
Marco the Phoenix
Blue Flame in the Paramount War
Commander of the Whitebeard Pirates' first division. In order to save Luffy, he faces off with Akainu. He rallies his crew to battle against Akainu when he calls Luffy's survival Ace's last wish.
Special
Sets crew's HP to 1, but doubles the type effects of normal attacks for Powerhouse characters for 1 turn, and completely removes all Poison/Remove SFX/RCV Bind/RCV Down
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 7
−1 turn at Limit Break 24 (LB+)
Sets crew's HP to 1, but boosts the type effects of normal attacks for Fighter and Powerhouse characters by 2.5x for 2 turns, reduces crew's Special Bind duration by 6 turns, and completely removes all Poison/Remove SFX/RCV Bind/RCV Down
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 7
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Powerhouse characters' ATK by 2.5x, and if crew's HP is 50% or below, boosts their ATK by 3.5x
Crewmate Ability
Boosts Powerhouse characters' base ATK by 75
Makes Powerhouse characters' STR slots have matching slot effects
Unlocks at Limit Break 13
Support Ability
Portgas D. Ace, Edward Newgate (Whitebeard)
Adds 15% of character's base ATK and RCV to supported character's base ATK and RCV
Show all 5 levels
- Level 1
Adds 5% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 2
Adds 8% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 3
Adds 10% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 4
Adds 12% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 5
Adds 15% of character's base ATK and RCV to supported character's base ATK and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,078 | 558 | 114 |
| Lv 99 | 2,694 | 1,395 | 286 |
| Lv 150 | 4,041 | 2,092 | 429 |
| Limit Break | 2,824+130 | 1,505+110 | 366+80 |
| Limit Break+ | 3,024+330 | 1,705+310 | 466+180 |
Limit Break
Boosts base HP by 10
Boosts base HP by 20
Boosts base ATK by 10
Potential Ability 1: Critical ATK
Boosts base RCV by 10
Show all 25
Boosts base ATK by 20
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Boosts base RCV by 40
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 60
Add Crewmate Ability 2: Makes Powerhouse characters' STR slots have matching slot effects
Boosts base HP by 60
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Slot Bind Resistance
Potential Abilities
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,852 | 1,477 | 302 |
| Lv 110 | 2,984 | 1,545 | 316 |
| Lv 120 | 3,248 | 1,682 | 344 |
| Lv 130 | 3,512 | 1,818 | 372 |
| Lv 150 | 4,041 | 2,092 | 429 |
| New Special · New Crewmate Ability 1 · New Crewmate Ability 2 | |||
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 113
- SPD
- 149
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.2 (Medium Range) → Normal Attack
Targets closest enemies
Targets 1 Powerhouse class teammate with least Special CT for 30% reduction; targets Powerhouse class teammates for SPD Up Lv.5 (25 s)
Charge time: 20 s
Show all 10 levels
- Level 1
Targets 1 Powerhouse class teammate with least Special CT for 10% reduction; targets Powerhouse class teammates for SPD Up Lv.1 (16 s)
Charge time: 20 s
- Level 2
Targets 1 Powerhouse class teammate with least Special CT for 12% reduction; targets Powerhouse class teammates for SPD Up Lv.1 (17 s)
Charge time: 20 s
- Level 3
Targets 1 Powerhouse class teammate with least Special CT for 14% reduction; targets Powerhouse class teammates for SPD Up Lv.1 (18 s)
Charge time: 20 s
- Level 4
Targets 1 Powerhouse class teammate with least Special CT for 16% reduction; targets Powerhouse class teammates for SPD Up Lv.2 (19 s)
Charge time: 20 s
- Level 5
Targets 1 Powerhouse class teammate with least Special CT for 18% reduction; targets Powerhouse class teammates for SPD Up Lv.2 (20 s)
Charge time: 20 s
- Level 6
Targets 1 Powerhouse class teammate with least Special CT for 20% reduction; targets Powerhouse class teammates for SPD Up Lv.3 (21 s)
Charge time: 20 s
- Level 7
Targets 1 Powerhouse class teammate with least Special CT for 22% reduction; targets Powerhouse class teammates for SPD Up Lv.3 (22 s)
Charge time: 20 s
- Level 8
Targets 1 Powerhouse class teammate with least Special CT for 24% reduction; targets Powerhouse class teammates for SPD Up Lv.3 (23 s)
Charge time: 20 s
- Level 9
Targets 1 Powerhouse class teammate with least Special CT for 26% reduction; targets Powerhouse class teammates for SPD Up Lv.4 (24 s)
Charge time: 20 s
- Level 10
Targets 1 Powerhouse class teammate with least Special CT for 30% reduction; targets Powerhouse class teammates for SPD Up Lv.5 (25 s)
Charge time: 20 s
Powerhouse class teammates SPD Up Lv.5, DEF Up Lv.3
Show all 5 levels
- Level 1
Powerhouse class teammates SPD Up Lv.1, DEF Up Lv.1
- Level 2
Powerhouse class teammates SPD Up Lv.2, DEF Up Lv.1
- Level 3
Powerhouse class teammates SPD Up Lv.3, DEF Up Lv.2
- Level 4
Powerhouse class teammates SPD Up Lv.4, DEF Up Lv.2
- Level 5
Powerhouse class teammates SPD Up Lv.5, DEF Up Lv.3
50% chance to evade Action Bind, reduce damage taken from Cerebral by 20%





























