Monkey D. Garp

An Indulgent Christmas

Vice Admiral at Navy HQ and Luffy's grandfather. In between his duties he reaches for some party food, but can't stop himself trying all the delicious dishes available. "How could I pass up something this good?!"

Special

A True Feast

Makes crew's PSYRCV slots have matching slot effects for 1 turn and changes crew's slots to PSYRCV. If Captain is a Fighter, Slasher, Striker, or Shooter class, boosts crew's ATK by 1.75x for 2 turns; if Captain is a Free Spirit, Driven, Cerebral, or Powerhouse class, reduces crew's Special charge time by 2 turns

BaseLimit Break
Level 135 turns20 turns
Level 234 turns19 turns
Level 333 turns18 turns
Level 432 turns17 turns
Level 531 turns16 turns
Level 630 turns15 turns
Level 729 turns14 turns
Max28 turns13 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

Captain Ability

A Party to Eat For

Boosts Free Spirit and Fighter characters' ATK by 1.75x

LB

Boosts Free Spirit and Fighter characters' ATK by 3.5x, HP by 1.2x, and allows crew to obtain RCV slots with PERFECT taps

Unlocks at Limit Break 39

Crewmate Ability

+STATS

Boosts Free Spirit and Fighter characters' base stats by 30

Unlocks at Limit Break 7

RES

Reduces character's Special Reverse by 2 turns

Unlocks at Limit Break 30

Support Ability

Supported Characters

Monkey D. Luffy, Portgas D. Ace, Sabo

Level 5 (Max)

Adds 7% of character's base ATK and HP to supported character's base ATK and HP

Show all 5 levels
  1. Level 1

    Adds 1% of character's base ATK and HP to supported character's base ATK and HP

  2. Level 2

    Adds 2% of character's base ATK and HP to supported character's base ATK and HP

  3. Level 3

    Adds 3% of character's base ATK and HP to supported character's base ATK and HP

  4. Level 4

    Adds 5% of character's base ATK and HP to supported character's base ATK and HP

  5. Level 5

    Adds 7% of character's base ATK and HP to supported character's base ATK and HP

Stats

HPATKRCV
Lv 11,030564120
Lv 992,5761,409301
Lv 1503,8642,113451
Limit Break3,076+5001,619+210401+100
Limit Break+3,426+8501,819+410501+200

Limit Break

01

Add 1 Power Slot

02

Boosts base ATK by 5

03

Boosts base ATK by 5

04

Boosts base ATK by 10

05

Potential Ability 1: INT Damage Reduction

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Boosts Free Spirit and Fighter characters' base stats by 30

08

Boosts base RCV by 20

09

Boosts base HP by 10

10

Boosts base HP by 20

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base RCV by 20

15

Boosts base RCV by 30

16

Boosts base RCV by 30

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base HP by 30

20

Boosts base HP by 40

21

Boosts base HP by 50

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base ATK by 30

25

Boosts base ATK by 30

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base HP by 60

29

Boosts base HP by 70

30

Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns

31

Boosts base ATK by 30

32

Boosts base ATK by 40

33

Boosts base ATK by 60

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base HP by 100

38

Boosts base HP by 120

39

Power Up Captain Ability

40

Potential Ability 2: Pinch Healing

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base RCV by 50

44

Boosts base HP by 100

45

Boosts base RCV by 50

46

Boosts base ATK by 50

47

Boosts base HP by 150

48

Boosts base ATK by 50

49

Boosts base ATK by 100

50

Potential Ability 3: Fear Resistance

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,7271,491318
Lv 1102,8531,560333
Lv 1203,1061,698362
Lv 1303,3581,836392
Lv 1503,8642,113451

Pirate Rumble

Style
Attacker
DEF
121
SPD
185
Cost
35
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with low remaining HP

A True Feast
Level 10 (Max)

Targets 1 enemy for 3000 damage; targets INT-type enemies for 1200 damage

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy for 2000 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  2. Level 2

    Targets 1 enemy for 2100 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  3. Level 3

    Targets 1 enemy for 2200 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  4. Level 4

    Targets 1 enemy for 2300 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  5. Level 5

    Targets 1 enemy for 2400 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  6. Level 6

    Targets 1 enemy for 2500 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  7. Level 7

    Targets 1 enemy for 2600 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  8. Level 8

    Targets 1 enemy for 2700 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  9. Level 9

    Targets 1 enemy for 2800 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

  10. Level 10

    Targets 1 enemy for 3000 damage; targets INT-type enemies for 1200 damage

    Charge time: 27 s

Ability
Level 5 (Max)

Free Spirit class teammates SPD Up Lv.5, DEF Up Lv.2

Show all 5 levels
  1. Level 1

    Free Spirit class teammates SPD Up Lv.1, DEF Up Lv.2

  2. Level 2

    Free Spirit class teammates SPD Up Lv.2, DEF Up Lv.2

  3. Level 3

    Free Spirit class teammates SPD Up Lv.3, DEF Up Lv.2

  4. Level 4

    Free Spirit class teammates SPD Up Lv.4, DEF Up Lv.2

  5. Level 5

    Free Spirit class teammates SPD Up Lv.5, DEF Up Lv.2

Resilience

60% chance to evade Damage Over Time

How to get

Vs. Garp

Event · Treasure Map

Family

Monkey D. Garp
Garp the Fist: NeoMonkey D. Garp: NeoMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpGarp the FistMonkey D. GarpMonkey D. GarpMonkey D. GarpGarp the FistGarp the FistGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarpGarp the FistMonkey D. Garp
Linked families
Garp & CobyGarp & Tashigi & HelmeppoSengoku & Garp