
Monkey D. Garp
Fists to Save His Protege
Navy HQ Vice Admiral. In order to rescue Coby, the future of the Navy and his protege, Garp arrives on the Pirate Island of Fullalead with his men. He unleashes a powerful and destructive blow against the pirates.
Special
[If crew's HP is not full, final tap ATK boost and Resistence effects will be halved] Reduces all enemies' [DEF Up] duration by 10 turns, changes left-column slots (including BLOCK slots) to RCV, and changes right-column slots (including BLOCK slots) to TND. If a PSY-type is set as Support for character, boosts Fighter and Free Spirit characters' slot effects by 2.5x for 2 turns. If any other type is set as Support for character or no Support character is set, boosts damage dealt to delayed enemies by 2.5x for 2 turns. If crew has [Continuous Restore], boosts the ATK of the next final tap performed by a Fighter or Free Spirit character (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect) and applies Fighter and Free Spirit Resistence for 1 turn based on the following conditions: 30% and -10% for [Continuous Restore] at 6 turns or less; 50% and -20% for [Continuous Restore] at 7~14 turns; 100% and -40% for [Continuous Restore] at 15 turns or more plus changes crew's 1st class to Fighter for 1 turn (unless character is already a Fighter class), then after that, cuts crew's HP by 95%, but deals 50x the HP lost in non-type damage to all enemies and reduces crew's [Continuous Restore] duration by 10 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Launches effect "heals crew by 2x character's RCV at end of turn for 8 turns (cannot be removed by crew or enemies)" at start of quest, boosts Fighter and Free Spirit characters' HP by 1.5x, ATK by 5.25x, boosts their ATK by approximately 5.75x if HP is full or 10% or below, boosts other characters' ATK by 4.5x, and makes crew's PSYRCVTND slots have matching slot effects. Tapping on this character with a RCV slot will extend the duration of crew's [Continuous Restore] by 3 turns. If 6 Fighter characters or every type is on the crew, allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP), and when crew launches Specials to apply [Damage Plus], converts that effect to "extend the duration of crew's [Continuous Restore] by 2 turns" regardless of the effective turns of the converted effect
Crewmate Ability
Boosts Fighter and Free Spirit characters' base RCV by 1.1x
Unlocks at Limit Break 10
Makes Fighter and Free Spirit characters' RCVTND slots have matching slot effects, and sets all slots to RCV slots at start of quest (no stacking identical abilities)
Unlocks at Limit Break 25
Support Ability
Monkey D. Luffy, Coby, Helmeppo, Tashigi, Portgas D. Ace, Kuzan (Aokiji), Gol D. Roger, Prince Grus, Kujaku, Hibari
Heals crew by 2x supported character's RCV at end of turn for 5 turns at start of final battle
Show all 5 levels
- Level 1
Heals crew by 1.2x supported character's RCV at end of turn for 5 turns at start of final battle
- Level 2
Heals crew by 1.5x supported character's RCV at end of turn for 5 turns at start of final battle
- Level 3
Heals crew by 1.5x supported character's RCV at end of turn for 5 turns at start of final battle
- Level 4
Heals crew by 1.75x supported character's RCV at end of turn for 5 turns at start of final battle
- Level 5
Heals crew by 2x supported character's RCV at end of turn for 5 turns at start of final battle
Super Special

If any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)
Delays all enemies by 1 turn, activates HP Guard of 90% effect for 1 turn, extends the duration of crew's [Damage Up Status Ailment][Continuous Restore] by 2 turns, and changes Fighter characters to Super Fighter
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,200 | 881 | 104 |
| Lv 99 | 4,400 | 1,762 | 208 |
| Lv 150 | 6,600 | 2,643 | 312 |
| Limit Break | 4,900+500 | 1,962+200 | 308+100 |
| Limit Break+ | 5,400+1,000 | 2,162+400 | 358+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 10
Boosts base HP by 20
Potential Ability 1: RCV Bind Resistance
Boosts base RCV by 20
Show all 40
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 20
Boosts base HP by 20
Add Crewmate Ability 1: Boosts Fighter and Free Spirit characters' base RCV by 1.1x
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 30
Boosts base RCV by 30
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base HP by 30
Boosts base ATK by 30
Boosts base HP by 40
Boosts base HP by 40
Boosts base RCV by 50
Boosts base HP by 50
Boosts base ATK by 40
Boosts base HP by 50
Add Crewmate Ability 2: Makes Fighter and Free Spirit characters' RCVTND slots have matching slot effects, and sets all slots to RCV slots at start of quest (no stacking identical abilities)
Boosts base HP by 60
Boosts base HP by 60
Boosts base ATK by 50
Boosts base HP by 70
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 150
Boosts base HP by 150
Boosts base RCV by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Heals 2x character's RCV if HP is 99% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 3
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Level 5
Heals 2x character's RCV if HP is 99% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,658 | 1,865 | 220 |
| Lv 110 | 4,874 | 1,952 | 230 |
| Lv 120 | 5,305 | 2,124 | 250 |
| Lv 130 | 5,737 | 2,297 | 271 |
| Lv 150 | 6,600 | 2,643 | 312 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 161
- SPD
- 172
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets all enemies for ATK x 3 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.5 damage; targets Fighter class teammates for ATK Up Lv.5 (20 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets all enemies for ATK x 1 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1 damage; targets Fighter class teammates for ATK Up Lv.1 (20 s)
Charge time: 35 s
- Level 2
Targets all enemies for ATK x 1.2 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.05 damage; targets Fighter class teammates for ATK Up Lv.1 (20 s)
Charge time: 35 s
- Level 3
Targets all enemies for ATK x 1.4 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.1 damage; targets Fighter class teammates for ATK Up Lv.1 (20 s)
Charge time: 35 s
- Level 4
Targets all enemies for ATK x 1.6 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.15 damage; targets Fighter class teammates for ATK Up Lv.2 (20 s)
Charge time: 35 s
- Level 5
Targets all enemies for ATK x 1.8 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.2 damage; targets Fighter class teammates for ATK Up Lv.2 (20 s)
Charge time: 35 s
- Level 6
Targets all enemies for ATK x 2 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.25 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s)
Charge time: 35 s
- Level 7
Targets all enemies for ATK x 2.2 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.3 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s)
Charge time: 35 s
- Level 8
Targets all enemies for ATK x 2.4 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.35 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s)
Charge time: 35 s
- Level 9
Targets all enemies for ATK x 2.6 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.4 damage; targets Fighter class teammates for ATK Up Lv.4 (20 s)
Charge time: 35 s
- Level 10
Targets all enemies for ATK x 3 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.5 damage; targets Fighter class teammates for ATK Up Lv.5 (20 s)
Charge time: 35 s
PSY-type teammates HP Up Lv.6, DEF Up Lv.6, Blow Away % Up Lv.6; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time
Show all 5 levels
- Level 1
PSY-type teammates HP Up Lv.2, DEF Up Lv.2, Blow Away % Up Lv.2; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time
- Level 2
PSY-type teammates HP Up Lv.3, DEF Up Lv.3, Blow Away % Up Lv.3; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time
- Level 3
PSY-type teammates HP Up Lv.4, DEF Up Lv.4, Blow Away % Up Lv.4; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time
- Level 4
PSY-type teammates HP Up Lv.5, DEF Up Lv.5, Blow Away % Up Lv.5; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time
- Level 5
PSY-type teammates HP Up Lv.6, DEF Up Lv.6, Blow Away % Up Lv.6; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time
Completely evades Special Bind, reduce damage taken from INT by 30%
Grand Party
PSY-type teammates ATK, RCV Up Lv.4, DEF Up Lv.2; Fighter class teammates ATK, HP Up Lv.4, Critical % Up Lv.3; INT-type enemies Special CT Speed Down Lv.3, HP Down Lv.4
Show all 5 levels
- Level 1
PSY-type teammates ATK, RCV Up Lv.1, DEF Up Lv.1; Fighter class teammates ATK, HP Up Lv.1, Critical % Up Lv.1; INT-type enemies Special CT Speed Down Lv.1, HP Down Lv.1
- Level 2
PSY-type teammates ATK, RCV Up Lv.2, DEF Up Lv.1; Fighter class teammates ATK, HP Up Lv.2, Critical % Up Lv.2; INT-type enemies Special CT Speed Down Lv.2, HP Down Lv.2
- Level 3
PSY-type teammates ATK, RCV Up Lv.3, DEF Up Lv.2; Fighter class teammates ATK, HP Up Lv.3, Critical % Up Lv.2; INT-type enemies Special CT Speed Down Lv.2, HP Down Lv.3
- Level 4
PSY-type teammates ATK, RCV Up Lv.3, DEF Up Lv.2; Fighter class teammates ATK, HP Up Lv.3, Critical % Up Lv.3; INT-type enemies Special CT Speed Down Lv.3, HP Down Lv.3
- Level 5
PSY-type teammates ATK, RCV Up Lv.4, DEF Up Lv.2; Fighter class teammates ATK, HP Up Lv.4, Critical % Up Lv.3; INT-type enemies Special CT Speed Down Lv.3, HP Down Lv.4
Targets all enemies for 8000 damage; targets Driven/Shooter class enemies for 6000 damage
When 6 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 6000 damage; targets Driven/Shooter class enemies for 4000 damage
- Level 2
Targets all enemies for 6500 damage; targets Driven/Shooter class enemies for 4500 damage
- Level 3
Targets all enemies for 7000 damage; targets Driven/Shooter class enemies for 5000 damage
- Level 4
Targets all enemies for 7500 damage; targets Driven/Shooter class enemies for 5500 damage
- Level 5
Targets all enemies for 8000 damage; targets Driven/Shooter class enemies for 6000 damage
Super Tandem
Applies ATK Boost (Tandem) of 2.5x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 2x to other characters for 1 turn
When crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)
Show all 5 levels
- Level 1
Applies ATK Boost (Tandem) of 1.25x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 1.2x to other characters for 1 turn
ConditionWhen crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)
- Level 2
Applies ATK Boost (Tandem) of 1.5x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 1.4x to other characters for 1 turn
ConditionWhen crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)
- Level 3
Applies ATK Boost (Tandem) of 1.75x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 1.6x to other characters for 1 turn
ConditionWhen crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)
- Level 4
Applies ATK Boost (Tandem) of 2x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 1.8x to other characters for 1 turn
ConditionWhen crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)
- Level 5
Applies ATK Boost (Tandem) of 2.5x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 2x to other characters for 1 turn
ConditionWhen crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)
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