Marco

Whitebeard 1st Div. Commander

The commander of the Whitebeard Pirates' first division. His mythical Zoan-type Devil Fruit allows him to regenerate his body with the "Flames of Resurrection" as he fights. His flames help him recover, even from wounds incurred fighting a Marine Admiral, although the fire can't hurt his foes.

Special

Blue Flame Kick

Heals crew by 100x character's RCV and boosts slot effect on crew for 2 turns

Level 125 turns
Level 224 turns
Level 323 turns
Level 422 turns
Level 521 turns
Level 620 turns
Level 719 turns
Max18 turns

Captain Ability

Blue Spirit Wings

Boosts QCK and PSY characters' ATK by 2.75x if HP is high enough at start of attack, and reduces damage taken by 30% if HP is high enough

Stats

HPATKRCV
Lv 1455268177
Lv 501,612777303

Evolution

Marco
Sea StallionBlue Pirate PenguinRainbow Pirate PenguinBlue Plated LobsterRainbow Striped Dragon
75,000 Beli
Marco the Phoenix
Marco the Phoenix
Sea StallionBlue Armored CrabBlue Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Marco the Phoenix

Pirate Rumble

Style
Defender
DEF
141
SPD
139
Cost
55
Action

Normal Attack → Power Attack → Heal Self Lv.2

Targets enemies with high ATK

Blue Flame Kick
Level 10 (Max)

Targets enemies within medium range for ATK x 0.7 damage; ATK Down Lv.5 (15 s); Heals self for RCV x 2.35 healing

Charge time: 23 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for ATK x 0.45 damage; ATK Down Lv.1 (15 s); Heals self for RCV x 1.3 healing

    Charge time: 23 s

  2. Level 2

    Targets enemies within medium range for ATK x 0.48 damage; ATK Down Lv.1 (15 s); Heals self for RCV x 1.41 healing

    Charge time: 23 s

  3. Level 3

    Targets enemies within medium range for ATK x 0.5 damage; ATK Down Lv.1 (15 s); Heals self for RCV x 1.51 healing

    Charge time: 23 s

  4. Level 4

    Targets enemies within medium range for ATK x 0.53 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.62 healing

    Charge time: 23 s

  5. Level 5

    Targets enemies within medium range for ATK x 0.56 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.73 healing

    Charge time: 23 s

  6. Level 6

    Targets enemies within medium range for ATK x 0.59 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.84 healing

    Charge time: 23 s

  7. Level 7

    Targets enemies within medium range for ATK x 0.61 damage; ATK Down Lv.3 (15 s); Heals self for RCV x 1.94 healing

    Charge time: 23 s

  8. Level 8

    Targets enemies within medium range for ATK x 0.64 damage; ATK Down Lv.3 (15 s); Heals self for RCV x 2.05 healing

    Charge time: 23 s

  9. Level 9

    Targets enemies within medium range for ATK x 0.67 damage; ATK Down Lv.4 (15 s); Heals self for RCV x 2.16 healing

    Charge time: 23 s

  10. Level 10

    Targets enemies within medium range for ATK x 0.7 damage; ATK Down Lv.5 (15 s); Heals self for RCV x 2.35 healing

    Charge time: 23 s

Ability
Level 5 (Max)

If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.5; self ATK Up Lv.5

Show all 5 levels
  1. Level 1

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.1; self ATK Up Lv.5

  2. Level 2

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.2; self ATK Up Lv.5

  3. Level 3

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.3; self ATK Up Lv.5

  4. Level 4

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.4; self ATK Up Lv.5

  5. Level 5

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.5; self ATK Up Lv.5

Resilience

When current HP is below 50%, heal 150 HP at an interval

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Family

Marco
MarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarco the PhoenixMarcoMarcoMarco the PhoenixMarcoMarcoMarco the PhoenixMarcoMarco the PhoenixMarcoMarco: Flames of RevivalMarcoMarcoMarcoMarco the PhoenixMarco the PhoenixMarco
Linked families
Marco & AceMarco & VistaWhitebeard & Marco