
Sabo
Dynamic Head-On Bandit
The Revolutionary Army's Chief of Staff. His burning flames glow in the dark night. He mows down his enemies using his sword and flames. "You'll have to do better than that."
Special
Reduces all enemies' Resilience duration by 5 turns, reduces crew's ATK Down duration by 5 turns, and if HP is full when Special is launched, boosts the type effects of normal attacks for crew by 2x for 1 turn. After that, boosts the type effects of normal attacks for crew by 1.75x for 2 turns
| Base | Limit Break | |
|---|---|---|
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 6
Captain Ability
Boosts Slasher and Fighter characters' ATK by approximately 3.5x when slots match (3x otherwise) and heals crew by 0.5x character's RCV for every PERFECT at end of turn
Crewmate Ability
Boosts Slasher and Fighter characters' base ATK and HP by 50
Makes crew's STR slots have matching slot effects if Captain is a Slasher or Fighter class
Unlocks at Limit Break 13
Support Ability
Slasher characters
Adds 10% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 4% of character's base ATK to supported character's base ATK
- Level 2
Adds 6% of character's base ATK to supported character's base ATK
- Level 3
Adds 7% of character's base ATK to supported character's base ATK
- Level 4
Adds 9% of character's base ATK to supported character's base ATK
- Level 5
Adds 10% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,521 | 857 | 112 |
| Lv 99 | 2,721 | 1,594 | 215 |
| Lv 150 | 4,081 | 2,391 | 322 |
| Limit Break | 2,921+200 | 1,694+100 | 265+50 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 50
Boosts base RCV by 10
Potential Ability 1: Recovery ATK Boost/Hunger Resistance
Boosts base ATK by 20
Show all 15
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base RCV by 20
Boosts base ATK by 20
Add 1 Power Slot
Boosts base RCV by 20
Boosts base ATK by 40
Add Crewmate Ability 2: Makes crew's STR slots have matching slot effects if Captain is a Slasher or Fighter class
Boosts base HP by 100
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2
Show all 5 levels
- Level 1
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 2
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +75 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 3
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 4
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +125 for up to 3,000 HP healed) and reduces Hungry status by 2
- Level 5
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,881 | 1,687 | 227 |
| Lv 110 | 3,014 | 1,765 | 238 |
| Lv 120 | 3,281 | 1,922 | 259 |
| Lv 130 | 3,547 | 2,078 | 280 |
| Lv 150 | 4,081 | 2,391 | 322 |









































