
Sabo
Revolutionary Army Chief of Staff as a Samurai
The Revolutionary Army's Chief of Staff. He is clad in a kimono and activates his Flame-Flame Fruit powers. Although it took time for him to learn, Sabo has became familiar in controlling his flames, to a point not to cause collateral damage to his surroundings.
Special
Reduces Free Spirit and Striker characters' Special charge time by 1 turn, reduces crew's reduce chain multiplier growth rate duration by 5 turns, changes adjacent slots to character's own type, and if Captain is a Free Spirit or Striker class, boosts the chain multiplier by +1.0 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Level 6 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Free Spirit and Striker characters' ATK by 2.75x and makes their PSY slots have matching slot effects
Crewmate Ability
Boosts Free Spirit and Striker characters' base ATK and HP by 50
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 12
Support Ability
Striker characters
Reduces damage taken from INT characters by 5% and adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% and adds 1% of character's base stats to supported character's base stats
- Level 2
Reduces damage taken from INT characters by 2% and adds 2% of character's base stats to supported character's base stats
- Level 3
Reduces damage taken from INT characters by 3% and adds 3% of character's base stats to supported character's base stats
- Level 4
Reduces damage taken from INT characters by 4% and adds 5% of character's base stats to supported character's base stats
- Level 5
Reduces damage taken from INT characters by 5% and adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,130 | 821 | 132 |
| Lv 99 | 2,752 | 1,414 | 270 |
| Lv 150 | 4,128 | 2,121 | 405 |
| Limit Break | 2,952+200 | 1,514+100 | 320+50 |
| Limit Break+ | 3,152+400 | 1,714+300 | 420+150 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 10
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 20
Show all 25
Boosts base ATK by 20
Boosts base RCV by 30
Add 1 Power Slot
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 50
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Boosts base HP by 90
Boosts base ATK by 50
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base RCV by 50
Reduces Special charge time by 1 turn
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,913 | 1,497 | 285 |
| Lv 110 | 3,048 | 1,566 | 299 |
| Lv 120 | 3,318 | 1,705 | 325 |
| Lv 130 | 3,588 | 1,843 | 352 |
| Lv 150 | 4,128 | 2,121 | 405 |









































