Fleet Admiral Sakazuki

Determination for the New Era

New Fleet Admiral at Navy HQ and Mag-Mag Fruit user. He mutters that he has become a Fleet Admiral in a terrible time, while various problems are happening all over the world. But no matter how many may come at him, Sakazuki claims he will defeat them all.

Special

Scorching Meteor Volcano

Reduces the duration of all enemy barriers by 3 turns, reduces crew's Despair duration by 6 turns, deals 1.5x damage dealt by normal attacks by character in this turn in non-type damage to all enemies at end of turn for 1 turn, sets all enemies' DEF to 0 for 1 turn, boosts crew's ATK by 2.75x for 1 turn, and doubles damage dealt to enemies affected by Ignited/DEF Down for 1 turn

BaseLimit Break
Level 121 turns20 turns
Level 220 turns19 turns
Level 319 turns18 turns
Level 418 turns17 turns
Level 517 turns16 turns
Max16 turns15 turns

−1 turn at Limit Break 21

Scorching Meteor VolcanoLLB

Reduces the duration of all enemy barriers by 3 turns, reduces crew's Despair duration by 6 turns, deals 2x damage dealt by normal attacks by character in this turn in non-type damage to all enemies at end of turn for 1 turn, and sets all enemies' DEF to 0 for 1 turn. If every type is on the crew, boosts crew's ATK by 2.75x for 3 turns, boosts damage dealt to enemies affected by Ignited/DEF Down by 2.5x for 1 turn, can choose to swap character out for the Captain for 1 turn (if not already Captain), and applies Ignited status to all enemies (ignoring immunity to all status effects or immunity excluding certain status effect) for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn). After that, boosts crew's ATK by 2.75x for 1 turn and boosts damage dealt to enemies affected by Ignited/DEF Down by 2.25x for 1 turn

BaseLimit Break
Level 121 turns20 turns
Level 220 turns19 turns
Level 319 turns18 turns
Level 418 turns17 turns
Level 517 turns16 turns
Max16 turns15 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 21

Captain Ability

Justice to Destroy Evil

Reduces ship and crew's Special charge time by 2 turns at start of quest, boosts crew's HP by 1.5x, ATK by 5x and makes PSYINTRCVTND slots have matching slot effects. When taking damage from the enemy, applies Ignited status to all enemies ignoring immunity to status effects for 3 turns (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action)

LLB

Reduces ship and crew's Special charge time by 2 turns at start of quest, boosts crew's HP by 1.5x, ATK by 5.25x and makes PSYINTRCVTND slots have matching slot effects. When taking damage from the enemy, applies Ignited status to all enemies ignoring immunity to status effects for 3 turns (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action). If every type is on the crew, boosts crew's ATK by approximately 5.5x, boosts character's ATK by approximately 6x, and tapping on this character with a STR slot will reduce all enemies' damage nullfication duration by 1 turn

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

UNIQ

Character's STR slot is carried over to the next turn if character lands a PERFECT strike

Unlocks at Limit Break 10

UNIQ

Adds 9x character's ATK on top of tap-timing bonuses

Unlocks at Limit Break 25

Support Ability

Supported Characters

Sengoku, Borsalino (Kizaru)

Level 5 (Max)

Adds 8% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Adds 4% of character's base stats to supported character's base stats

  4. Level 4

    Adds 6% of character's base stats to supported character's base stats

  5. Level 5

    Adds 8% of character's base stats to supported character's base stats

Super Special

Super Type
Condition

When any of the following characters are on the crew (except as Support Characters): Sengoku, Kuzan (Aokiji), Borsalino (Kizaru), Issho (Fujitora) , Monkey D. Garp, Aramaki (Ryokugyu)

Increases all enemies' damage taken by 2x for 1 turn, changes character's slot (including BLOCK slot) to STR, can choose to completely remove crew's Swap Captains effect, and changes STR characters to Super STR

Stats

HPATKRCV
Lv 12,216908153
Lv 994,4321,816306
Lv 1506,6482,724459
Limit Break4,942+5102,026+210401+95
Limit Break+5,442+1,0102,226+410451+145

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 15

03

Boosts base ATK by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base RCV by 5

Show all 40
06

Boosts base RCV by 5

07

Boosts base RCV by 10

08

Boosts base HP by 30

09

Boosts base HP by 30

10

Add Crewmate Ability 1: Character's STR slot is carried over to the next turn if character lands a PERFECT strike

11

Boosts base HP by 40

12

Boosts base HP by 40

13

Boosts base ATK by 20

14

Boosts base ATK by 25

15

Potential Ability 2: Slot Bind Resistance

16

Boosts base ATK by 50

17

Boosts base RCV by 10

18

Boosts base RCV by 10

19

Boosts base RCV by 15

20

Boosts base HP by 50

21

Reduces Special charge time by 1 turn

22

Boosts base HP by 60

23

Boosts base HP by 60

24

Boosts base HP by 70

25

Add Crewmate Ability 2: Adds 9x character's ATK on top of tap-timing bonuses

26

Boosts base RCV by 20

27

Boosts base RCV by 20

28

Boosts base HP by 130

29

Boosts base ATK by 70

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base HP by 100

34

Boosts base RCV by 25

35

Boosts base ATK by 50

36

Boosts base ATK by 50

37

Boosts base HP by 150

38

Boosts base HP by 150

39

Boosts base RCV by 25

40

Boosts base ATK by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1054,6921,922324
Lv 1104,9092,011339
New Pirate Rumble skills
Lv 1205,3442,189369
New Captain Ability
Lv 1305,7782,367399
New Pirate Rumble skills
Lv 1506,6482,724459
New Special · New Pirate Rumble skills

Evolution

Sakazuki
Super Evolution · 200,000 Beli
Fleet Admiral Sakazuki
Akainu
Sea StallionRainbow Pirate PenguinRed Plated LobsterRed Striped DragonRainbow Striped Dragon
75,000 Beli
Sakazuki

Pirate Rumble

Style
Attacker
DEF
149
SPD
193
Cost
20
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Scorching Meteor Volcano
Level 10 (Max)

Targets 1 enemy with high RCV for DEF Down Lv.7 (20 s), ATK x 5.4 damage; targets enemies within large range for Damge Over Time Lv.2 (35 s)

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy with high RCV for DEF Down Lv.3 (11 s), ATK x 2.4 damage; targets enemies within large range for Damge Over Time Lv.1 (26 s)

    Charge time: 33 s

  2. Level 2

    Targets 1 enemy with high RCV for DEF Down Lv.3 (12 s), ATK x 2.7 damage; targets enemies within large range for Damge Over Time Lv.1 (27 s)

    Charge time: 33 s

  3. Level 3

    Targets 1 enemy with high RCV for DEF Down Lv.3 (13 s), ATK x 3 damage; targets enemies within large range for Damge Over Time Lv.1 (28 s)

    Charge time: 33 s

  4. Level 4

    Targets 1 enemy with high RCV for DEF Down Lv.4 (14 s), ATK x 3.3 damage; targets enemies within large range for Damge Over Time Lv.1 (29 s)

    Charge time: 33 s

  5. Level 5

    Targets 1 enemy with high RCV for DEF Down Lv.4 (15 s), ATK x 3.6 damage; targets enemies within large range for Damge Over Time Lv.1 (30 s)

    Charge time: 33 s

  6. Level 6

    Targets 1 enemy with high RCV for DEF Down Lv.5 (16 s), ATK x 3.9 damage; targets enemies within large range for Damge Over Time Lv.1 (31 s)

    Charge time: 33 s

  7. Level 7

    Targets 1 enemy with high RCV for DEF Down Lv.5 (17 s), ATK x 4.2 damage; targets enemies within large range for Damge Over Time Lv.1 (32 s)

    Charge time: 33 s

  8. Level 8

    Targets 1 enemy with high RCV for DEF Down Lv.5 (18 s), ATK x 4.5 damage; targets enemies within large range for Damge Over Time Lv.1 (33 s)

    Charge time: 33 s

  9. Level 9

    Targets 1 enemy with high RCV for DEF Down Lv.6 (19 s), ATK x 4.8 damage; targets enemies within large range for Damge Over Time Lv.1 (34 s)

    Charge time: 33 s

  10. Level 10

    Targets 1 enemy with high RCV for DEF Down Lv.7 (20 s), ATK x 5.4 damage; targets enemies within large range for Damge Over Time Lv.2 (35 s)

    Charge time: 33 s

Ability
Level 5 (Max)

STR/DEX/QCK-type teammates ATK Up Lv.6, SPD Up Lv.6; first 50 s of battle, self ATK Up Lv.6; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.6

Show all 5 levels
  1. Level 1

    STR/DEX/QCK-type teammates ATK Up Lv.2, SPD Up Lv.2; first 50 s of battle, self ATK Up Lv.2; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.2

  2. Level 2

    STR/DEX/QCK-type teammates ATK Up Lv.3, SPD Up Lv.3; first 50 s of battle, self ATK Up Lv.3; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.3

  3. Level 3

    STR/DEX/QCK-type teammates ATK Up Lv.4, SPD Up Lv.4; first 50 s of battle, self ATK Up Lv.4; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.4

  4. Level 4

    STR/DEX/QCK-type teammates ATK Up Lv.5, SPD Up Lv.5; first 50 s of battle, self ATK Up Lv.5; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.5

  5. Level 5

    STR/DEX/QCK-type teammates ATK Up Lv.6, SPD Up Lv.6; first 50 s of battle, self ATK Up Lv.6; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.6

Resilience

Completely evades Action Bind, reduce damage taken from DEX by 30%, increase damage dealt to DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Jul 1, 2026 – Aug 1, 2026

Sugo-Fest

Featured · Jan 1, 2026 – Feb 1, 2026

Family

Sakazuki (Akainu)
SakazukiAkainuSakazukiAkainuSakazukiSakazukiSakazukiSakazukiAkainuSakazukiAkainuAkainuFleet Admiral SakazukiFleet Admiral SakazukiAkainuSakazukiFleet Admiral SakazukiFleet Admiral SakazukiFleet Admiral SakazukiSakazukiAkainuSakazukiAkainuAkainu: NeoAkainu: NeoAkainuAkainuSakazukiAkainuAkainuAkainuAkainu
Linked families
Ace VS AkainuSakazuki & BorsalinoSakazuki & Issho