Monkey D. Garp

Fists to Save His Protege

Navy HQ Vice Admiral. In order to rescue Coby, the future of the Navy and his protege, Garp arrives on the Pirate Island of Fullalead with his men. He unleashes a powerful and destructive blow against the pirates.

Special

Galaxy Impact

[If crew's HP is not full, final tap ATK boost and Resistence effects will be halved] Reduces all enemies' [DEF Up] duration by 10 turns, changes left-column slots (including BLOCK slots) to RCV, and changes right-column slots (including BLOCK slots) to TND. If a PSY-type is set as Support for character, boosts Fighter and Free Spirit characters' slot effects by 2.5x for 2 turns. If any other type is set as Support for character or no Support character is set, boosts damage dealt to delayed enemies by 2.5x for 2 turns. If crew has [Continuous Restore], boosts the ATK of the next final tap performed by a Fighter or Free Spirit character (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect) and applies Fighter and Free Spirit Resistence for 1 turn based on the following conditions: 30% and -10% for [Continuous Restore] at 6 turns or less; 50% and -20% for [Continuous Restore] at 7~14 turns; 100% and -40% for [Continuous Restore] at 15 turns or more plus changes crew's 1st class to Fighter for 1 turn (unless character is already a Fighter class), then after that, cuts crew's HP by 95%, but deals 50x the HP lost in non-type damage to all enemies and reduces crew's [Continuous Restore] duration by 10 turns

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Strike of the Legendary Hero

Launches effect "heals crew by 2x character's RCV at end of turn for 8 turns (cannot be removed by crew or enemies)" at start of quest, boosts Fighter and Free Spirit characters' HP by 1.5x, ATK by 5.25x, boosts their ATK by approximately 5.75x if HP is full or 10% or below, boosts other characters' ATK by 4.5x, and makes crew's PSYRCVTND slots have matching slot effects. Tapping on this character with a RCV slot will extend the duration of crew's [Continuous Restore] by 3 turns. If 6 Fighter characters or every type is on the crew, allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP), and when crew launches Specials to apply [Damage Plus], converts that effect to "extend the duration of crew's [Continuous Restore] by 2 turns" regardless of the effective turns of the converted effect

Crewmate Ability

+STATS

Boosts Fighter and Free Spirit characters' base RCV by 1.1x

Unlocks at Limit Break 10

UNIQ

Makes Fighter and Free Spirit characters' RCVTND slots have matching slot effects, and sets all slots to RCV slots at start of quest (no stacking identical abilities)

Unlocks at Limit Break 25

Support Ability

Supported Characters

Monkey D. Luffy, Coby, Helmeppo, Tashigi, Portgas D. Ace, Kuzan (Aokiji), Gol D. Roger, Prince Grus, Kujaku, Hibari

Level 5 (Max)

Heals crew by 2x supported character's RCV at end of turn for 5 turns at start of final battle

Show all 5 levels
  1. Level 1

    Heals crew by 1.2x supported character's RCV at end of turn for 5 turns at start of final battle

  2. Level 2

    Heals crew by 1.5x supported character's RCV at end of turn for 5 turns at start of final battle

  3. Level 3

    Heals crew by 1.5x supported character's RCV at end of turn for 5 turns at start of final battle

  4. Level 4

    Heals crew by 1.75x supported character's RCV at end of turn for 5 turns at start of final battle

  5. Level 5

    Heals crew by 2x supported character's RCV at end of turn for 5 turns at start of final battle

Super Special

Super Class
Condition

If any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)

Delays all enemies by 1 turn, activates HP Guard of 90% effect for 1 turn, extends the duration of crew's [Damage Up Status Ailment][Continuous Restore] by 2 turns, and changes Fighter characters to Super Fighter

Stats

HPATKRCV
Lv 12,200881104
Lv 994,4001,762208
Lv 1506,6002,643312
Limit Break4,900+5001,962+200308+100
Limit Break+5,400+1,0002,162+400358+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 10

03

Boosts base HP by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base RCV by 20

Show all 40
06

Boosts base ATK by 10

07

Boosts base ATK by 20

08

Boosts base HP by 20

09

Boosts base HP by 20

10

Add Crewmate Ability 1: Boosts Fighter and Free Spirit characters' base RCV by 1.1x

11

Boosts base ATK by 20

12

Boosts base ATK by 20

13

Boosts base HP by 30

14

Boosts base RCV by 30

15

Potential Ability 2: Pinch Healing

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 30

18

Boosts base ATK by 30

19

Boosts base HP by 40

20

Boosts base HP by 40

21

Boosts base RCV by 50

22

Boosts base HP by 50

23

Boosts base ATK by 40

24

Boosts base HP by 50

25

Add Crewmate Ability 2: Makes Fighter and Free Spirit characters' RCVTND slots have matching slot effects, and sets all slots to RCV slots at start of quest (no stacking identical abilities)

26

Boosts base HP by 60

27

Boosts base HP by 60

28

Boosts base ATK by 50

29

Boosts base HP by 70

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base HP by 100

34

Boosts base ATK by 50

35

Boosts base HP by 100

36

Boosts base HP by 150

37

Boosts base HP by 150

38

Boosts base RCV by 50

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Pinch Healing
Level 5 (Max)

Heals 2x character's RCV if HP is 99% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

  5. Level 5

    Heals 2x character's RCV if HP is 99% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1054,6581,865220
Lv 1104,8741,952230
Lv 1205,3052,124250
Lv 1305,7372,297271
Lv 1506,6002,643312

Evolution

Monkey D. Garp
Sea StallionYellow Pirate PenguinYellow Plated LobsterYellow Striped DragonRainbow Striped Dragon
75,000 Beli
Monkey D. Garp

Pirate Rumble

Style
Attacker
DEF
161
SPD
172
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Galaxy Impact
Level 10 (Max)

Targets all enemies for ATK x 3 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.5 damage; targets Fighter class teammates for ATK Up Lv.5 (20 s)

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets all enemies for ATK x 1 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1 damage; targets Fighter class teammates for ATK Up Lv.1 (20 s)

    Charge time: 35 s

  2. Level 2

    Targets all enemies for ATK x 1.2 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.05 damage; targets Fighter class teammates for ATK Up Lv.1 (20 s)

    Charge time: 35 s

  3. Level 3

    Targets all enemies for ATK x 1.4 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.1 damage; targets Fighter class teammates for ATK Up Lv.1 (20 s)

    Charge time: 35 s

  4. Level 4

    Targets all enemies for ATK x 1.6 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.15 damage; targets Fighter class teammates for ATK Up Lv.2 (20 s)

    Charge time: 35 s

  5. Level 5

    Targets all enemies for ATK x 1.8 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.2 damage; targets Fighter class teammates for ATK Up Lv.2 (20 s)

    Charge time: 35 s

  6. Level 6

    Targets all enemies for ATK x 2 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.25 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s)

    Charge time: 35 s

  7. Level 7

    Targets all enemies for ATK x 2.2 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.3 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s)

    Charge time: 35 s

  8. Level 8

    Targets all enemies for ATK x 2.4 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.35 damage; targets Fighter class teammates for ATK Up Lv.3 (20 s)

    Charge time: 35 s

  9. Level 9

    Targets all enemies for ATK x 2.6 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.4 damage; targets Fighter class teammates for ATK Up Lv.4 (20 s)

    Charge time: 35 s

  10. Level 10

    Targets all enemies for ATK x 3 damage; if "X Drake", "Coby", "Helmeppo", "Prince Grus", "Hibari", "Kujaku", "Monkey D. Luffy", or "Portgas D. Ace" is on the team, targets all enemies ignoring DEF for ATK x 1.5 damage; targets Fighter class teammates for ATK Up Lv.5 (20 s)

    Charge time: 35 s

Ability
Level 5 (Max)

PSY-type teammates HP Up Lv.6, DEF Up Lv.6, Blow Away % Up Lv.6; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time

Show all 5 levels
  1. Level 1

    PSY-type teammates HP Up Lv.2, DEF Up Lv.2, Blow Away % Up Lv.2; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time

  2. Level 2

    PSY-type teammates HP Up Lv.3, DEF Up Lv.3, Blow Away % Up Lv.3; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time

  3. Level 3

    PSY-type teammates HP Up Lv.4, DEF Up Lv.4, Blow Away % Up Lv.4; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time

  4. Level 4

    PSY-type teammates HP Up Lv.5, DEF Up Lv.5, Blow Away % Up Lv.5; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time

  5. Level 5

    PSY-type teammates HP Up Lv.6, DEF Up Lv.6, Blow Away % Up Lv.6; if 6 or more PSY characters are on the team, when self is KO'd, launches Rumble Special 1 time

Resilience

Completely evades Special Bind, reduce damage taken from INT by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

PSY-type teammates ATK, RCV Up Lv.4, DEF Up Lv.2; Fighter class teammates ATK, HP Up Lv.4, Critical % Up Lv.3; INT-type enemies Special CT Speed Down Lv.3, HP Down Lv.4

Show all 5 levels
  1. Level 1

    PSY-type teammates ATK, RCV Up Lv.1, DEF Up Lv.1; Fighter class teammates ATK, HP Up Lv.1, Critical % Up Lv.1; INT-type enemies Special CT Speed Down Lv.1, HP Down Lv.1

  2. Level 2

    PSY-type teammates ATK, RCV Up Lv.2, DEF Up Lv.1; Fighter class teammates ATK, HP Up Lv.2, Critical % Up Lv.2; INT-type enemies Special CT Speed Down Lv.2, HP Down Lv.2

  3. Level 3

    PSY-type teammates ATK, RCV Up Lv.3, DEF Up Lv.2; Fighter class teammates ATK, HP Up Lv.3, Critical % Up Lv.2; INT-type enemies Special CT Speed Down Lv.2, HP Down Lv.3

  4. Level 4

    PSY-type teammates ATK, RCV Up Lv.3, DEF Up Lv.2; Fighter class teammates ATK, HP Up Lv.3, Critical % Up Lv.3; INT-type enemies Special CT Speed Down Lv.3, HP Down Lv.3

  5. Level 5

    PSY-type teammates ATK, RCV Up Lv.4, DEF Up Lv.2; Fighter class teammates ATK, HP Up Lv.4, Critical % Up Lv.3; INT-type enemies Special CT Speed Down Lv.3, HP Down Lv.4

Galaxy Impact
Level 5 (Max)

Targets all enemies for 8000 damage; targets Driven/Shooter class enemies for 6000 damage

Condition

When 6 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 6000 damage; targets Driven/Shooter class enemies for 4000 damage

  2. Level 2

    Targets all enemies for 6500 damage; targets Driven/Shooter class enemies for 4500 damage

  3. Level 3

    Targets all enemies for 7000 damage; targets Driven/Shooter class enemies for 5000 damage

  4. Level 4

    Targets all enemies for 7500 damage; targets Driven/Shooter class enemies for 5500 damage

  5. Level 5

    Targets all enemies for 8000 damage; targets Driven/Shooter class enemies for 6000 damage

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 2.5x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 2x to other characters for 1 turn

Condition

When crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.25x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 1.2x to other characters for 1 turn

    Condition

    When crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)

  2. Level 2

    Applies ATK Boost (Tandem) of 1.5x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 1.4x to other characters for 1 turn

    Condition

    When crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)

  3. Level 3

    Applies ATK Boost (Tandem) of 1.75x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 1.6x to other characters for 1 turn

    Condition

    When crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)

  4. Level 4

    Applies ATK Boost (Tandem) of 2x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 1.8x to other characters for 1 turn

    Condition

    When crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)

  5. Level 5

    Applies ATK Boost (Tandem) of 2.5x to middle-row characters for 1 turn and applies ATK Boost (Tandem) of 2x to other characters for 1 turn

    Condition

    When crew's HP is at 10% or below and if any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Gol D. Roger, Coby, Tashigi, Helmeppo, Prince Grus, Kujaku, Hibari, Kuzan (Aokiji)

How to get

Sugo-Fest

Featured · May 25, 2025 – Jun 1, 2025

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Sugo-Fest

Featured · Sep 28, 2024 – Oct 27, 2024

Family

Monkey D. Garp
Garp the Fist: NeoMonkey D. Garp: NeoMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpGarp the FistMonkey D. GarpMonkey D. GarpMonkey D. GarpMonkey D. GarpGarp the FistGarp the FistGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarp the FistMonkey D. GarpGarpGarp the FistMonkey D. Garp
Linked families
Garp & CobyGarp & Tashigi & HelmeppoSengoku & Garp