
Marco the Phoenix
Protector of His Will
Commander of the Whitebeard Pirates' first division. He's been a member of the Whitebeard Pirates for more than 20 years. Surprised at Whitebeard receiving a surprise attack that he would usually have no problem dodging, Marco fears for his Captain's worsening condition.
Special
Reduces Bind/ATK Down/decrease chain multiplier growth rate duration by 3 turns, reduces damage taken by 50% for 1 turn, and if 3 or more STR characters are on the crew, boosts chain multiplier by +0.5 for 1 turn
Reduces Bind/ATK Down/decrease chain multiplier growth rate duration by 5 turns, reduces damage taken by 90% for 1 turn, and if 3 or more STR characters are on the crew, boosts chain multiplier by +0.75 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 / 20 turns | 14 / 18 turns |
| Level 2 | 15 / 19 turns | 13 / 17 turns |
| Level 3 | 14 / 18 turns | 12 / 16 turns |
| Level 4 | 13 / 17 turns | 11 / 15 turns |
| Level 5 | 12 / 16 turns | 10 / 14 turns |
| Level 6 | 11 / 15 turns | 9 / 13 turns |
| Max | 10 / 14 turns | 8 / 12 turns |
−1 turn at Limit Break 13
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Fighter characters' ATK by 2.5x, RCV by 1.3x, and heals 3x character's RCV at end of turn
Crewmate Ability
Adds an additional 150 HP when obtaining a RCV slot
Makes Free Spirit characters' RCVTND slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Portgas D. Ace, Jozu, Vista, Edward Newgate (Whitebeard)
Adds 11% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 4% of character's base ATK to supported character's base ATK
- Level 2
Adds 6% of character's base ATK to supported character's base ATK
- Level 3
Adds 7% of character's base ATK to supported character's base ATK
- Level 4
Adds 9% of character's base ATK to supported character's base ATK
- Level 5
Adds 11% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 940 | 540 | 173 |
| Lv 99 | 2,145 | 1,357 | 402 |
| Lv 150 | 3,217 | 2,035 | 603 |
| Limit Break | 2,295+150 | 1,517+160 | 452+50 |
| Limit Break+ | 2,645+500 | 1,717+360 | 527+125 |
Limit Break
Boosts base RCV by 20
Boosts base HP by 10
Boosts base HP by 30
Potential Ability 1: RCV Bind Resistance
Boosts base HP by 40
Show all 25
Boosts base ATK by 40
Boosts base ATK by 30
Add Crewmate Ability 2: Makes Free Spirit characters' RCVTND slots have matching slot effects
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 30
Boosts base HP by 70
Reduces Special charge time by 1 turn
Boosts base ATK by 60
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 25
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 150
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,271 | 1,436 | 425 |
| Lv 110 | 2,376 | 1,503 | 445 |
| Lv 120 | 2,586 | 1,636 | 484 |
| Lv 130 | 2,796 | 1,769 | 524 |
| Lv 150 | 3,217 | 2,035 | 603 |





























