
Franky
Straw Hat Pirates' Secret Weapon
Straw Hat Pirates shipwright. Obtained Vegapunk's blueprints in Future Land Baldimore. He developed General Franky using a brand-new cutting edge material called "Wapometal" that had never been seen before.
Special
Reduces all enemies' HP by 10%, changes slots randomly (including BLOCK slots) unless slots are matching, and doubles Fighter, Slasher, Striker, and Shooter characters' ATK for 1 turn
| Level 1 | 21 turns |
| Level 2 | 20 turns |
| Level 3 | 19 turns |
| Level 4 | 18 turns |
| Level 5 | 17 turns |
| Max | 16 turns |
Captain Ability
If only Fighter, Slasher, Striker, and Shooter characters are on a 6-person crew, Captain Ability is the following: boosts crew's ATK by 3x and HP by 1.3x. When Captain Action "Docking" is activated, Captain Ability changes to the following for 1 turn: boosts crew's ATK by approximately 4x and HP by 1.3x, reduces damage taken by 38%, character cannot be blown away, and changes attack depending on character's class (Captain Action cannot be triggered if Captain has been swapped, and once activated, Captain is unaffected by Swap Captains. For more details on Captain Action, check the MENU during a quest)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 824 | 187 | 6 |
| Lv 70 | 2,230 | 860 | 82 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 267
- SPD
- 126
- Cost
- 55
Normal Attack → Normal Attack → Heal Self Lv.2
Targets closest enemies
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.3 (20 s); if enemy team have 3 or more characters than your team; DEF Up Lv.3 (20 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.1 (10 s); if enemy team have 3 or more characters than your team; DEF Up Lv.1 (10 s)
Charge time: 25 s
- Level 2
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.1 (11 s); if enemy team have 3 or more characters than your team; DEF Up Lv.1 (11 s)
Charge time: 25 s
- Level 3
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.1 (12 s); if enemy team have 3 or more characters than your team; DEF Up Lv.1 (12 s)
Charge time: 25 s
- Level 4
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.1 (13 s); if enemy team have 3 or more characters than your team; DEF Up Lv.1 (13 s)
Charge time: 25 s
- Level 5
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.1 (14 s); if enemy team have 3 or more characters than your team; DEF Up Lv.1 (14 s)
Charge time: 25 s
- Level 6
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.1 (15 s); if enemy team have 3 or more characters than your team; DEF Up Lv.1 (15 s)
Charge time: 25 s
- Level 7
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.1 (16 s); if enemy team have 3 or more characters than your team; DEF Up Lv.1 (16 s)
Charge time: 25 s
- Level 8
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.2 (17 s); if enemy team have 3 or more characters than your team; DEF Up Lv.2 (17 s)
Charge time: 25 s
- Level 9
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.2 (18 s); if enemy team have 3 or more characters than your team; DEF Up Lv.2 (18 s)
Charge time: 25 s
- Level 10
Targets enemies within medium range (frontal) for HP 18% reduction; targets Fighter/Slasher/Striker/Shooter class teammates for DEF Up Lv.3 (20 s); if enemy team have 3 or more characters than your team; DEF Up Lv.3 (20 s)
Charge time: 25 s
Fighter/Slasher/Striker/Shooter class teammates HP Up Lv.6
Show all 5 levels
- Level 1
Fighter/Slasher/Striker/Shooter class teammates HP Up Lv.2
- Level 2
Fighter/Slasher/Striker/Shooter class teammates HP Up Lv.3
- Level 3
Fighter/Slasher/Striker/Shooter class teammates HP Up Lv.4
- Level 4
Fighter/Slasher/Striker/Shooter class teammates HP Up Lv.5
- Level 5
Fighter/Slasher/Striker/Shooter class teammates HP Up Lv.6
50% chance to evade Paralysis
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage






















































