Franky

Shipwright in Disguise

Straw Hat Pirates shipwright disguised as a member of the Animal Kingdom Pirates through Kin'emon's technique. He rides atop the Black Rhino FR-U4 and heads to the rear of the island in order to dock up.

Special

Wild Ride! Black Rhino FR-U4!

Reduces crew's ATK Down duration by 5 turns, locks crew's slots for 1 turn, reduces all enemies' damage reduction (except [Damage Cut]) duration by 5 turns, and doubles crew's ATK for 1 turn

BaseLimit Break
Level 118 turns16 turns
Level 217 turns15 turns
Level 316 turns14 turns
Level 415 turns13 turns
Level 514 turns12 turns
Max13 turns11 turns

−1 turn at Limit Break 12

−1 turn at Limit Break 24 (LB+)

Captain Ability

Cool Bike

Boosts crew's ATK by 3x and HP by 1.2x

Crewmate Ability

+STATS

Boosts crew's base ATK by 75

UNIQ

Boosts damage from normal attacks dealt by character to QCK enemies by 1.1x

Unlocks at Limit Break 8

Support Ability

Supported Characters

Usopp, Kin'emon

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and boosts supported character's ATK by 1.5x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and boosts supported character's ATK by 1.1x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and boosts supported character's ATK by 1.2x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and boosts supported character's ATK by 1.3x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and boosts supported character's ATK by 1.4x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces crew's ATK Down duration by 1 turn, and boosts supported character's ATK by 1.5x for 1 turn

Stats

HPATKRCV
Lv 11,601633118
Lv 993,0431,488235
Lv 1504,5642,232352
Limit Break3,243+2001,588+100285+50
Limit Break+3,443+4001,788+300385+150

Limit Break

01

Boosts base ATK by 25

02

Boosts base ATK by 25

03

Boosts base HP by 50

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 25

Show all 25
06

Boosts base HP by 50

07

Boosts base HP by 50

08

Add Crewmate Ability 2: Boosts damage from normal attacks dealt by character to QCK enemies by 1.1x

09

Boosts base RCV by 25

10

Add 1 Power Slot

11

Boosts base ATK by 25

12

Reduces Special charge time by 1 turn

13

Boosts base RCV by 25

14

Boosts base HP by 50

15

Potential Ability 2: Barrier Pierce

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base RCV by 50

19

Boosts base HP by 100

20

Boosts base RCV by 50

21

Boosts base ATK by 50

22

Boosts base ATK by 100

23

Boosts base HP by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Bind Ship Ability Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 120 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 140 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 170 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Bind Ship Ability Resistance
Level 5 (Max)

Reduces Bind Ship Ability duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces Bind Ship Ability duration by 1 turn

  2. Level 2

    Reduces Bind Ship Ability duration by 2 turns

  3. Level 3

    Reduces Bind Ship Ability duration by 3 turns

  4. Level 4

    Reduces Bind Ship Ability duration by 4 turns

  5. Level 5

    Reduces Bind Ship Ability duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,2211,575248
Lv 1103,3711,648260
Lv 1203,6691,794283
Lv 1303,9671,940306
Lv 1504,5642,232352

Pirate Rumble

Style
Defender
DEF
261
SPD
101
Cost
30
Action

Normal Attack → Heal Self Lv.2 → Normal Attack → Heal Self Lv.2

Targets closest enemies

Wild Ride! Black Rhino FR-U4!
Level 10 (Max)

Targets DEX/INT-type teammates for DEF Up Lv.5 (20s); activates Provoke on self (20s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets DEX/INT-type teammates for DEF Up Lv.1 (11s); activates Provoke on self (11s)

    Charge time: 27 s

  2. Level 2

    Targets DEX/INT-type teammates for DEF Up Lv.1 (12s); activates Provoke on self (12s)

    Charge time: 27 s

  3. Level 3

    Targets DEX/INT-type teammates for DEF Up Lv.1 (13s); activates Provoke on self (13s)

    Charge time: 27 s

  4. Level 4

    Targets DEX/INT-type teammates for DEF Up Lv.2 (14s); activates Provoke on self (14s)

    Charge time: 27 s

  5. Level 5

    Targets DEX/INT-type teammates for DEF Up Lv.2 (15s); activates Provoke on self (15s)

    Charge time: 27 s

  6. Level 6

    Targets DEX/INT-type teammates for DEF Up Lv.3 (16s); activates Provoke on self (16s)

    Charge time: 27 s

  7. Level 7

    Targets DEX/INT-type teammates for DEF Up Lv.3 (17s); activates Provoke on self (17s)

    Charge time: 27 s

  8. Level 8

    Targets DEX/INT-type teammates for DEF Up Lv.3 (18s); activates Provoke on self (18s)

    Charge time: 27 s

  9. Level 9

    Targets DEX/INT-type teammates for DEF Up Lv.4 (19s); activates Provoke on self (19s)

    Charge time: 27 s

  10. Level 10

    Targets DEX/INT-type teammates for DEF Up Lv.5 (20s); activates Provoke on self (20s)

    Charge time: 27 s

Ability
Level 5 (Max)

DEX/INT-type teammates HP Up Lv.5; self DEF Up Lv.2

Show all 5 levels
  1. Level 1

    DEX/INT-type teammates HP Up Lv.1; self DEF Up Lv.1

  2. Level 2

    DEX/INT-type teammates HP Up Lv.2; self DEF Up Lv.1

  3. Level 3

    DEX/INT-type teammates HP Up Lv.3; self DEF Up Lv.1

  4. Level 4

    DEX/INT-type teammates HP Up Lv.4; self DEF Up Lv.1

  5. Level 5

    DEX/INT-type teammates HP Up Lv.5; self DEF Up Lv.2

Resilience

Heal 200 HP at an interval

How to get

Sugo-Fest

Featured · Jan 22, 2022 – Jan 30, 2022

Family

Franky
FrankyFrankyFrankyFrankyFrankyFrankyFrankyGeneral FrankyGeneral FrankyFrankyFrankyFrankyFrankyFrankyFrankyFranosukeFrankyFranosukeFrankyFrankyFrankyFranosukeFranosukeFranosukeFrankyFrankyFrankyFrankyFrankyFrankyFrankyFrankyFrankyFrankyFrankyFrankyFrankyGeneral FrankyGeneral FrankyFrankyFrankyFrankyFrankyCyborg FrankyFrankyCyborg FrankyFresh FrankyCutty FlamFrankyFrankyFrankyFrankyFrankyDismantler FrankyFranky
Linked families
Big EmperorChopper & FrankyFranky & UsoppLuffy & Straw Hat PiratesSanji & FrankyStraw Hat Pirates