Marco the Phoenix

Blue-Flamed Mythical Beast

Commander of the Whitebeard Pirates' first division. He is a Mythical Creature Zoan Type power user, which is said to be even rarer than the Logia type, and can transform into a phoenix clad in blue flames. With these flames, he is able to recover from any damage he endures.

Special

Blue Flame Assault Kick

Heals crew by 100x character's RCV and doubles crew's slot effects for 1 turn

BaseLimit Break
Level 125 turns21 turns
Level 224 turns20 turns
Level 323 turns19 turns
Level 422 turns18 turns
Level 521 turns17 turns
Level 620 turns16 turns
Level 719 turns15 turns
Max18 turns14 turns

−1 turn at Limit Break 20

−1 turn at Limit Break 23

−2 turns at Limit Break 35 (LB+)

Blue Flame Assault KickLLB

Heals crew by 100x character's RCV (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), and reduces crew's decrease chain multiplier growth rate and ATK Down duration by 7 turns. If crew has slot effect boosts when Special is launched, further increases crew's slot effect boost by +0.3 (doubles crew's slot effects for 1 turn otherwise)

BaseLimit Break
Level 125 turns21 turns
Level 224 turns20 turns
Level 323 turns19 turns
Level 422 turns18 turns
Level 521 turns17 turns
Level 620 turns16 turns
Level 719 turns15 turns
Max18 turns14 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 20

−1 turn at Limit Break 23

−2 turns at Limit Break 35 (LB+)

Captain Ability

Soaring Blue Wings

Boosts QCK and PSY characters' ATK by approximately 4x when HP is full (3.5x otherwise), and if crew's HP is 70% or above, reduces damage taken by 30%

LLB

Boosts QCK and PSY characters' ATK by approximately 5.25x when HP is full (4.5x otherwise), and makes their QCKPSY slots have matching slot effects. If crew's HP is 70% or above, reduces damage taken by 30% (heals crew by 1500 HP at end of turn otherwise)

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts QCK and PSY characters' base stats by 50

Unlocks at Limit Break 8

UNIQ

Makes QCK and PSY characters' QCKPSYTND slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

Portgas D. Ace, Edward Newgate (Whitebeard)

Level 5 (Max)

Once per quest, if supported character uses a Special, heals crew by 4,000 HP

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, heals crew by 500 HP

  2. Level 2

    Once per quest, if supported character uses a Special, heals crew by 1,000 HP

  3. Level 3

    Once per quest, if supported character uses a Special, heals crew by 1,500 HP

  4. Level 4

    Once per quest, if supported character uses a Special, heals crew by 2,500 HP

  5. Level 5

    Once per quest, if supported character uses a Special, heals crew by 4,000 HP

Stats

HPATKRCV
Lv 11,692756303
Lv 993,1501,424500
Lv 1504,7252,136750
Limit Break3,460+3101,724+300610+110
Limit Break+3,660+5101,849+425735+235

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 10

03

Boosts base RCV by 15

04

Potential Ability 1: STR Damage Reduction

05

Boosts base HP by 25

Show all 40
06

Boosts base HP by 30

07

Boosts base HP by 35

08

Add Crewmate Ability 1: Boosts QCK and PSY characters' base stats by 50

09

Boosts base ATK by 10

10

Boosts base ATK by 15

11

Boosts base ATK by 20

12

Boosts base HP by 40

13

Boosts base RCV by 20

14

Boosts base ATK by 30

15

Potential Ability 2: INT Damage Reduction

16

Boosts base RCV by 20

17

Boosts base HP by 50

18

Boosts base ATK by 35

19

Boosts base ATK by 40

20

Reduces Special charge time by 1 turn

21

Boosts base RCV by 20

22

Boosts base HP by 60

23

Reduces Special charge time by 1 turn

24

Boosts base RCV by 20

25

Boosts base HP by 70

26

Boosts base ATK by 45

27

Add Crewmate Ability 2: Makes QCK and PSY characters' QCKPSYTND slots have matching slot effects

28

Boosts base ATK by 50

29

Boosts base ATK by 55

30

Potential Ability 3: RCV Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base ATK by 25

33

Boosts base RCV by 25

34

Boosts base ATK by 50

35

Reduces Special charge time by 2 turns

36

Boosts base HP by 50

37

Boosts base HP by 50

38

Boosts base ATK by 50

39

Boosts base HP by 100

40

Boosts base RCV by 100

Potential Abilities

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 5%

  5. Level 5

    Reduces damage taken from STR characters by 7%

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 5%

  5. Level 5

    Reduces damage taken from INT characters by 7%

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 5 turns

  4. Level 4

    Reduces RCV Bind duration by 7 turns

  5. Level 5

    Reduces RCV Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1053,3351,507529
Lv 1103,4891,577553
New Pirate Rumble skills
Lv 1203,7981,717602
New Captain Ability
Lv 1304,1071,856651
New Pirate Rumble skills
Lv 1504,7252,136750
New Special · New Pirate Rumble skills

Evolution

Marco
Sea StallionBlue Pirate PenguinRainbow Pirate PenguinBlue Plated LobsterRainbow Striped Dragon
75,000 Beli
Marco the Phoenix
Marco the Phoenix
Sea StallionBlue Armored CrabBlue Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Marco the Phoenix

Pirate Rumble

Style
Defender
DEF
166
SPD
144
Cost
55
Action

Normal Attack → Power Attack → Heal Self Lv.2

Targets enemies with high ATK

Blue Flame Assault Kick
Level 10 (Max)

Targets enemies within medium range for ATK x 0.75 damage; ATK Down Lv.6 (15 s); Heals self for RCV x 2.7 healing

Charge time: 23 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for ATK x 0.5 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.65 healing

    Charge time: 23 s

  2. Level 2

    Targets enemies within medium range for ATK x 0.53 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.76 healing

    Charge time: 23 s

  3. Level 3

    Targets enemies within medium range for ATK x 0.55 damage; ATK Down Lv.2 (15 s); Heals self for RCV x 1.86 healing

    Charge time: 23 s

  4. Level 4

    Targets enemies within medium range for ATK x 0.58 damage; ATK Down Lv.3 (15 s); Heals self for RCV x 1.97 healing

    Charge time: 23 s

  5. Level 5

    Targets enemies within medium range for ATK x 0.61 damage; ATK Down Lv.3 (15 s); Heals self for RCV x 2.08 healing

    Charge time: 23 s

  6. Level 6

    Targets enemies within medium range for ATK x 0.64 damage; ATK Down Lv.3 (15 s); Heals self for RCV x 2.19 healing

    Charge time: 23 s

  7. Level 7

    Targets enemies within medium range for ATK x 0.66 damage; ATK Down Lv.4 (15 s); Heals self for RCV x 2.29 healing

    Charge time: 23 s

  8. Level 8

    Targets enemies within medium range for ATK x 0.69 damage; ATK Down Lv.4 (15 s); Heals self for RCV x 2.4 healing

    Charge time: 23 s

  9. Level 9

    Targets enemies within medium range for ATK x 0.72 damage; ATK Down Lv.5 (15 s); Heals self for RCV x 2.51 healing

    Charge time: 23 s

  10. Level 10

    Targets enemies within medium range for ATK x 0.75 damage; ATK Down Lv.6 (15 s); Heals self for RCV x 2.7 healing

    Charge time: 23 s

Ability
Level 5 (Max)

If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.7; self ATK Up Lv.6

Show all 5 levels
  1. Level 1

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.3; self ATK Up Lv.6

  2. Level 2

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.4; self ATK Up Lv.6

  3. Level 3

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.5; self ATK Up Lv.6

  4. Level 4

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.6; self ATK Up Lv.6

  5. Level 5

    If current HP is above 50%, QCK/PSY-type teammates Guard % Up Lv.7; self ATK Up Lv.6

Resilience

When current HP is below 50%, heal 200 HP at an interval

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Marco
MarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarcoMarco the PhoenixMarcoMarcoMarco the PhoenixMarcoMarco the PhoenixMarcoMarco: Flames of RevivalMarcoMarcoMarcoMarco the PhoenixMarcoMarco the PhoenixMarco
Linked families
Marco & AceMarco & VistaWhitebeard & Marco