
Omega Shenron
DBL100-02L
Stats

| Power Level1,589,835 | Boost | Total |
|---|---|---|
| Health | +335,628 | 2,623,646 |
| Strike ATK | +40,635 | 253,495 |
| Blast ATK | +41,907 | 280,510 |
| Strike DEF | +37,510 | 189,164 |
| Blast DEF | +38,517 | 197,757 |
| Critical | +2,246 | 5,011 |
| Ki recovery | +0 | 2,281 |
- Vanish recovery
- 2,000
- Slash resist
- 100
- Pierce resist
- 100
- Impact resist
- 100
- Explode resist
- 100
- Change cooldown
- 10s
Main ability
・Destroy 2 cards, then draw 1 each of Special/Ultimate Arts ・Health +20% ・Ki +50 ・Gradually restore significant amounts of health (20 counts) (uncancellable) ・Protect hand (10 counts) ・Nullify Element disadvantages (5 counts) *Requirement: 25 timer counts elapsed
[Activation Area]
・Low Area
▼On LEGEND Action Activation
・Destroy 1 card, then draw Special Move Arts next (1 time)
*Activations reset when Unique Gauge becomes full
・Ki +50
・Steal 1 enemy Dragon Ball (35% chance)
[Comboable Into]
![]()
![]()
Unique abilities
・Dragon Balls +1 ・Damage +350% ・Damage Guard +340% ・Ki Recovery +60% ・Draw Speed +1 ・Protect Dragon Balls (60 counts) ・Ally Rising Rush damage +30% *All uncancellable
▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +40 ・Gradually restore significant amounts of health (20 counts) (uncancellable) ・Enemy Ki -20 ・Seal enemy card slot (10 counts) ▼[Release Type] On Strike/Blast Arts Use (1 Time) *Activations reset on switch ・Nullify Special Cover Changes (5 counts) ▼When on Battlefield and 1 Dragon Ball Is Gained ・Draw 1 card if hand has 3 or fewer ・Ki +30 ▼While Not Defeated and 1 Dragon Ball Is Gained ・Damage +10% (uncancellable) (7 times) ・Nullify Special Cover Changes (5 counts) ▼When Hit by Enemy Arts ・Enemy Ki -15 ▼When Health Is Reduced to 0 by Enemy Attack (1 Time) ・Activate Indestructible (uncancellable) ・Seal enemy Strike/Blast/Special/Special Move Arts (3 counts) ▼After Indestructible Ends ・Health +50% (fixed healing) ▼When on Battlefield and Enemy Activates Rising Rush ・Enemy Vanishing Gauge -100% ・Prevent all enemy switching (7 counts) ▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Sub counts -5
[Effective Against]
[Comboable Into]
![]()
Dragon Ball Type ⇒ Release Type
![]()
![]()
*Starts as Dragon Ball Type
▼[Dragon Ball Type] When Unique Gauge Becomes Full
・Switch to Release Type
・Health +20%
・Nullify Attribute Downgrades (10 counts) (uncancellable)
・Remove Rising Rush seal
・Ally sub counts -10
▼[Release Type] Until Unique Gauge Reaches 0%
・Damage +70% (uncancellable)
・Critical Rate +30% (uncancellable)
・Protect Ki (uncancellable)
・Nullify damage received Element disadvantage (uncancellable)
*[Dragon Ball Type] Charges:
Each time 1 Dragon Ball is gained while not defeated
*[Release Type] Decreases:
Extremely slowly, while not defeated
Z abilities
If
GT
・Base Strike Attack +22%
・Base Blast Attack +22%
If
GT,
Powerful Opponent, or
Regeneration
・Base Strike Attack +26%
・Base Blast Attack +26%
If
GT,
Powerful Opponent, or
Regeneration
・Base Strike Attack +30%
・Base Blast Attack +30%
If
GT
・Base Strike Defense +15%
If
GT,
Powerful Opponent, or
Regeneration
・Base Strike Attack +38%
・Base Blast Attack +38%
If
GT
・Base Strike Defense +18%
Assault Z abilities
Increases the following stats of allies when this character is a battle member: +3% to base Strike Attack. +3% to base Blast Attack. +3% to base Strike Defense. +3% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +5% to base Strike Attack. +5% to base Blast Attack. +5% to base Strike Defense. +5% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +7% to base Strike Attack. +7% to base Blast Attack. +7% to base Strike Defense. +7% to base Blast Defense.
Increases the following stats of allies when this character is a battle member: +10% to base Strike Attack. +10% to base Blast Attack. +10% to base Strike Defense. +10% to base Blast Defense.
Arts cards held
No additional effects
Nullify enemy armor characteristics
Added to your deck during battle and usable by other battle members.
Arts effects
Strike (Impact) On activation, damage +20% (10 counts) *Blast Armor when charging forward



Blast (Impact) On activation, damage +20% (10 counts)

▼On Activation
・Draw 1 card
・Health +10%
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions
▼On Hit
・Nullify Special Cover Changes (5 counts)
・Inflict enemy with Paralyze
・Steal 1 enemy Dragon Ball (35% chance)
[Comboable Into]
![]()
![]()
![]()
![]()
*Blast Armor when charging forward



Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) ▼On Hit ・Inflict enemy with Extreme Bleed ・Steal 1 enemy Dragon Ball (35% chance) ・All enemy Health Restoration -50% (15 counts)

Supreme Damage (Explode) ▼On Activation ・Ultimate damage +50% (3 counts) ・Nullify Endurance (3 counts) ▼On Hit ・Enemy Ki -100 ・Enemy Dragon Balls -2 *Blast Armor when charging forward

































