
Marco
Incoming News
Commander of the Whitebeard Pirates' first division. He reads a newspaper article brought by News Coo and discusses it with Whitebeard and his crew. It reported that Kuma was now a new member of the Seven Warlords of the Sea.
Special
Changes character's slot (including BLOCK slot) to TND, reduces crew's Special Bind duration by 6 turns, reduces all enemies' [Damage Cut] duration by 6 turns, and boosts the chain multiplier by +1.3 for 1 turn. If crew's HP more than 20% when Special is launched and 3 or more Whitebeard Pirates characters are on the crew, reduces damage taken by 80% for 1 turn, and boosts the chain multiplier by 1.5x for 1 turn. If crew's HP is 20% or below when Special is launched and 3 or more Whitebeard Pirates characters are on the crew, boosts the chain multiplier by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Powerhouse and Striker characters' ATK by 3.75x, HP by 1.25x, and heals crew by 3,000 HP at end of turn
Crewmate Ability
Reduces Whitebeard Pirates characters' Special Bind duration by 2 turns, and reduces character's Special Bind duration by a further 8 turns
If field has "Territory: Powerhouse class" or "Territory: STR-type", boosts crew's base RCV and ATK by 1.1x
Unlocks at Limit Break 12
Support Ability
Characters with the following Character Tag
Adds 10% of character's base RCV to supported character's base RCV and if supported character lands a PERFECT strike, reduces all enemies' [Damage Cut] duration by 1 turn
Show all 5 levels
- Level 1
Adds 3% of character's base RCV to supported character's base RCV
- Level 2
Adds 4% of character's base RCV to supported character's base RCV
- Level 3
Adds 6% of character's base RCV to supported character's base RCV
- Level 4
Adds 8% of character's base RCV to supported character's base RCV
- Level 5
Adds 10% of character's base RCV to supported character's base RCV and if supported character lands a PERFECT strike, reduces all enemies' [Damage Cut] duration by 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,722 | 752 | 125 |
| Lv 99 | 3,444 | 1,503 | 250 |
| Lv 150 | 5,166 | 2,254 | 375 |
| Limit Break | 3,544+100 | 1,653+150 | 300+50 |
Limit Break
Boosts base RCV by 10
Boosts base ATK by 50
Boosts base HP by 30
Potential Ability 1: Barrier Pierce
Boosts base ATK by 50
Show all 15
Boosts base RCV by 10
Boosts base HP by 30
Add 1 Power Slot
Boosts base HP by 40
Boosts base RCV by 10
Boosts base ATK by 50
Add Crewmate Ability 2: If field has "Territory: Powerhouse class" or "Territory: STR-type", boosts crew's base RCV and ATK by 1.1x
Boosts base RCV by 20
Reduces Special charge time by 1 turn
Potential Ability 2: Super Tandem Boost
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 20% or below at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full, or 5% or below at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 95% or higher, or 5% or below at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 10% or below at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 15% or below at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 20% or below at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,646 | 1,591 | 264 |
| Lv 110 | 3,815 | 1,664 | 276 |
| Lv 120 | 4,153 | 1,812 | 301 |
| Lv 130 | 4,490 | 1,959 | 325 |
| Lv 150 | 5,166 | 2,254 | 375 |
Super Tandem
Raises Boost Level of Whitebeard Pirates characters by 3 and raises Boost Level of Mythical Zoan-type characters by 2 for 1 turn
When a Whitebeard Pirates character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of Whitebeard Pirates Mythical Zoan-type characters by 1 for 1 turn
ConditionWhen a Whitebeard Pirates character performs Super Tandem
- Level 2
Raises Boost Level of Whitebeard Pirates Mythical Zoan-type characters by 1 for 1 turn
ConditionWhen a Whitebeard Pirates character performs Super Tandem
- Level 3
Raises Boost Level of Whitebeard Pirates characters by 2 and raises Boost Level of Mythical Zoan-type characters by 1 for 1 turn
ConditionWhen a Whitebeard Pirates character performs Super Tandem
- Level 4
Raises Boost Level of Whitebeard Pirates Mythical Zoan-type characters by 2 for 1 turn
ConditionWhen a Whitebeard Pirates character performs Super Tandem
- Level 5
Raises Boost Level of Whitebeard Pirates characters by 3 and raises Boost Level of Mythical Zoan-type characters by 2 for 1 turn
ConditionWhen a Whitebeard Pirates character performs Super Tandem
How to get
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