
Jinbe
Rescue from the Raging Sea
Straw Hat Pirates helmsman. He manages to rescue Luffy and the crew who were thrown into the sea. However, soon after they were attacked by a mysterious shark-shaped machine, Jinbe fled to the bottom of the sea with the three Devil Fruit power users in his arms.
Special
If crew has 6 RCV slots when launching Special, applies -15% INT and PSY Resistance to all enemies for 1 turn. After that, reduces all enemies' DEF Up duration by 5 turns, reduces crew's ATK Down duration by 5 turns, and changes left-column slots to INT slots, changes character's slot to TND slot, and applies -20% INT and PSY Resistance to all enemies for 1 turn. If "Monkey D. Luffy" is in the crew or is set as Support for character, prevents character's slot from being changed until character lands a GREAT strike, and heals crew by 20% of maximum HP
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Level 6 | 14 turns | 13 turns |
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 15
Captain Ability
Boosts INT and PSY characters' ATK by 4.25x, HP by 1.5x, makes crew's INTTND slots have matching slot effects, and reduces damage taken from PSY enemies by 15%
Crewmate Ability
Boosts INT and PSY characters' base HP by +200, and makes character's TND slot have matching slot effect
If Captain is a Fighter class, tapping on this character with a TND slot will reduce all enemies' DEF Up duration by 1 turn
Unlocks at Limit Break 25
Support Ability
Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Jewelry Bonney, Franky, Brook
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,779 | 833 | 81 |
| Lv 99 | 3,558 | 1,665 | 162 |
| Lv 150 | 5,337 | 2,497 | 243 |
| Limit Break | 3,758+200 | 1,765+100 | 212+50 |
| Limit Break+ | 4,108+550 | 1,965+300 | 312+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 30
Potential Ability 1: Critical ATK
Boosts base ATK by 30
Show all 25
Boosts base HP by 40
Boosts base HP by 40
Boosts base ATK by 30
Potential Ability 2: Bind Ship Ability Resistance
Add 1 Power Slot
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base ATK by 40
Boosts base HP by 40
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base RCV by 40
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base HP by 200
Potential Ability 3: Super Tandem
Boosts base RCV by 60
Boosts base ATK by 100
Add Crewmate Ability 2: If Captain is a Fighter class, tapping on this character with a TND slot will reduce all enemies' DEF Up duration by 1 turn
Potential Abilities
If character lands a PERFECT strike, 90% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 90% chance of a 8% damage boost on the last strike
Reduces Bind Ship Ability duration by 3 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 1 turn
- Level 3
Reduces Bind Ship Ability duration by 2 turns
- Level 4
Reduces Bind Ship Ability duration by 2 turns
- Level 5
Reduces Bind Ship Ability duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,767 | 1,762 | 171 |
| Lv 110 | 3,941 | 1,844 | 179 |
| Lv 120 | 4,290 | 2,007 | 195 |
| Lv 130 | 4,639 | 2,170 | 211 |
| Lv 150 | 5,337 | 2,497 | 243 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 296
- SPD
- 124
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets INT-type teammates for DEF Up Lv.5 (20 s); activates Provoke on self (15 s); targets 1 enemy with high current HP for 1500 damage
Charge time: 33 s
Show all 10 levels
- Level 1
Targets INT-type teammates for DEF Up Lv.1 (11 s); activates Provoke on self (6 s); targets 1 enemy with high current HP for 600 damage
Charge time: 33 s
- Level 2
Targets INT-type teammates for DEF Up Lv.1 (12 s); activates Provoke on self (7 s); targets 1 enemy with high current HP for 700 damage
Charge time: 33 s
- Level 3
Targets INT-type teammates for DEF Up Lv.1 (13 s); activates Provoke on self (8 s); targets 1 enemy with high current HP for 800 damage
Charge time: 33 s
- Level 4
Targets INT-type teammates for DEF Up Lv.2 (14 s); activates Provoke on self (9 s); targets 1 enemy with high current HP for 900 damage
Charge time: 33 s
- Level 5
Targets INT-type teammates for DEF Up Lv.2 (15 s); activates Provoke on self (10 s); targets 1 enemy with high current HP for 1000 damage
Charge time: 33 s
- Level 6
Targets INT-type teammates for DEF Up Lv.3 (16 s); activates Provoke on self (11 s); targets 1 enemy with high current HP for 1100 damage
Charge time: 33 s
- Level 7
Targets INT-type teammates for DEF Up Lv.3 (17 s); activates Provoke on self (12 s); targets 1 enemy with high current HP for 1200 damage
Charge time: 33 s
- Level 8
Targets INT-type teammates for DEF Up Lv.3 (18 s); activates Provoke on self (13 s); targets 1 enemy with high current HP for 1300 damage
Charge time: 33 s
- Level 9
Targets INT-type teammates for DEF Up Lv.4 (19 s); activates Provoke on self (14 s); targets 1 enemy with high current HP for 1400 damage
Charge time: 33 s
- Level 10
Targets INT-type teammates for DEF Up Lv.5 (20 s); activates Provoke on self (15 s); targets 1 enemy with high current HP for 1500 damage
Charge time: 33 s
INT-type teammates HP Up Lv.5; Fighter class teammates SPD Up Lv.5; when taking damage, up to 6 times self ATK Up Lv.1
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.1; Fighter class teammates SPD Up Lv.1; when taking damage, up to 6 times self ATK Up Lv.1
- Level 2
INT-type teammates HP Up Lv.2; Fighter class teammates SPD Up Lv.2; when taking damage, up to 6 times self ATK Up Lv.1
- Level 3
INT-type teammates HP Up Lv.3; Fighter class teammates SPD Up Lv.3; when taking damage, up to 6 times self ATK Up Lv.1
- Level 4
INT-type teammates HP Up Lv.4; Fighter class teammates SPD Up Lv.4; when taking damage, up to 6 times self ATK Up Lv.1
- Level 5
INT-type teammates HP Up Lv.5; Fighter class teammates SPD Up Lv.5; when taking damage, up to 6 times self ATK Up Lv.1
80% chance to evade Damage Over Time
Super Tandem
Applies ATK Boost (Tandem) of 1.5x to INT and PSY characters for 1 turn, and reduces crew's ATK Down duration by 1 turn
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jewelry Bonney
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.1x to INT and PSY characters for 1 turn, and reduces crew's ATK Down duration by 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jewelry Bonney
- Level 2
Applies ATK Boost (Tandem) of 1.2x to INT and PSY characters for 1 turn, and reduces crew's ATK Down duration by 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jewelry Bonney
- Level 3
Applies ATK Boost (Tandem) of 1.3x to INT and PSY characters for 1 turn, and reduces crew's ATK Down duration by 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jewelry Bonney
- Level 4
Applies ATK Boost (Tandem) of 1.4x to INT and PSY characters for 1 turn, and reduces crew's ATK Down duration by 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jewelry Bonney
- Level 5
Applies ATK Boost (Tandem) of 1.5x to INT and PSY characters for 1 turn, and reduces crew's ATK Down duration by 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jewelry Bonney







































