SPD Up Lv.3, DEF, Special CT Speed Up Lv.2; Powerhouse/Free Spirit class teammates DEF Up Lv.2, HP, ATK Up Lv.4; STR-type enemies ATK, DEF Down Lv.5

Show all 5 levels
  1. Level 1

    QCK-type teammates SPD Up Lv.1, DEF, Special CT Speed Up Lv.1; Powerhouse/Free Spirit class teammates DEF Up Lv.1, HP, ATK Up Lv.1; STR-type enemies ATK, DEF Down Lv.1

  2. Level 2

    QCK-type teammates SPD Up Lv.2, DEF, Special CT Speed Up Lv.1; Powerhouse/Free Spirit class teammates DEF Up Lv.1, HP, ATK Up Lv.2; STR-type enemies ATK, DEF Down Lv.2

  3. Level 3

    QCK-type teammates SPD Up Lv.2, DEF, Special CT Speed Up Lv.2; Powerhouse/Free Spirit class teammates DEF Up Lv.2, HP, ATK Up Lv.3; STR-type enemies ATK, DEF Down Lv.3

  4. Level 4

    QCK-type teammates SPD Up Lv.3, DEF, Special CT Speed Up Lv.2; Powerhouse/Free Spirit class teammates DEF Up Lv.2, HP, ATK Up Lv.3; STR-type enemies ATK, DEF Down Lv.4

  5. Level 5

    QCK-type teammates SPD Up Lv.3, DEF, Special CT Speed Up Lv.2; Powerhouse/Free Spirit class teammates DEF Up Lv.2, HP, ATK Up Lv.4; STR-type enemies ATK, DEF Down Lv.5

Remembering the Fellow Crewmates
Level 5 (Max)

Targets QCK-type/Powerhouse/Free Spirit class teammates for ATK Up Lv.7 (20 s),, DEF Up Lv.7 (20 s), targets team for ATK x 4 Counter stance (15 s), 800 HP per interval auto-healing (15 s); targets all enemies with high HP for 4000 damage

Condition

After dealing 30,000 damage

Can be used 4 times

Show all 5 levels
  1. Level 1

    Targets QCK-type/Powerhouse/Free Spirit class teammates for ATK Up Lv.3 (12 s), DEF Up Lv.3 (12 s), targets team for ATK x 2 Counter stance (15 s), 480 HP per interval auto-healing (15 s); targets all enemies with high HP for 2400 damage

  2. Level 2

    Targets QCK-type/Powerhouse/Free Spirit class teammates for ATK Up Lv.4 (14 s), DEF Up Lv.4 (14 s), targets team for ATK x 2.5 Counter stance (15 s), 560 HP per interval auto-healing (15 s); targets all enemies with high HP for 2800 damage

  3. Level 3

    Targets QCK-type/Powerhouse/Free Spirit class teammates for ATK Up Lv.5 (16 s), DEF Up Lv.5 (16 s), targets team for ATK x 3 Counter stance (15 s), 640 HP per interval auto-healing (15 s); targets all enemies with high HP for 3200 damage

  4. Level 4

    Targets QCK-type/Powerhouse/Free Spirit class teammates for ATK Up Lv.6 (18 s), DEF Up Lv.6 (18 s), targets team for ATK x 3.5 Counter stance (15 s), 720 HP per interval auto-healing (15 s); targets all enemies with high HP for 3600 damage

  5. Level 5

    Targets QCK-type/Powerhouse/Free Spirit class teammates for ATK Up Lv.7 (20 s),, DEF Up Lv.7 (20 s), targets team for ATK x 4 Counter stance (15 s), 800 HP per interval auto-healing (15 s); targets all enemies with high HP for 4000 damage

Super Tandem

Super Tandem
Level 5 (Max)

Reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns and applies ATK Boost (Tandem) of 2x to QCK, Powerhouse, and Free Spirit characters for 1 turn

Condition

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Neptune, Fukaboshi, Ryuboshi, Mamboshi, Shirahoshi, Fisher Tiger, Aladdin, Wadatsumi, Charlotte Praline, Arlong, Hatchan (Hachi), Koala, Portgas D. Ace, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.2x to QCK, Powerhouse, and Free Spirit characters for 1 turn

    Condition

    When any 4 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Neptune, Fukaboshi, Ryuboshi, Mamboshi, Shirahoshi, Fisher Tiger, Aladdin, Wadatsumi, Charlotte Praline, Arlong, Hatchan (Hachi), Koala, Portgas D. Ace, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook

  2. Level 2

    Applies ATK Boost (Tandem) of 1.4x to QCK, Powerhouse, and Free Spirit characters for 1 turn

    Condition

    When any 4 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Neptune, Fukaboshi, Ryuboshi, Mamboshi, Shirahoshi, Fisher Tiger, Aladdin, Wadatsumi, Charlotte Praline, Arlong, Hatchan (Hachi), Koala, Portgas D. Ace, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook

  3. Level 3

    Reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn and applies ATK Boost (Tandem) of 1.6x to QCK, Powerhouse, and Free Spirit characters for 1 turn

    Condition

    When any 4 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Neptune, Fukaboshi, Ryuboshi, Mamboshi, Shirahoshi, Fisher Tiger, Aladdin, Wadatsumi, Charlotte Praline, Arlong, Hatchan (Hachi), Koala, Portgas D. Ace, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook

  4. Level 4

    Reduces all enemies' damage reduction (except [Damage Cut]) duration by 2 turns and applies ATK Boost (Tandem) of 1.8x to QCK, Powerhouse, and Free Spirit characters for 1 turn

    Condition

    When any 4 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Neptune, Fukaboshi, Ryuboshi, Mamboshi, Shirahoshi, Fisher Tiger, Aladdin, Wadatsumi, Charlotte Praline, Arlong, Hatchan (Hachi), Koala, Portgas D. Ace, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook

  5. Level 5

    Reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns and applies ATK Boost (Tandem) of 2x to QCK, Powerhouse, and Free Spirit characters for 1 turn

    Condition

    When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Neptune, Fukaboshi, Ryuboshi, Mamboshi, Shirahoshi, Fisher Tiger, Aladdin, Wadatsumi, Charlotte Praline, Arlong, Hatchan (Hachi), Koala, Portgas D. Ace, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook

How to get

Sugo-Fest

Featured · Jul 30, 2024 – Aug 31, 2024

Sugo-Fest

Featured · Jul 29, 2024 – Aug 31, 2024

Sugo-Fest

Featured · Jul 28, 2024 – Aug 31, 2024

Family

Jinbe
JinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbeJinbe: NeoJinbeKnight of the Sea JinbeJinbeJinbeJinbeJinbeJinbeKnight of the Sea JinbeJinbeKnight of the Sea JinbeBig Boss JinbeJinbeJinbeJinbeJinbeKnight of the Sea JinbeKnight of the Sea JinbeJinbeJinbeJinbe
Linked families
Luffy & Straw Hat PiratesLuffy & Zoro & Sanji & JinbeRobin & JinbeStraw Hat Pirates