
Cyborg Franky
Straw Hat shipwright. He is a talented builder who can whip up a bridge in a flash, as long as he has the materials. Franky is also picky about his work, and will fix small construction errors, even in the middle of a battle.
Special
Deals 2,000 damage 6 times to random enemies, and randomly changes Shooter and Free Spirit characters' unfavorable slots to either own type or G
| Base | Limit Break | |
|---|---|---|
| Level 1 | 28 turns | 19 turns |
| Level 2 | 27 turns | 18 turns |
| Level 3 | 26 turns | 17 turns |
| Level 4 | 25 turns | 16 turns |
| Level 5 | 24 turns | 15 turns |
| Level 6 | 23 turns | 14 turns |
| Level 7 | 22 turns | 13 turns |
| Level 8 | 21 turns | 12 turns |
| Level 9 | 20 turns | 11 turns |
| Level 10 | 19 turns | 10 turns |
| Level 11 | 18 turns | 9 turns |
| Level 12 | 17 turns | 8 turns |
| Max | 16 turns | 7 turns |
−4 turns at Limit Break 6
−5 turns at Limit Break 10
Captain Ability
Boosts Shooter characters' ATK by 2.75x when HP is full before attack
Crewmate Ability
Makes character's STR slots have matching slot effects
Unlocks at Limit Break 7
Makes Shooter characters' DEX slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin
Adds 7% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 2% of character's base ATK to supported character's base ATK
- Level 2
Adds 3% of character's base ATK to supported character's base ATK
- Level 3
Adds 4% of character's base ATK to supported character's base ATK
- Level 4
Adds 5% of character's base ATK to supported character's base ATK
- Level 5
Adds 7% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,269 | 618 | 167 |
| Lv 99 | 2,515 | 1,172 | 323 |
| Lv 150 | 3,772 | 1,758 | 484 |
| Limit Break | 2,715+200 | 1,272+100 | 373+50 |
Limit Break
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 40
Show all 15
Reduces Special charge time by 4 turns
Add Crewmate Ability 1: Makes character's STR slots have matching slot effects
Boosts base HP by 50
Boosts base RCV by 50
Reduces Special charge time by 5 turns
Boosts base HP by 80
Add Crewmate Ability 2: Makes Shooter characters' DEX slots have matching slot effects
Add 2 Power Slots
Boosts base ATK by 40
Potential Ability 2: Barrier Pierce
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,662 | 1,240 | 341 |
| Lv 110 | 2,786 | 1,298 | 357 |
| Lv 120 | 3,032 | 1,413 | 389 |
| Lv 130 | 3,279 | 1,528 | 420 |
| Lv 150 | 3,772 | 1,758 | 484 |






















































