
Marco
Phoenix in the Battlefield
Former commander of the Whitebeard Pirates' first division. He arrives at the Land of Wano along with Cat Viper, and engages the Big Mom Pirates at the entrance of Land of Wano.
Special
Reduces crew's Special charge time by 1 turn, deals 80x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), heals crew by 10,000 HP, boosts PSY, Fighter, and Powerhouse characters' ATK by 2.5x for 2 turns, and boosts the chain multiplier by +1.4 for 1 turn after 1 turn
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Reduces Special charge time by 1 turn at start of quest, boosts PSY, Fighter, and Powerhouse characters' ATK by approximately 5x when slots match (4.75x otherwise), HP by 1.4x, and makes crew's INT slots have matching slot effects. Launches "Phoenix Brand" at the start of crew's next turn when crew has [Continuous Restore] status, or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied (Only launches once per quest. Specials launched due to Captain Ability will not reduce the character's Special charge time). Boosts Pirate EXP earned by 2.25x (unless character became Captain in the middle of the quest)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 927 | 379 | 103 |
| Lv 70 | 1,854 | 757 | 206 |
Evolution
Pirate Rumble
- Style
Healer- DEF
- 174
- SPD
- 157
- Cost
- 55
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets 3 enemies for 3500 damage; targets PSY-type teammates for RCV x 3.5 healing
Charge time: 35 s
Show all 10 levels
- Level 1
Targets 3 enemies for 2500 damage; targets PSY-type teammates for RCV x 2 healing
Charge time: 35 s
- Level 2
Targets 3 enemies for 2600 damage; targets PSY-type teammates for RCV x 2.15 healing
Charge time: 35 s
- Level 3
Targets 3 enemies for 2700 damage; targets PSY-type teammates for RCV x 2.3 healing
Charge time: 35 s
- Level 4
Targets 3 enemies for 2800 damage; targets PSY-type teammates for RCV x 2.45 healing
Charge time: 35 s
- Level 5
Targets 3 enemies for 2900 damage; targets PSY-type teammates for RCV x 2.6 healing
Charge time: 35 s
- Level 6
Targets 3 enemies for 3000 damage; targets PSY-type teammates for RCV x 2.75 healing
Charge time: 35 s
- Level 7
Targets 3 enemies for 3100 damage; targets PSY-type teammates for RCV x 2.9 healing
Charge time: 35 s
- Level 8
Targets 3 enemies for 3200 damage; targets PSY-type teammates for RCV x 3.05 healing
Charge time: 35 s
- Level 9
Targets 3 enemies for 3300 damage; targets PSY-type teammates for RCV x 3.2 healing
Charge time: 35 s
- Level 10
Targets 3 enemies for 3500 damage; targets PSY-type teammates for RCV x 3.5 healing
Charge time: 35 s
Powerhouse class teammates DEF Up Lv.5; PSY-type teammates HP Up Lv.5
Show all 5 levels
- Level 1
Powerhouse class teammates DEF Up Lv.1; PSY-type teammates HP Up Lv.1
- Level 2
Powerhouse class teammates DEF Up Lv.2; PSY-type teammates HP Up Lv.2
- Level 3
Powerhouse class teammates DEF Up Lv.3; PSY-type teammates HP Up Lv.3
- Level 4
Powerhouse class teammates DEF Up Lv.4; PSY-type teammates HP Up Lv.4
- Level 5
Powerhouse class teammates DEF Up Lv.5; PSY-type teammates HP Up Lv.5
Heal 200 HP at an interval, reduce damage taken from INT by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage





























