Fleet Admiral Sakazuki

Evil-Burning Justice

New Fleet Admiral at Navy HQ. Though he's spent every day busily commanding the Navy since becoming Fleet Admiral, his incredible fighting strength is as overwhelming as ever. If he's needed, he will rush to the front line and burn through any pirates in his way.

Special

Strike of Rage

Reduces crew's Bind duration by 5 turns, sets all enemies' DEF to 0 for 1 turn, and deals 250x character's ATK in non-type damage to all enemies at end of turn for 2 turns

BaseLimit Break
Max22 turns12 turns

−4 turns at Limit Break 4

−6 turns at Limit Break 9

Captain Ability

Burning Justice that Guides the Navy

Boosts INT and STR characters' ATK by approximately 3x when slots match (2.75x otherwise)

Crewmate Ability

+STATS

Boosts INT characters' base ATK by 50

UNIQ

Makes INT characters' STR slots have matching slot effects

Unlocks at Limit Break 6

Support Ability

Supported Characters

INT characters

Level 5 (Max)

Adds 5% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Adds 3% of character's base stats to supported character's base stats

  4. Level 4

    Adds 4% of character's base stats to supported character's base stats

  5. Level 5

    Adds 5% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 150635034
Lv 991,8801,344138
Lv 1502,8202,016207
Limit Break2,480+6001,644+300238+100

Limit Break

01

Boosts base RCV by 100

02

Boosts base HP by 200

03

Boosts base ATK by 100

04

Reduces Special charge time by 4 turns

05

Potential Ability 1: PSY Damage Reduction

Show all 10
06

Add Crewmate Ability 2: Makes INT characters' STR slots have matching slot effects

07

Boosts base HP by 400

08

Boosts base ATK by 200

09

Reduces Special charge time by 6 turns

10

Potential Ability 2: Own Special Charge Time Reduced

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 6 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 2 turns at start of quest

  3. Level 3

    Reduces character's Special charge time by 3 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 4 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 6 turns at start of quest

Level Limit Break

HPATKRCV
Lv 1051,9901,423146
Lv 1102,0821,488152
Lv 1202,2671,620166
Lv 1302,4511,752179
Lv 1502,8202,016207

Family

Sakazuki (Akainu)
SakazukiAkainuSakazukiAkainuSakazukiSakazukiSakazukiSakazukiAkainuFleet Admiral SakazukiSakazukiAkainuAkainuFleet Admiral SakazukiAkainuSakazukiFleet Admiral SakazukiFleet Admiral SakazukiFleet Admiral SakazukiSakazukiAkainuSakazukiAkainuAkainu: NeoAkainu: NeoAkainuAkainuSakazukiAkainuAkainuAkainuAkainu
Linked families
Ace VS AkainuSakazuki & BorsalinoSakazuki & Issho