
Franky
Losing the Method of Transportation
Straw Hat Pirates shipwright. He rides on Vegaforce-01 to carry Sunny to the back of the island along with Lilith and the others. Luffy crashes down on the Vegaforce-01 after he is attacked by Kizaru and ends up destroying it.
Special
[Can charge Special charge over its MAX (including Special charge time reduction effects)] Reduces crew's Special Bind duration by 6 turns, and changes crew's slots (including BLOCK slots) to TND. If crew has [Slot Relations] status when Special is launched, boosts the chain muliplier by 1.5x for 1 turn, then after that, boosts the type effects of normal attacks for crew by 2.5x for 1 turn (plus a further +0.1 every 3 turns over MAX Special, up to 3.0). If 3 or more Straw Hat PiratesEgghead characters are on the crew, reduces damage taken by 85% for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts Shooter characters' ATK by 4x, and makes their PSYINTTND slots have matching slot effects
Crewmate Ability
Reduces character's Special Bind duration by 6 turns
Boosts crew's base ATK and HP by 100, and makes their BOMB slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Shooter characters
Adds 10% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 6% of character's base HP to supported character's base HP
- Level 2
Adds 7% of character's base HP to supported character's base HP
- Level 3
Adds 8% of character's base HP to supported character's base HP
- Level 4
Adds 9% of character's base HP to supported character's base HP
- Level 5
Adds 10% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,005 | 805 | 73 |
| Lv 99 | 4,010 | 1,609 | 146 |
| Lv 150 | 6,015 | 2,413 | 219 |
| Limit Break | 4,210+200 | 1,709+100 | 196+50 |
Limit Break
Boosts base HP by 30
Boosts base HP by 30
Boosts base ATK by 30
Potential Ability 1: Super Tandem Boost
Boosts base HP by 40
Show all 15
Boosts base ATK by 30
Boosts base RCV by 20
Add 1 Power Slot
Boosts base RCV by 30
Boosts base ATK by 40
Boosts base HP by 50
Add Crewmate Ability 2: Boosts crew's base ATK and HP by 100, and makes their BOMB slots have matching slot effects
Boosts base HP by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,245 | 1,703 | 154 |
| Lv 110 | 4,442 | 1,782 | 161 |
| Lv 120 | 4,835 | 1,940 | 176 |
| Lv 130 | 5,228 | 2,097 | 190 |
| Lv 150 | 6,015 | 2,413 | 219 |
Pirate Rumble
- Style
Defender- DEF
- 290
- SPD
- 114
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets self for Shield Lv.5 (30 s), ATK x 2 Counter stance (30 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.6 (30 s), 50% chance to evade fixed damage (20 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets self for Shield Lv.1 (21 s), ATK x 1.1 Counter stance (21 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.2 (21 s), 50% chance to evade fixed damage (11 s)
Charge time: 35 s
- Level 2
Targets self for Shield Lv.1 (22 s), ATK x 1.2 Counter stance (22 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.2 (22 s), 50% chance to evade fixed damage (12 s)
Charge time: 35 s
- Level 3
Targets self for Shield Lv.1 (23 s), ATK x 1.3 Counter stance (23 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.2 (23 s), 50% chance to evade fixed damage (13 s)
Charge time: 35 s
- Level 4
Targets self for Shield Lv.2 (24 s), ATK x 1.4 Counter stance (24 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.3 (24 s), 50% chance to evade fixed damage (14 s)
Charge time: 35 s
- Level 5
Targets self for Shield Lv.2 (25 s), ATK x 1.5 Counter stance (25 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.3 (25 s), 50% chance to evade fixed damage (15 s)
Charge time: 35 s
- Level 6
Targets self for Shield Lv.3 (26 s), ATK x 1.6 Counter stance (26 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.4 (26 s), 50% chance to evade fixed damage (16 s)
Charge time: 35 s
- Level 7
Targets self for Shield Lv.3 (27 s), ATK x 1.7 Counter stance (27 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.4 (27 s), 50% chance to evade fixed damage (17 s)
Charge time: 35 s
- Level 8
Targets self for Shield Lv.3 (28 s), ATK x 1.8 Counter stance (28 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.5 (28 s), 50% chance to evade fixed damage (18 s)
Charge time: 35 s
- Level 9
Targets self for Shield Lv.4 (29 s), ATK x 1.9 Counter stance (29 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.5 (29 s), 50% chance to evade fixed damage (19 s)
Charge time: 35 s
- Level 10
Targets self for Shield Lv.5 (30 s), ATK x 2 Counter stance (30 s); if 4 or more Straw Hat Pirates characters are on the team, targets team for DEF Up Lv.6 (30 s), 50% chance to evade fixed damage (20 s)
Charge time: 35 s
Team DEF Up Lv.5; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6, Blow Away % Up Lv.5
Show all 5 levels
- Level 1
Team DEF Up Lv.1; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.2, ATK Up Lv.2, Blow Away % Up Lv.1
- Level 2
Team DEF Up Lv.2; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.3, ATK Up Lv.3, Blow Away % Up Lv.2
- Level 3
Team DEF Up Lv.3; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.4, ATK Up Lv.4, Blow Away % Up Lv.3
- Level 4
Team DEF Up Lv.4; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.5, ATK Up Lv.5, Blow Away % Up Lv.4
- Level 5
Team DEF Up Lv.5; if 4 or more Straw Hat Pirates characters are on the team, Straw Hat Pirates teammates HP Up Lv.6, ATK Up Lv.6, Blow Away % Up Lv.5
Completely evades Forced Out, reduce damage taken from INT by 20%
Super Tandem
Raises Boost Level of EggheadStraw Hat Pirates characters by 2 for 1 turn
When a Straw Hat PiratesEgghead character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of Egghead characters by 1 for 1 turn
ConditionWhen a Straw Hat PiratesEgghead character performs Super Tandem
- Level 2
Raises Boost Level of Egghead characters by 1 for 1 turn
ConditionWhen a Straw Hat PiratesEgghead character performs Super Tandem
- Level 3
Raises Boost Level of Egghead characters by 2 for 1 turn
ConditionWhen a Straw Hat PiratesEgghead character performs Super Tandem
- Level 4
Raises Boost Level of Egghead characters by 2 for 1 turn, and raises Boost Level of Straw Hat Pirates characters by 1 for 1 turn
ConditionWhen a Straw Hat PiratesEgghead character performs Super Tandem
- Level 5
Raises Boost Level of EggheadStraw Hat Pirates characters by 2 for 1 turn
ConditionWhen a Straw Hat PiratesEgghead character performs Super Tandem
How to get
Featured · May 13, 2025 – Jun 8, 2025
Featured · May 13, 2025 – Jun 8, 2025
Featured · May 13, 2025 – Jun 8, 2025
Featured · May 13, 2025 – Jun 8, 2025
Featured · May 13, 2025 – Jun 8, 2025
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