Akainu

Uncompromised Determination and Justice

One of the Navy HQ Admirals. During the Paramount War, he confronted the pirates alongside Aokiji and Kizaru. While he fought head on against the pirates as one of Navy HQ's powerhouse, he also contributed to Sengoku's plan to make one of the pirates betray Whitebeard.

Special

Magma World

Reduces the duration of all enemy barriers by 3 turns, sets all enemies' DEF to 0 for 1 turn, boosts STR, DEX, and QCK characters' ATK by 2.25x for 1 turn, and boosts damage dealt to enemies affected by DEF Down by 1.75x for 1 turn

Level 118 turns
Level 217 turns
Level 316 turns
Level 415 turns
Level 514 turns
Max13 turns

Captain Ability

All-Scorching Powers

If only STR, DEX, or QCK characters are on the crew, boosts crew's HP by 1.5x, ATK by 4.5x when slots match (4x otherwise), and makes PSYINTRCVTND slots have matching slot effects

Stats

HPATKRCV
Lv 162434420
Lv 701,94293584

Evolution

Sakazuki
Super Evolution · 200,000 Beli
Fleet Admiral Sakazuki
Akainu
Sea StallionRainbow Pirate PenguinRed Plated LobsterRed Striped DragonRainbow Striped Dragon
75,000 Beli
Sakazuki

Pirate Rumble

Style
Attacker
DEF
124
SPD
188
Cost
20
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Magma World
Level 10 (Max)

Targets 1 enemy with highest RCV for DEF Down Lv.5 (15 s), ATK x 5 damage; targets enemies within large range for Damge Over Time Lv.2 (30 s)

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy with highest RCV for DEF Down Lv.1 (11 s), ATK x 2 damage; targets enemies within large range for Damge Over Time Lv.1 (21 s)

    Charge time: 33 s

  2. Level 2

    Targets 1 enemy with highest RCV for DEF Down Lv.1 (11 s), ATK x 2.3 damage; targets enemies within large range for Damge Over Time Lv.1 (22 s)

    Charge time: 33 s

  3. Level 3

    Targets 1 enemy with highest RCV for DEF Down Lv.2 (12 s), ATK x 2.6 damage; targets enemies within large range for Damge Over Time Lv.1 (23 s)

    Charge time: 33 s

  4. Level 4

    Targets 1 enemy with highest RCV for DEF Down Lv.2 (12 s), ATK x 2.9 damage; targets enemies within large range for Damge Over Time Lv.1 (24 s)

    Charge time: 33 s

  5. Level 5

    Targets 1 enemy with highest RCV for DEF Down Lv.3 (13 s), ATK x 3.2 damage; targets enemies within large range for Damge Over Time Lv.1 (25 s)

    Charge time: 33 s

  6. Level 6

    Targets 1 enemy with highest RCV for DEF Down Lv.3 (13 s), ATK x 3.5 damage; targets enemies within large range for Damge Over Time Lv.1 (26 s)

    Charge time: 33 s

  7. Level 7

    Targets 1 enemy with highest RCV for DEF Down Lv.4 (14 s), ATK x 3.8 damage; targets enemies within large range for Damge Over Time Lv.1 (27 s)

    Charge time: 33 s

  8. Level 8

    Targets 1 enemy with highest RCV for DEF Down Lv.4 (14 s), ATK x 4.1 damage; targets enemies within large range for Damge Over Time Lv.1 (28 s)

    Charge time: 33 s

  9. Level 9

    Targets 1 enemy with highest RCV for DEF Down Lv.5 (15 s), ATK x 4.4 damage; targets enemies within large range for Damge Over Time Lv.1 (29 s)

    Charge time: 33 s

  10. Level 10

    Targets 1 enemy with highest RCV for DEF Down Lv.5 (15 s), ATK x 5 damage; targets enemies within large range for Damge Over Time Lv.2 (30 s)

    Charge time: 33 s

Ability
Level 5 (Max)

STR/DEX/QCK-type teammates ATK Up Lv.5, SPD Up Lv.5; first 50 s of battle, self ATK Up Lv.5; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.5

Show all 5 levels
  1. Level 1

    STR/DEX/QCK-type teammates ATK Up Lv.1, SPD Up Lv.1; first 50 s of battle, self ATK Up Lv.1; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.1

  2. Level 2

    STR/DEX/QCK-type teammates ATK Up Lv.2, SPD Up Lv.2; first 50 s of battle, self ATK Up Lv.2; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.2

  3. Level 3

    STR/DEX/QCK-type teammates ATK Up Lv.3, SPD Up Lv.3; first 50 s of battle, self ATK Up Lv.3; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.3

  4. Level 4

    STR/DEX/QCK-type teammates ATK Up Lv.4, SPD Up Lv.4; first 50 s of battle, self ATK Up Lv.4; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.4

  5. Level 5

    STR/DEX/QCK-type teammates ATK Up Lv.5, SPD Up Lv.5; first 50 s of battle, self ATK Up Lv.5; when remaining time is less than 40 s, targets all enemies for DEF Down Lv.5

Resilience

Completely evades Action Bind, reduce damage taken from DEX by 30%, increase damage dealt to DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Family

Sakazuki (Akainu)
SakazukiSakazukiAkainuSakazukiSakazukiSakazukiSakazukiAkainuFleet Admiral SakazukiSakazukiAkainuAkainuFleet Admiral SakazukiFleet Admiral SakazukiAkainuSakazukiFleet Admiral SakazukiFleet Admiral SakazukiFleet Admiral SakazukiSakazukiAkainuSakazukiAkainuAkainu: NeoAkainu: NeoAkainuAkainuSakazukiAkainuAkainuAkainuAkainu
Linked families
Ace VS AkainuSakazuki & BorsalinoSakazuki & Issho