
Jinbe
Hurried Rendezvous
Straw Hat Pirates helmsman. To escape Egghead, Jinbe aims to rendezvous with Nami and the others near the Sunny. Jinbe communicates with Nami, who was waiting for their arrival, and informs her they will arrive shortly.
Special
Reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, reduces damage taken by 80% for 2 turns, boosts DEX, Powerhouse, and Cerebral characters' ATK by 1.75x for 1 turn (effect can be overwritten with other ATK boost effects), and reduces crew's VS Effect gauge and Switch Effect by 3. If Captain is a DEX or QCK-type, boosts DEX, Powerhouse, and Cerebral characters' slot effects by 2.25x for 3 turns. If Captain is a STR, PSY, or INT-type, applies increase damage taken status to all enemies by 1.5x for 1 turn ignoring immunity to status effects, then after 1 turn, applies increase damage taken status to all enemies by 1.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Level 6 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, reduces damage taken by 25%, boosts DEX, Powerhouse, and Cerebral characters' ATK by 3.75x, HP by 1.3x, and makes their DEXRCV slots have matching slot effects
Crewmate Ability
Sets right column slots to RCV slots at start of quest (no stacking identical abilities)
Makes crew's INTRCV slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Characters with the following Character Tag
Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, reduces crew's VS Effect gauge by 2
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, reduces crew's VS Effect gauge by 1
- Level 2
Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, reduces crew's VS Effect gauge by 1
- Level 3
Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, reduces crew's VS Effect gauge by 1
- Level 4
Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, reduces crew's VS Effect gauge by 1
- Level 5
Once per quest, if supported character uses a Special to inflict [Damage Increase] on the enemy, reduces crew's VS Effect gauge by 2
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,901 | 840 | 79 |
| Lv 99 | 3,801 | 1,680 | 157 |
| Lv 150 | 5,701 | 2,520 | 235 |
| Limit Break | 4,001+200 | 1,780+100 | 207+50 |
Limit Break
Boosts base RCV by 10
Boosts base HP by 60
Boosts base RCV by 10
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 30
Show all 15
Boosts base HP by 60
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 10
Boosts base ATK by 40
Boosts base RCV by 20
Add Crewmate Ability 2: Makes crew's INTRCV slots have matching slot effects
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,024 | 1,778 | 166 |
| Lv 110 | 4,210 | 1,861 | 173 |
| Lv 120 | 4,583 | 2,025 | 189 |
| Lv 130 | 4,955 | 2,190 | 204 |
| Lv 150 | 5,701 | 2,520 | 235 |
How to get
Featured · Mar 16, 2026 – Apr 18, 2026
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