
Garp the Fist: Neo
A Navy Headquarters Vice Admiral. Luffy's grandfather. Also known as "Garp the Fist." His strength is so great he can throw cannonballs with his bare hands like a cannon and break a house's walls with his fists.
Special
Changes all slots to STRRCV, reduces Bind/Despair duration by 3 turns, and boosts Fighter characters' ATK by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 28 turns | 24 turns |
| Level 2 | 27 turns | 23 turns |
| Level 3 | 26 turns | 22 turns |
| Level 4 | 25 turns | 21 turns |
| Level 5 | 24 turns | 20 turns |
| Level 6 | 23 turns | 19 turns |
| Level 7 | 22 turns | 18 turns |
| Level 8 | 21 turns | 17 turns |
| Level 9 | 20 turns | 16 turns |
| Level 10 | 19 turns | 15 turns |
| Level 11 | 18 turns | 14 turns |
| Level 12 | 17 turns | 13 turns |
| Level 13 | 16 turns | 12 turns |
| Level 14 | 15 turns | 11 turns |
| Max | 14 turns | 10 turns |
−4 turns at Limit Break 13
Captain Ability
Boosts Fighter characters' ATK by 2.25x and HP by 1.5x
Crewmate Ability
Boosts Fighter characters' base ATK by 40
Unlocks at Limit Break 8
Makes Fighter characters' RCV slots have matching slot effects
Unlocks at Limit Break 14
Support Ability
Fighter characters
Adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 4% of character's base stats to supported character's base stats
- Level 5
Adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,437 | 785 | 105 |
| Lv 99 | 2,852 | 1,491 | 225 |
| Lv 150 | 4,278 | 2,236 | 337 |
| Limit Break | 2,952+100 | 1,641+150 | 275+50 |
Limit Break
Boosts base ATK by 30
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 30
Potential Ability 1: DEX Damage Reduction
Show all 15
Boosts base HP by 30
Boosts base ATK by 40
Add Crewmate Ability 1: Boosts Fighter characters' base ATK by 40
Boosts base ATK by 50
Add 1 Power Slot
Boosts base HP by 50
Boosts base RCV by 30
Reduces Special charge time by 4 turns
Add Crewmate Ability 2: Makes Fighter characters' RCV slots have matching slot effects
Potential Ability 2: Pinch Healing
Potential Abilities
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,019 | 1,578 | 238 |
| Lv 110 | 3,159 | 1,651 | 249 |
| Lv 120 | 3,439 | 1,797 | 271 |
| Lv 130 | 3,718 | 1,943 | 293 |
| Lv 150 | 4,278 | 2,236 | 337 |



























