
Sabo
Flame-Flame Fruit Wielder
Chief of Staff in the Revolutionary Army. After the death of his sworn brother Ace, he ate the revived Flame-Flame Fruit, earning its abilities. He fights against the forces standing against him in order to fulfill Ace's destiny, protect Luffy, and earn freedom for himself.
Special
Boosts Free Spirit characters' ATK by 1.5x for 1 turn (2x next turn if crew lands 5 PERFECT strikes)
Boosts Free Spirit characters' ATK by 1.75x for 1 turn (2x next turn if crew lands 4 PERFECT strikes)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 / 23 turns | 13 / 18 turns |
| Level 2 | 17 / 22 turns | 12 / 17 turns |
| Level 3 | 16 / 21 turns | 11 / 16 turns |
| Level 4 | 15 / 20 turns | 10 / 15 turns |
| Level 5 | 14 / 19 turns | 9 / 14 turns |
| Level 6 | 13 / 18 turns | 8 / 13 turns |
| Max | 12 / 17 turns | 7 / 12 turns |
−1 turn at Limit Break 23
−4 turns at Limit Break 39 (LB+)
Changes character's slot to character's own type, boosts Free Spirit characters' ATK by 1.75x for 1 turn (2.25x next turn if crew lands 3 PERFECT strikes)
Changes character's slot and adjacent slots to character's own type, boosts damage dealt to Ignited enemies by 1,5x for 3 turns, doubles Free Spirit characters' ATK for 1 turn (2.5x next turn if crew lands 3 PERFECT strikes)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 / 23 turns | 13 / 18 turns |
| Level 2 | 17 / 22 turns | 12 / 17 turns |
| Level 3 | 16 / 21 turns | 11 / 16 turns |
| Level 4 | 15 / 20 turns | 10 / 15 turns |
| Level 5 | 14 / 19 turns | 9 / 14 turns |
| Level 6 | 13 / 18 turns | 8 / 13 turns |
| Max | 12 / 17 turns | 7 / 12 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 23
−4 turns at Limit Break 39 (LB+)
Captain Ability
Boosts Free Spirit characters' ATK by 2.75x and boosts their HP and RCV a little
Boosts Free Spirit characters' ATK by 4x and boosts their HP and RCV by 1.2x
Unlocks at Limit Break 38
Boosts Free Spirit characters' ATK by approximately 5x when slots match (4.5x otherwise), and boosts their HP and RCV by 1.2x. When tapping on this character with a PSYTND slot, applies Ignited status to all enemies for 2 turns (deals 50x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action)
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Free Spirit characters' ATK by 5.25x when slots match (5x otherwise), and boosts their HP and RCV by 1.2x. When tapping on this character with a PSYTND slot, applies Ignited status to all enemies for 2 turns (deals 80x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action)
Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Free Spirit characters' base stats by 50
Unlocks at Limit Break 8
Makes Free Spirit characters' INT slots have matching slot effects
Unlocks at Limit Break 27
Support Ability
Monkey D. Luffy, Koala
Adds 14% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 5% of character's base stats to supported character's base stats
- Level 2
Adds 6% of character's base stats to supported character's base stats
- Level 3
Adds 8% of character's base stats to supported character's base stats
- Level 4
Adds 10% of character's base stats to supported character's base stats
- Level 5
Adds 14% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,534 | 777 | 277 |
| Lv 99 | 3,234 | 1,534 | 452 |
| Lv 150 | 4,851 | 2,301 | 678 |
| Limit Break | 3,729+495 | 1,754+220 | 537+85 |
| Limit Break+ | 4,079+845 | 1,954+420 | 612+160 |
Limit Break
Boosts base RCV by 5
Boosts base RCV by 5
Boosts base RCV by 5
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 25
Show all 40
Boosts base HP by 25
Boosts base HP by 25
Add Crewmate Ability 1: Boosts Free Spirit characters' base stats by 50
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base RCV by 10
Potential Ability 2: INT Damage Reduction
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 30
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Boosts base HP by 70
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base HP by 80
Boosts base HP by 90
Add Crewmate Ability 2: Makes Free Spirit characters' INT slots have matching slot effects
Boosts base ATK by 50
Boosts base ATK by 60
Potential Ability 3: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 100
Boosts base RCV by 25
Boosts base RCV by 50
Power Up Captain Ability
Reduces Special charge time by 4 turns
Boosts base ATK by 100
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Reduces damage taken from INT characters by 7%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 2%
- Level 2
Reduces damage taken from INT characters by 3%
- Level 3
Reduces damage taken from INT characters by 4%
- Level 4
Reduces damage taken from INT characters by 5%
- Level 5
Reduces damage taken from INT characters by 7%
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.75x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 3
Heals 1.25x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Level 5
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,424 | 1,624 | 478 |
| Lv 110 | 3,582 | 1,699 | 500 |
| New Pirate Rumble skills | |||
| Lv 120 | 3,899 | 1,849 | 545 |
| New Captain Ability | |||
| Lv 130 | 4,216 | 2,000 | 589 |
| New Pirate Rumble skills | |||
| Lv 150 | 4,851 | 2,301 | 678 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 194
- SPD
- 177
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets enemies with high remaining HP
Targets enemy with highest current HP for DEF Down Lv.4 (15 s); ATK x 0.6 damage; targets Free Spirit class teammates for ATK Up Lv.5 (24 s)
Charge time: 23 s
Show all 10 levels
- Level 1
Targets enemy with highest current HP for DEF Down Lv.2 (15 s); ATK x 0.35 damage; targets Free Spirit class teammates for ATK Up Lv.2 (15 s)
Charge time: 23 s
- Level 2
Targets enemy with highest current HP for DEF Down Lv.2 (15 s); ATK x 0.37 damage; targets Free Spirit class teammates for ATK Up Lv.2 (16 s)
Charge time: 23 s
- Level 3
Targets enemy with highest current HP for DEF Down Lv.2 (15 s); ATK x 0.38 damage; targets Free Spirit class teammates for ATK Up Lv.2 (17 s)
Charge time: 23 s
- Level 4
Targets enemy with highest current HP for DEF Down Lv.2 (15 s); ATK x 0.4 damage; targets Free Spirit class teammates for ATK Up Lv.2 (18 s)
Charge time: 23 s
- Level 5
Targets enemy with highest current HP for DEF Down Lv.2 (15 s); ATK x 0.42 damage; targets Free Spirit class teammates for ATK Up Lv.3 (19 s)
Charge time: 23 s
- Level 6
Targets enemy with highest current HP for DEF Down Lv.2 (15 s); ATK x 0.44 damage; targets Free Spirit class teammates for ATK Up Lv.3 (20 s)
Charge time: 23 s
- Level 7
Targets enemy with highest current HP for DEF Down Lv.3 (15 s); ATK x 0.45 damage; targets Free Spirit class teammates for ATK Up Lv.3 (21 s)
Charge time: 23 s
- Level 8
Targets enemy with highest current HP for DEF Down Lv.3 (15 s); ATK x 0.47 damage; targets Free Spirit class teammates for ATK Up Lv.3 (22 s)
Charge time: 23 s
- Level 9
Targets enemy with highest current HP for DEF Down Lv.3 (15 s); ATK x 0.49 damage; targets Free Spirit class teammates for ATK Up Lv.4 (23 s)
Charge time: 23 s
- Level 10
Targets enemy with highest current HP for DEF Down Lv.4 (15 s); ATK x 0.6 damage; targets Free Spirit class teammates for ATK Up Lv.5 (24 s)
Charge time: 23 s
Free Spirit class teammates SPD Up Lv.6; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.2
Show all 5 levels
- Level 1
Free Spirit class teammates SPD Up Lv.2; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.2
- Level 2
Free Spirit class teammates SPD Up Lv.3; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.2
- Level 3
Free Spirit class teammates SPD Up Lv.4; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.2
- Level 4
Free Spirit class teammates SPD Up Lv.5; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.2
- Level 5
Free Spirit class teammates SPD Up Lv.6; when striking a Critical, up to 2 times Free Spirit class teammates ATK Up Lv.2
When current HP is below 50%, heal 200 HP at an interval
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage









































