
Monkey D. Garp
An Indulgent Christmas
Vice Admiral at Navy HQ and Luffy's grandfather. In between his duties he reaches for some party food, but can't stop himself trying all the delicious dishes available. "How could I pass up something this good?!"
Special
Makes crew's PSYRCV slots have matching slot effects for 1 turn and changes crew's slots to PSYRCV. If Captain is a Fighter, Slasher, Striker, or Shooter class, boosts crew's ATK by 1.75x for 2 turns; if Captain is a Free Spirit, Driven, Cerebral, or Powerhouse class, reduces crew's Special charge time by 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 35 turns | 20 turns |
| Level 2 | 34 turns | 19 turns |
| Level 3 | 33 turns | 18 turns |
| Level 4 | 32 turns | 17 turns |
| Level 5 | 31 turns | 16 turns |
| Level 6 | 30 turns | 15 turns |
| Level 7 | 29 turns | 14 turns |
| Max | 28 turns | 13 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
Captain Ability
Boosts Free Spirit and Fighter characters' ATK by 1.75x
Boosts Free Spirit and Fighter characters' ATK by 3.5x, HP by 1.2x, and allows crew to obtain RCV slots with PERFECT taps
Unlocks at Limit Break 39
Crewmate Ability
Boosts Free Spirit and Fighter characters' base stats by 30
Unlocks at Limit Break 7
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 30
Support Ability
Monkey D. Luffy, Portgas D. Ace, Sabo
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 1% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 2% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 5% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,030 | 564 | 120 |
| Lv 99 | 2,576 | 1,409 | 301 |
| Lv 150 | 3,864 | 2,113 | 451 |
| Limit Break | 3,076+500 | 1,619+210 | 401+100 |
| Limit Break+ | 3,426+850 | 1,819+410 | 501+200 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base ATK by 10
Potential Ability 1: INT Damage Reduction
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Boosts Free Spirit and Fighter characters' base stats by 30
Boosts base RCV by 20
Boosts base HP by 10
Boosts base HP by 20
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base RCV by 30
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 50
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 30
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base HP by 60
Boosts base HP by 70
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Boosts base ATK by 30
Boosts base ATK by 40
Boosts base ATK by 60
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base HP by 100
Boosts base HP by 120
Power Up Captain Ability
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base ATK by 100
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,727 | 1,491 | 318 |
| Lv 110 | 2,853 | 1,560 | 333 |
| Lv 120 | 3,106 | 1,698 | 362 |
| Lv 130 | 3,358 | 1,836 | 392 |
| Lv 150 | 3,864 | 2,113 | 451 |
Pirate Rumble
- Style
Attacker- DEF
- 121
- SPD
- 185
- Cost
- 35
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets enemies with low remaining HP
Targets 1 enemy for 3000 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
Show all 10 levels
- Level 1
Targets 1 enemy for 2000 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 2
Targets 1 enemy for 2100 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 3
Targets 1 enemy for 2200 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 4
Targets 1 enemy for 2300 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 5
Targets 1 enemy for 2400 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 6
Targets 1 enemy for 2500 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 7
Targets 1 enemy for 2600 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 8
Targets 1 enemy for 2700 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 9
Targets 1 enemy for 2800 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
- Level 10
Targets 1 enemy for 3000 damage; targets INT-type enemies for 1200 damage
Charge time: 27 s
Free Spirit class teammates SPD Up Lv.5, DEF Up Lv.2
Show all 5 levels
- Level 1
Free Spirit class teammates SPD Up Lv.1, DEF Up Lv.2
- Level 2
Free Spirit class teammates SPD Up Lv.2, DEF Up Lv.2
- Level 3
Free Spirit class teammates SPD Up Lv.3, DEF Up Lv.2
- Level 4
Free Spirit class teammates SPD Up Lv.4, DEF Up Lv.2
- Level 5
Free Spirit class teammates SPD Up Lv.5, DEF Up Lv.2
60% chance to evade Damage Over Time
How to get
Event · Treasure Map



























