
Franky
Shipwright in Warrior's Outfit
Straw Hat Pirates shipwright. Just before the banquet at Elbaph to welcome the Straw Hat Pirates began, he put on the Elbaph outfit he had received from Gerd. Although he wondered why there were clothes in their size, he still was delighted with his new outfit.
Special
Reduces all enemies' [Damage Cut] duration by 6 turns, reduces the duration of all enemy barriers by 1 turn, deals 50x character's ATK in non-type damage to all enemies, and changes crew's slots to DEX. If enemy has [Damage Increase] status when Special is launched and crew lands 3 PERFECT strikes in this turn, boosts DEX, Free Spirit, and Striker characters' ATK by 1.75x the next turn (increases all enemies' damage taken by 2x for 1 turn ignoring immunity to status effects otherwise)
Reduces all enemies' [Damage Cut] duration by 7 turns, reduces the duration of all enemy barriers by 2 turns, cuts crew's HP by 75% but deals 60x the HP lost in non-type damage to all enemies, and changes crew's slots (including BLOCK slots) to DEX. If enemy has [Damage Increase] status when Special is launched and crew lands 3 PERFECT strikes in this turn, doubles DEX, Free Spirit, and Striker characters' ATK the next turn, then after that, increases all enemies' damage taken by 2.5x for 1 turn ignoring immunity to status effects. If field has "Territory: DEX-type" or "Territory: INT-type" when Special is launched, further increases crew's advantageous class effect by +0.5, and boosts Free Spirit, Striker, and Fighter characters' advantageous class effect by 1.6x for 1 turn (applies "Territory: DEX-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 / 22 turns | 15 / 20 turns |
| Level 2 | 16 / 21 turns | 14 / 19 turns |
| Level 3 | 15 / 20 turns | 13 / 18 turns |
| Level 4 | 14 / 19 turns | 12 / 17 turns |
| Level 5 | 13 / 18 turns | 11 / 16 turns |
| Max | 12 / 17 turns | 10 / 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, reduces ship's Special charge time by 10 turns at start of quest, boosts DEX, Free Spirit, and Striker characters' ATK by approximately 6x when slots match (4.75x otherwise), HP by 1.5x, makes their DEXBOMBSUPERBOMB slots have matching slot effects, and reduces BOMBSUPERBOMB damage by 99% [Applies following effect based on number of applicable Character Tags on crew] Boosts Straw Hat Pirates Giant Paramythia-type characters' ATK by 1.1x. If 4 or more Straw Hat Pirates Giant characters are on the crew, reduces crew's Special Bind duration by 10 turns
Crewmate Ability
Makes character immune to Stun
Reduces character's Special Bind duration by 6 turns
Unlocks at Limit Break 25
Support Ability
DEX-type Free Spirit characters with the following Character Tag
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 2 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn
- Level 3
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn
- Level 4
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 1 turn
- Level 5
Once per quest, if supported character uses a Special, reduces supported character's Special charge time by 2 turns
Super Special

When crew has [Continuous Restore] status or any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe, Dorry, Broggy, Oimo, Kashii, Hajrudin, Gerd, Stansen, Goldberg, Rodo, Jaguar D. Saul
Locks crew's slots for 1 turn, boosts the type effects of normal attacks and slot effects for Free Spirit and Striker characters by 1.75x for 1 turn (effect can be overwritten with other slot or type effect boosts), and changes DEX characters to Super DEX
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,087 | 909 | 125 |
| Lv 99 | 4,174 | 1,817 | 249 |
| Lv 150 | 6,261 | 2,725 | 373 |
| Limit Break | 4,674+500 | 2,017+200 | 349+100 |
| Limit Break+ | 5,174+1,000 | 2,217+400 | 399+150 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 10
Show all 40
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 10
Boosts base HP by 20
Boosts base ATK by 10
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 10
Boosts base ATK by 20
Potential Ability 2: Slot Bind Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Boosts base HP by 60
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces character's Special Bind duration by 6 turns
Boosts base HP by 80
Boosts base HP by 80
Boosts base ATK by 40
Boosts base RCV by 40
Potential Ability 3: Super Tandem Boost
Expand Limit Break (LB+)
Boosts base RCV by 20
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 150
Boosts base ATK by 50
Boosts base HP by 200
Boosts base RCV by 30
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 250 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,419 | 1,923 | 263 |
| Lv 110 | 4,624 | 2,012 | 275 |
| Lv 120 | 5,033 | 2,190 | 300 |
| Lv 130 | 5,442 | 2,368 | 324 |
| Lv 150 | 6,261 | 2,725 | 373 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Supporter- DEF
- 213
- SPD
- 149
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets DEX-type and Straw Hat Pirates teammates for 100% chance to evade Action Bind (15 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 20% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 100% chance of Haste; targets QCK-type enemies for ATK Down Lv.5 (15 s), Special CT Speed Down Lv.3 (15 s); during Assault Rumble, targets QCK-type enemies for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
Show all 10 levels
- Level 1
Targets DEX-type and Straw Hat Pirates teammates for 73% chance to evade Action Bind (6 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 11% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 73% chance of Haste; targets QCK-type enemies for ATK Down Lv.1 (6 s), Special CT Speed Down Lv.1 (6 s); during Assault Rumble, targets QCK-type enemies for ATK x 5.5 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 2
Targets DEX-type and Straw Hat Pirates teammates for 76% chance to evade Action Bind (7 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 12% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 76% chance of Haste; targets QCK-type enemies for ATK Down Lv.1 (7 s), Special CT Speed Down Lv.1 (7 s); during Assault Rumble, targets QCK-type enemies for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 3
Targets DEX-type and Straw Hat Pirates teammates for 79% chance to evade Action Bind (8 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 13% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 79% chance of Haste; targets QCK-type enemies for ATK Down Lv.1 (8 s), Special CT Speed Down Lv.1 (8 s); during Assault Rumble, targets QCK-type enemies for ATK x 6.5 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 4
Targets DEX-type and Straw Hat Pirates teammates for 82% chance to evade Action Bind (9 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 14% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 82% chance of Haste; targets QCK-type enemies for ATK Down Lv.2 (9 s), Special CT Speed Down Lv.1 (9 s); during Assault Rumble, targets QCK-type enemies for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 5
Targets DEX-type and Straw Hat Pirates teammates for 85% chance to evade Action Bind (10 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 15% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 85% chance of Haste; targets QCK-type enemies for ATK Down Lv.2 (10 s), Special CT Speed Down Lv.1 (10 s); during Assault Rumble, targets QCK-type enemies for ATK x 7.5 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 6
Targets DEX-type and Straw Hat Pirates teammates for 88% chance to evade Action Bind (11 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 16% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 88% chance of Haste; targets QCK-type enemies for ATK Down Lv.3 (11 s), Special CT Speed Down Lv.2 (11 s); during Assault Rumble, targets QCK-type enemies for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 7
Targets DEX-type and Straw Hat Pirates teammates for 91% chance to evade Action Bind (12 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 17% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 91% chance of Haste; targets QCK-type enemies for ATK Down Lv.3 (12 s), Special CT Speed Down Lv.2 (12 s); during Assault Rumble, targets QCK-type enemies for ATK x 8.5 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 8
Targets DEX-type and Straw Hat Pirates teammates for 94% chance to evade Action Bind (13 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 18% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 94% chance of Haste; targets QCK-type enemies for ATK Down Lv.3 (13 s), Special CT Speed Down Lv.2 (13 s); during Assault Rumble, targets QCK-type enemies for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 9
Targets DEX-type and Straw Hat Pirates teammates for 97% chance to evade Action Bind (14 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 19% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 97% chance of Haste; targets QCK-type enemies for ATK Down Lv.4 (14 s), Special CT Speed Down Lv.2 (14 s); during Assault Rumble, targets QCK-type enemies for ATK x 9.5 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
- Level 10
Targets DEX-type and Straw Hat Pirates teammates for 100% chance to evade Action Bind (15 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 20% reduction; targets (not including self) 1 DEX-type teammate with high current Special CT for 100% chance of Haste; targets QCK-type enemies for ATK Down Lv.5 (15 s), Special CT Speed Down Lv.3 (15 s); during Assault Rumble, targets QCK-type enemies for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
Charge time: 22 s
DEX-type/Striker class and Straw Hat Pirates teammates ATK Up Lv.6, Critical % Up Lv.5, Guard % Up Lv.5; QCK-type enemies Special CT Speed Down Lv.4; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, DEX-type and Straw Hat Pirates teammates Special CT 20% reduction
Show all 5 levels
- Level 1
DEX-type/Striker class and Straw Hat Pirates teammates ATK Up Lv.2, Critical % Up Lv.1, Guard % Up Lv.1; QCK-type enemies Special CT Speed Down Lv.1; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, DEX-type and Straw Hat Pirates teammates Special CT 12% reduction
- Level 2
DEX-type/Striker class and Straw Hat Pirates teammates ATK Up Lv.3, Critical % Up Lv.2, Guard % Up Lv.2; QCK-type enemies Special CT Speed Down Lv.1; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, DEX-type and Straw Hat Pirates teammates Special CT 14% reduction
- Level 3
DEX-type/Striker class and Straw Hat Pirates teammates ATK Up Lv.4, Critical % Up Lv.3, Guard % Up Lv.3; QCK-type enemies Special CT Speed Down Lv.2; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, DEX-type and Straw Hat Pirates teammates Special CT 16% reduction
- Level 4
DEX-type/Striker class and Straw Hat Pirates teammates ATK Up Lv.5, Critical % Up Lv.4, Guard % Up Lv.4; QCK-type enemies Special CT Speed Down Lv.2; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, DEX-type and Straw Hat Pirates teammates Special CT 18% reduction
- Level 5
DEX-type/Striker class and Straw Hat Pirates teammates ATK Up Lv.6, Critical % Up Lv.5, Guard % Up Lv.5; QCK-type enemies Special CT Speed Down Lv.4; if 4 or more Straw Hat Pirates characters are on the team, when appearing on the field, DEX-type and Straw Hat Pirates teammates Special CT 20% reduction
Completely evades Action Bind, reduce damage taken from QCK by 30%
Targets DEX-type and Straw Hat Pirates teammates for 100% chance to evade Action Bind (15 s); targets (not including self) DEX-type and Straw Hat Pirates teammates for Special CT 30% reduction; targets (not including self) 2 DEX-type teammates with high current Special CT for 100% chance of Haste; targets QCK-type enemies for ATK Down Lv.7 (20 s), Special CT Speed Down Lv.5 (20 s); during Assault Rumble, targets QCK-type enemies for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); if 4 or more Straw Hat Pirates characters are on the team, switches character with 1st sub character
After character receives team's Rumble Special 4 times
Super Tandem
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 5 and raises Boost Level of Four Emperors characters by 4 for 1 turn
When an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant Four Emperors characters by 1 for 1 turn
ConditionWhen an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
- Level 2
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant Four Emperors characters by 2 for 1 turn
ConditionWhen an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
- Level 3
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant Four Emperors characters by 3 for 1 turn
ConditionWhen an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
- Level 4
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 4 and raises Boost Level of Four Emperors characters by 3 for 1 turn
ConditionWhen an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
- Level 5
Raises Boost Level of Elbaph Arc Straw Hat Pirates Giant characters by 5 and raises Boost Level of Four Emperors characters by 4 for 1 turn
ConditionWhen an Elbaph Arc Straw Hat Pirates Giant character performs Super Tandem
How to get
Featured · Jul 29, 2026 – Aug 29, 2026
Featured · Jul 27, 2026 – Aug 29, 2026






















































