Franky

Beam Against the Godhead

Straw Hat Pirates shipwright. At Egghead, he confronts St. Saturn, one of the Five Elders who hold the highest authority in the World Government. In order to protect the Straw Hat Pirates' benefactor, Kuma and his daughter Bonney, Franky unleashes the Radical Beam against St. Saturn.

Special

Benefactor-Protecting Radical Beam

Deals 120x character's ATK in non-type damage to all enemies, and launches the following effects based on character's Special launch status: (0) reduces crew's Despair/Paralysis duration by 6 turns, and boosts damage dealt to DEF Down enemies by 3.25x for 2 turns; (1) reduces all enemies' damage nullification duration by 2 turns, applies Set Target status (Set Target ignores status effect immunities, 1.75x damage received from Powerhouse and Free Spirit characters, and reduces the Special charge time of Powerhouse or Free Spirit character that defeated the enemy with Set Target status with normal attacks or Specials (except when defeating with status effects or certain end of turn damage effects) by 2 turns for 1 turn, then after that, if 4 or more Straw Hat Pirates Logia-type Scientist characters are on the crew, reduces character's Special charge time by 13 turns, and sets character's Special launch status to (1) (Special charge time reduction effect of "Benefactor-Protecting Radical Beam" can be activated up to 1 time including any Specials with similar effect)

BaseLimit Break
Level 123 turns21 turns
Level 222 turns20 turns
Level 321 turns19 turns
Level 420 turns18 turns
Level 519 turns17 turns
Max18 turns16 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Facing the Godhead

Reduces crew's Special charge time by 2 turns and Switch Effect use by 2 at start of quest, boosts Powerhouse and Free Spirit characters' ATK by 5.25x, HP by 1.4x, makes their QCKBOMBSUPERBOMB slots have matching slot effects, and reduces BOMBSUPERBOMB damage by 95% [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Straw Hat Pirates Logia-type Scientist characters are on the crew, boosts Powerhouse and Free Spirit characters' ATK by a further 1.1x. Tapping on this character with a BOMB or SUPERBOMB slot will reduce all enemies' [Damage Cut] duration by 6 turns. If 4 or more Egghead Arc characters are on the crew, reduces crew's Bind duration by 3 turns, and crew cannot be blown away by attack

Crewmate Ability

UNIQ

Makes Powerhouse and Free Spirit characters' BOMBSUPERBOMB slots have matching slot effects, and boosts their base HP by 200

RES

Character cannot be blown away by attack

Unlocks at Limit Break 25

Support Ability

Supported Characters

Brook

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces crew's Paralysis duration by 2 turns, and boosts damage dealt to DEF Down enemies by 1.5x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts damage dealt to DEF Down enemies by 1.3x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, boosts damage dealt to DEF Down enemies by 1.35x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, reduces crew's Paralysis duration by 1 turn, and boosts damage dealt to DEF Down enemies by 1.4x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, reduces crew's Paralysis duration by 1 turn, and boosts damage dealt to DEF Down enemies by 1.45x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, reduces crew's Paralysis duration by 2 turns, and boosts damage dealt to DEF Down enemies by 1.5x for 1 turn

Super Special

Super Class
Condition

When crew's HP is 25% or below or any 5 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Brook, Jinbe, Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Bartholomew Kuma

Reduces ship's Special charge time by 5 turns, reduces top-row characters' Special charge time by 1 turn, changes character's slot (including BLOCK slot) to SUPERBOMB, boosts the ATK of the next final tap performed by a Powerhouse or Free Spirit character by 40% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect), and changes Powerhouse characters to Super Powerhouse

Stats

HPATKRCV
Lv 12,018870149
Lv 994,0361,739298
Lv 1506,0542,608447
Limit Break4,536+5001,939+200398+100
Limit Break+5,036+1,0002,139+400448+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base RCV by 10

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 10

Show all 40
06

Boosts base HP by 30

07

Boosts base HP by 30

08

Boosts base ATK by 10

09

Boosts base HP by 40

10

Boosts base RCV by 20

11

Boosts base ATK by 20

12

Boosts base ATK by 20

13

Boosts base HP by 40

14

Boosts base ATK by 20

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 40

18

Boosts base RCV by 20

19

Boosts base ATK by 30

20

Boosts base HP by 50

21

Boosts base RCV by 20

22

Boosts base ATK by 40

23

Boosts base RCV by 30

24

Boosts base HP by 50

25

Add Crewmate Ability 2: Character cannot be blown away by attack

26

Boosts base HP by 60

27

Boosts base HP by 60

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base ATK by 50

34

Boosts base HP by 150

35

Boosts base RCV by 50

36

Boosts base ATK by 50

37

Boosts base HP by 150

38

Boosts base HP by 200

39

Boosts base ATK by 50

40

Reduces Special charge time by 1 turn

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Final Tap Sugo Special
Level 5 (Max)

Adds 1x of damage dealt by normal attacks of other Powerhouse characters this turn on top of the final damage

Condition

At final battle and character's slot is G, BOMB or SUPERBOMB

Show all 5 levels
  1. Level 1

    Adds 0.2x of damage dealt by normal attacks of other Powerhouse characters this turn on top of the final damage

    Condition

    At final battle and character's slot is G, BOMB or SUPERBOMB

  2. Level 2

    Adds 0.4x of damage dealt by normal attacks of other Powerhouse characters this turn on top of the final damage

    Condition

    At final battle and character's slot is G, BOMB or SUPERBOMB

  3. Level 3

    Adds 0.6x of damage dealt by normal attacks of other Powerhouse characters this turn on top of the final damage

    Condition

    At final battle and character's slot is G, BOMB or SUPERBOMB

  4. Level 4

    Adds 0.8x of damage dealt by normal attacks of other Powerhouse characters this turn on top of the final damage

    Condition

    At final battle and character's slot is G, BOMB or SUPERBOMB

  5. Level 5

    Adds 1x of damage dealt by normal attacks of other Powerhouse characters this turn on top of the final damage

    Condition

    At final battle and character's slot is G, BOMB or SUPERBOMB

Level Limit Break

HPATKRCV
Lv 1054,2731,841315
Lv 1104,4711,926330
Lv 1204,8662,096359
Lv 1305,2622,267388
Lv 1506,0542,608447
New Pirate Rumble skills

Pirate Rumble

Style
Defender
DEF
281
SPD
120
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Heal Self Lv.2

Targets closest enemies

Benefactor-Protecting Radical Beam
Level 10 (Max)

Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.3 (20 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 100% chance to evade fixed damage (20 s); targets self for ATK x 4 Counter stance (20 s); activates Provoke on self (20 s)

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.1 (11 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 73% chance to evade fixed damage (11 s); targets self for ATK x 3.1 Counter stance (11 s); activates Provoke on self (11 s)

    Charge time: 28 s

  2. Level 2

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.1 (12 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 76% chance to evade fixed damage (12 s); targets self for ATK x 3.2 Counter stance (12 s); activates Provoke on self (12 s)

    Charge time: 28 s

  3. Level 3

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.1 (13 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 79% chance to evade fixed damage (13 s); targets self for ATK x 3.3 Counter stance (13 s); activates Provoke on self (13 s)

    Charge time: 28 s

  4. Level 4

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.1 (14 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 82% chance to evade fixed damage (14 s); targets self for ATK x 3.4 Counter stance (14 s); activates Provoke on self (14 s)

    Charge time: 28 s

  5. Level 5

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.1 (15 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 85% chance to evade fixed damage (15 s); targets self for ATK x 3.5 Counter stance (15 s); activates Provoke on self (15 s)

    Charge time: 28 s

  6. Level 6

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.2 (16 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 88% chance to evade fixed damage (16 s); targets self for ATK x 3.6 Counter stance (16 s); activates Provoke on self (16 s)

    Charge time: 28 s

  7. Level 7

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.2 (17 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 91% chance to evade fixed damage (17 s); targets self for ATK x 3.7 Counter stance (17 s); activates Provoke on self (17 s)

    Charge time: 28 s

  8. Level 8

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.2 (18 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 94% chance to evade fixed damage (18 s); targets self for ATK x 3.8 Counter stance (18 s); activates Provoke on self (18 s)

    Charge time: 28 s

  9. Level 9

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.2 (19 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 97% chance to evade fixed damage (19 s); targets self for ATK x 3.9 Counter stance (19 s); activates Provoke on self (19 s)

    Charge time: 28 s

  10. Level 10

    Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.3 (20 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 100% chance to evade fixed damage (20 s); targets self for ATK x 4 Counter stance (20 s); activates Provoke on self (20 s)

    Charge time: 28 s

Ability
Level 5 (Max)

QCK-type teammates ATK Up Lv.5, HP Up Lv.5, SPD Up Lv.5; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.4, DEF Up Lv.3

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK Up Lv.1, HP Up Lv.1, SPD Up Lv.1; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.2, DEF Up Lv.1

  2. Level 2

    QCK-type teammates ATK Up Lv.2, HP Up Lv.2, SPD Up Lv.2; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.2, DEF Up Lv.1

  3. Level 3

    QCK-type teammates ATK Up Lv.3, HP Up Lv.3, SPD Up Lv.3; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.3, DEF Up Lv.2

  4. Level 4

    QCK-type teammates ATK Up Lv.4, HP Up Lv.4, SPD Up Lv.4; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.3, DEF Up Lv.2

  5. Level 5

    QCK-type teammates ATK Up Lv.5, HP Up Lv.5, SPD Up Lv.5; Straw Hat Pirates Logia-type Vegapunk teammates HP Up Lv.4, DEF Up Lv.3

Resilience

Completely evades Damage Over Time, reduce damage taken from STR by 30%

Super Special

Targets Straw Hat Pirates Logia-type Vegapunk teammates for Shield Lv.4 (25 s); if 5 or more QCK-type characters are on the team, targets Straw Hat Pirates Logia-type Vegapunk teammates for 100% chance to evade fixed damage and percentage damage (25 s); targets self for ATK x 4.5 Counter stance (30 s); activates Provoke on self (30 s)

Condition

After character receives damage 5 times

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Medal Exchange

600 medals · Jun 27, 2026 – Aug 29, 2026

Sugo-Fest

Featured · Mar 22, 2026 – Mar 29, 2026

Worldwide Anniversary Egghead Sugo-Fest! Second Half

Featured · Mar 14, 2026 – Apr 3, 2026

Sugo-Fest

Featured · Aug 28, 2025 – Sep 28, 2025

Sugo-Fest

Featured · Aug 27, 2025 – Sep 28, 2025

Family

Franky
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Linked families
Big EmperorChopper & FrankyFranky & UsoppLuffy & Straw Hat PiratesSanji & FrankyStraw Hat Pirates