Marco the Phoenix

Whitebeard 1st Div. Commander

The commander of the Whitebeard Pirates' first division. He assists Captain Whitebeard while simultaneously looking out for the rest of the crew. One of the old hands on Whitebeard's crew (alongside Jozu and Vista), he also fought the Marine Admiral Kizaru during the Battle of Marineford.

Special

Blue Flame Kick

Heals crew by 100x character's RCV and boosts slot effect on crew for 2 turns

BaseLimit Break
Level 125 turns21 turns
Level 224 turns20 turns
Level 323 turns19 turns
Level 422 turns18 turns
Level 521 turns17 turns
Level 620 turns16 turns
Level 719 turns15 turns
Max18 turns14 turns

−1 turn at Limit Break 20

−1 turn at Limit Break 23

−2 turns at Limit Break 35 (LB+)

Captain Ability

Blue Spirit Wings

Boosts QCK and PSY characters' ATK by 2.75x if HP is high enough at start of attack, and reduces damage taken by 30% if HP is high enough

Crewmate Ability

+STATS

Boosts QCK and PSY characters' base stats by 50

Unlocks at Limit Break 8

UNIQ

Makes QCK and PSY characters' QCKPSYTND slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

Portgas D. Ace, Edward Newgate (Whitebeard)

Level 5 (Max)

Once per quest, if supported character uses a Special, heals crew by 4,000 HP

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, heals crew by 500 HP

  2. Level 2

    Once per quest, if supported character uses a Special, heals crew by 1,000 HP

  3. Level 3

    Once per quest, if supported character uses a Special, heals crew by 1,500 HP

  4. Level 4

    Once per quest, if supported character uses a Special, heals crew by 2,500 HP

  5. Level 5

    Once per quest, if supported character uses a Special, heals crew by 4,000 HP

Stats

HPATKRCV
Lv 11,555734258
Lv 993,0131,402455
Lv 1504,5192,103682
Limit Break3,323+3101,702+300565+110
Limit Break+3,523+5101,827+425690+235

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 10

03

Boosts base RCV by 15

04

Potential Ability 1: STR Damage Reduction

05

Boosts base HP by 25

Show all 40
06

Boosts base HP by 30

07

Boosts base HP by 35

08

Add Crewmate Ability 1: Boosts QCK and PSY characters' base stats by 50

09

Boosts base ATK by 10

10

Boosts base ATK by 15

11

Boosts base ATK by 20

12

Boosts base HP by 40

13

Boosts base RCV by 20

14

Boosts base ATK by 30

15

Potential Ability 2: INT Damage Reduction

16

Boosts base RCV by 20

17

Boosts base HP by 50

18

Boosts base ATK by 35

19

Boosts base ATK by 40

20

Reduces Special charge time by 1 turn

21

Boosts base RCV by 20

22

Boosts base HP by 60

23

Reduces Special charge time by 1 turn

24

Boosts base RCV by 20

25

Boosts base HP by 70

26

Boosts base ATK by 45

27

Add Crewmate Ability 2: Makes QCK and PSY characters' QCKPSYTND slots have matching slot effects

28

Boosts base ATK by 50

29

Boosts base ATK by 55

30

Potential Ability 3: RCV Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base ATK by 25

33

Boosts base RCV by 25

34

Boosts base ATK by 50

35

Reduces Special charge time by 2 turns

36

Boosts base HP by 50

37

Boosts base HP by 50

38

Boosts base ATK by 50

39

Boosts base HP by 100

40

Boosts base RCV by 100

Potential Abilities

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 5%

  5. Level 5

    Reduces damage taken from STR characters by 7%

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 5%

  5. Level 5

    Reduces damage taken from INT characters by 7%

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 5 turns

  4. Level 4

    Reduces RCV Bind duration by 7 turns

  5. Level 5

    Reduces RCV Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1053,1901,484481
Lv 1103,3371,553503
Lv 1203,6331,690548
Lv 1303,9281,828592
Lv 1504,5192,103682

Evolution

Marco
Sea StallionBlue Pirate PenguinRainbow Pirate PenguinBlue Plated LobsterRainbow Striped Dragon
75,000 Beli
Marco the Phoenix
Marco the Phoenix
Sea StallionBlue Armored CrabBlue Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Marco the Phoenix

Pirate Rumble

Style
Defender
DEF
141
SPD
139
Cost
55
Action

Normal Attack → Power Attack → Heal Self Lv.2

Targets enemies with high ATK

Blue Flame Kick
Level 10 (Max)

Targets enemies within medium range for ATK x 0.7 damage; ATK Down Lv.5 (15 s); Heals self for RCV x 2.35 healing

Charge time: 23 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for ATK x 0.45 damage; ATK Down Lv.1 (15 s); Heals self for RCV x 1.3 healing

    Charge time: 23 s

  2. Level 2

    Targets enemies within medium range for ATK x 0.48 damage; ATK Down Lv.1 (15 s); Heals self for RCV x 1.41 healing

    Charge time: 23 s

  3. Level 3

    Targets enemies within medium range for ATK x 0.5 damage; ATK Down Lv.1 (15 s); Heals self for RCV x 1.51 healing

    Charge time: 23 s

  4. Level 4

    Targets enemies within medium range for ATK x 0.53 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.62 healing

    Charge time: 23 s

  5. Level 5

    Targets enemies within medium range for ATK x 0.56 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.73 healing

    Charge time: 23 s

  6. Level 6

    Targets enemies within medium range for ATK x 0.59 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.84 healing

    Charge time: 23 s

  7. Level 7

    Targets enemies within medium range for ATK x 0.61 damage; ATK Down Lv.3 (15 s); Heals self for RCV x 1.94 healing

    Charge time: 23 s

  8. Level 8

    Targets enemies within medium range for ATK x 0.64 damage; ATK Down Lv.3 (15 s); Heals self for RCV x 2.05 healing

    Charge time: 23 s

  9. Level 9

    Targets enemies within medium range for ATK x 0.67 damage; ATK Down Lv.4 (15 s); Heals self for RCV x 2.16 healing

    Charge time: 23 s

  10. Level 10

    Targets enemies within medium range for ATK x 0.7 damage; ATK Down Lv.5 (15 s); Heals self for RCV x 2.35 healing

    Charge time: 23 s

Ability
Level 5 (Max)

If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.5; self ATK Up Lv.5

Show all 5 levels
  1. Level 1

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.1; self ATK Up Lv.5

  2. Level 2

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.2; self ATK Up Lv.5

  3. Level 3

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.3; self ATK Up Lv.5

  4. Level 4

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.4; self ATK Up Lv.5

  5. Level 5

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.5; self ATK Up Lv.5

Resilience

When current HP is below 50%, heal 150 HP at an interval

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Marco
MarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarco the PhoenixMarcoMarcoMarco the PhoenixMarcoMarcoMarco the PhoenixMarcoMarco the PhoenixMarcoMarco: Flames of RevivalMarcoMarcoMarcoMarcoMarco the PhoenixMarco
Linked families
Marco & AceMarco & VistaWhitebeard & Marco