Monkey D. Garp

Self-Training Battleship Bag

A younger Vice Admiral of Navy HQ. He took Kuzan under his wing despite turning him down previously. He continuously beat up the Battleship Bag with Kuzan without using Haki and oversees Kuzan's training.

Special

Protege-Training Battleship Bag

Reduces crew's Special charge time by 1 turn, and deals 80x character's ATK in STR damage to one enemy. If character has used "Protege-Training Battleship Bag" 0 times, reduces all enemies' damage reduction (except [Damage Cut]) duration by 4 turns, reduces crew's ATK Down duration by 4 turns, and sets the chain multiplier's minimum value at 2.5 and maximum value at 20.0 for 1 turn. If character has used "Protege-Training Battleship Bag" 1 time or more, reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, reduces crew's ATK Down duration by 6 turns, and boosts the chain multiplier by 1.5x for 1 turn. If crew has [Continuous Restore] with a duration of 3 turns or longer when Special is launched, reduces character's Special charge time by 8 turns (Special charge time reduction effect of "Protege-Training Battleship Bag" can be activated up to 1 time including any Specials with similar effect)

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

−1 turn at Limit Break 14

Captain Ability

The Days With His Protege

Boosts Fighter characters' ATK by 3.5x, HP by 1.25x, makes their STRRCV slots have matching slot effects, and boosts their ATK by approximately 4.25x when characters attack in the order of GOOD, GREAT, PERFECT without breaking the chain

Crewmate Ability

UNIQ

Makes Fighter characters' STRRCV slots have matching slot effects

+STATS

Boosts Fighter characters' base ATK by 60

Unlocks at Limit Break 12

Support Ability

Supported Characters

Kuzan (Aokiji)

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and reduces supported character's Special charge time by 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and reduces supported character's Special charge time by 1 turn

Stats

HPATKRCV
Lv 11,94474179
Lv 993,8881,482158
Lv 1505,8322,223237
Limit Break3,988+1001,632+150208+50

Limit Break

01

Boosts base ATK by 30

02

Boosts base ATK by 30

03

Boosts base ATK by 40

04

Potential Ability 1: Pinch Healing

05

Boosts base HP by 30

Show all 15
06

Boosts base RCV by 10

07

Boosts base HP by 30

08

Add 1 Power Slot

09

Boosts base RCV by 20

10

Boosts base RCV by 20

11

Boosts base HP by 40

12

Add Crewmate Ability 2: Boosts Fighter characters' base ATK by 60

13

Boosts base ATK by 50

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 0.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Level Limit Break

HPATKRCV
Lv 1054,1161,569167
Lv 1104,3071,641175
Lv 1204,6881,787190
Lv 1305,0691,932206
Lv 1505,8322,223237

How to get

Sugo-Fest

Featured · Oct 15, 2024 – Oct 27, 2024

Sugo-Fest

Featured · Oct 14, 2024 – Oct 27, 2024

Sugo-Fest

Featured · Oct 13, 2024 – Oct 27, 2024

Family

Monkey D. Garp
Garp the Fist: NeoMonkey D. Garp: NeoMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpGarp the FistMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpGarp the FistGarp the FistGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarpGarp the FistMonkey D. Garp
Linked families
Garp & CobyGarp & Tashigi & HelmeppoSengoku & Garp