Akainu

Three Admirals Defending Marineford

One of the Navy Admirals. During the Paramount War, he uses his magma to melt down the giant iceberg that Diamond Jozu threw.

Special

Boiling Fist Strike

Reduces crew's Bind duration by 5 turns, reduces all enemies' DEF Up duration by 5 turns, and boosts damage dealt to Ignited enemies by 1.75x for 1 turn. If character is a crewmate, can choose to swap character out for the Captain for 1 turn. Applies Ignited status to all enemies for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn; if every type is on the crew, this effect ignores immunity to status effects)

BaseLimit Break
Level 119 turns18 turns
Level 218 turns17 turns
Level 317 turns16 turns
Level 416 turns15 turns
Level 515 turns14 turns
Level 614 turns13 turns
Max13 turns12 turns

−1 turn at Limit Break 14

Captain Ability

Incinerating Magma

Boosts crew's HP by 1.5x and makes crew's STRTND slots have matching slot effects. When every type is on the crew, boosts crew's ATK by 4x, and if character became Captain during the quest, boosts crew's ATK a further 1.35x and reduces damage taken by 10%

Crewmate Ability

UNIQ

When every type is on the crew, makes crew's STR slots have matching slot effects

Unlocks at Limit Break 6

UNIQ

When every type is on the crew, tapping on this character with a TND slot will apply -10% DEX, QCK, PSY, and INT Resistance to all enemies for 1 turn

Unlocks at Limit Break 12

Support Ability

Supported Characters

Sengoku, Kuzan (Aokiji), Borsalino (Kizaru), Issho (Fujitora)

Level 5 (Max)

Adds 7% of character's base stats to supported character's base stats and if supported character lands a PERFECT strike, reduces all enemies' DEF Up duration by 1 turn

Show all 5 levels
  1. Level 1

    Adds 3% of character's base stats to supported character's base stats

  2. Level 2

    Adds 4% of character's base stats to supported character's base stats

  3. Level 3

    Adds 5% of character's base stats to supported character's base stats

  4. Level 4

    Adds 6% of character's base stats to supported character's base stats

  5. Level 5

    Adds 7% of character's base stats to supported character's base stats and if supported character lands a PERFECT strike, reduces all enemies' DEF Up duration by 1 turn

Super Special

Super Type
Condition

When any of the following characters are on the crew (except as Support Characters): Sengoku, Kuzan (Aokiji), Borsalino (Kizaru), Issho (Fujitora) , Monkey D. Garp

Boosts the type effects of normal attacks for character by 2.5x for 1 turn, can choose to completely remove crew's Swap Captains effect, and changes STR characters to Super STR

Stats

HPATKRCV
Lv 11,636733108
Lv 993,2721,466216
Lv 1504,9082,199324
Limit Break3,472+2001,566+100266+50

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base ATK by 20

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 50

Show all 15
06

Add Crewmate Ability 1: When every type is on the crew, makes crew's STR slots have matching slot effects

07

Boosts base ATK by 20

08

Add 1 Power Slot

09

Boosts base HP by 50

10

Boosts base HP by 50

11

Boosts base ATK by 40

12

Add Crewmate Ability 2: When every type is on the crew, tapping on this character with a TND slot will apply -10% DEX, QCK, PSY, and INT Resistance to all enemies for 1 turn

13

Boosts base HP by 100

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Final Tap Sugo Special

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Final Tap Sugo Special
Level 5 (Max)

Boosts character's base ATK by +800 (stacks with effects from Special)

Condition

When crew has both [ATK Up] and slot effect boost

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by +200 (stacks with effects from Special)

    Condition

    When crew has both [ATK Up] and slot effect boost

  2. Level 2

    Boosts character's base ATK by +350 (stacks with effects from Special)

    Condition

    When crew has both [ATK Up] and slot effect boost

  3. Level 3

    Boosts character's base ATK by +500 (stacks with effects from Special)

    Condition

    When crew has both [ATK Up] and slot effect boost

  4. Level 4

    Boosts character's base ATK by +650 (stacks with effects from Special)

    Condition

    When crew has both [ATK Up] and slot effect boost

  5. Level 5

    Boosts character's base ATK by +800 (stacks with effects from Special)

    Condition

    When crew has both [ATK Up] and slot effect boost

Level Limit Break

HPATKRCV
Lv 1053,4641,552228
Lv 1103,6241,624239
Lv 1203,9451,767260
Lv 1304,2661,911281
Lv 1504,9082,199324

Pirate Rumble

Style
Attacker
DEF
135
SPD
160
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Boiling Fist Strike
Level 10 (Max)

Targets 2 enemies with high ATK for HP 30% reduction, ATK x 1.2 damage 2 times

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets 2 enemies with high ATK for HP 10% reduction, ATK x 0.5 damage 2 times

    Charge time: 32 s

  2. Level 2

    Targets 2 enemies with high ATK for HP 12% reduction, ATK x 0.57 damage 2 times

    Charge time: 32 s

  3. Level 3

    Targets 2 enemies with high ATK for HP 14% reduction, ATK x 0.64 damage 2 times

    Charge time: 32 s

  4. Level 4

    Targets 2 enemies with high ATK for HP 16% reduction, ATK x 0.71 damage 2 times

    Charge time: 32 s

  5. Level 5

    Targets 2 enemies with high ATK for HP 18% reduction, ATK x 0.78 damage 2 times

    Charge time: 32 s

  6. Level 6

    Targets 2 enemies with high ATK for HP 20% reduction, ATK x 0.85 damage 2 times

    Charge time: 32 s

  7. Level 7

    Targets 2 enemies with high ATK for HP 22% reduction, ATK x 0.92 damage 2 times

    Charge time: 32 s

  8. Level 8

    Targets 2 enemies with high ATK for HP 24% reduction, ATK x 0.99 damage 2 times

    Charge time: 32 s

  9. Level 9

    Targets 2 enemies with high ATK for HP 26% reduction, ATK x 1.06 damage 2 times

    Charge time: 32 s

  10. Level 10

    Targets 2 enemies with high ATK for HP 30% reduction, ATK x 1.2 damage 2 times

    Charge time: 32 s

Ability
Level 5 (Max)

Fighter class teammates ATK Up Lv.5, DEF Up Lv.3

Show all 5 levels
  1. Level 1

    Fighter class teammates ATK Up Lv.1, DEF Up Lv.1

  2. Level 2

    Fighter class teammates ATK Up Lv.2, DEF Up Lv.1

  3. Level 3

    Fighter class teammates ATK Up Lv.3, DEF Up Lv.2

  4. Level 4

    Fighter class teammates ATK Up Lv.4, DEF Up Lv.2

  5. Level 5

    Fighter class teammates ATK Up Lv.5, DEF Up Lv.3

Resilience

80% chance to evade Special Bind

How to get

Sugo-Fest

Featured · Oct 1, 2022 – Oct 30, 2022

Sugo-Fest

Featured · Sep 30, 2022 – Oct 30, 2022

Family

Sakazuki (Akainu)
SakazukiAkainuSakazukiAkainuSakazukiSakazukiSakazukiSakazukiAkainuFleet Admiral SakazukiSakazukiAkainuFleet Admiral SakazukiFleet Admiral SakazukiAkainuSakazukiFleet Admiral SakazukiFleet Admiral SakazukiFleet Admiral SakazukiSakazukiAkainuSakazukiAkainuAkainu: NeoAkainu: NeoAkainuAkainuSakazukiAkainuAkainuAkainuAkainu
Linked families
Ace VS AkainuSakazuki & BorsalinoSakazuki & Issho