Sabo

Sweet Dignity

The Revolutionary Army's Chief of Staff. He has finally found Koala in the main hall of the chocolate buffet. "Koala, aren't you a little TOO excited?! Huh? We can't leave until you've eaten that chocolate? What a handful... Okay, okay, go ahead."

Special

Blissful Selection

If the Captain is a Cerebral class, changes Cerebral characters' type slots to character's own type, drastically reduces all enemies' DEF for 1 turn, and boosts damage dealt to DEF Down enemies by 1.75x for 1 turn

BaseLimit Break
Level 136 turns19 turns
Level 235 turns18 turns
Level 334 turns17 turns
Level 433 turns16 turns
Level 532 turns15 turns
Level 631 turns14 turns
Level 730 turns13 turns
Max29 turns12 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

−2 turns at Limit Break 49 (LB+)

Blissful SelectionLLB

Heals crew by 15,000 HP, reduces crew's ATK Down duration by 5 turns, and applies -20% Cerebral Resistance to all enemies for 1 turn. If Captain is a Cerebral class, changes Cerebral characters' BLOCK and type slots to character's own type, drastically reduces all enemies' DEF for 2 turns, and doubles damage dealt to DEF Down enemies for 2 turns

BaseLimit Break
Level 136 turns19 turns
Level 235 turns18 turns
Level 334 turns17 turns
Level 433 turns16 turns
Level 532 turns15 turns
Level 631 turns14 turns
Level 730 turns13 turns
Max29 turns12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

−2 turns at Limit Break 49 (LB+)

Captain Ability

Gentlemanly Chief of Staff

Boosts Cerebral characters' ATK by 1.5x, HP and RCV by 1.05x, and boosts chain multiplier growth rate by 1.2x if HP is 70% or above or 30% or below before start of attack

LB

Boosts Cerebral characters' ATK by 2.25x, HP and RCV by 1.2x, and boosts chain multiplier growth rate by 1.5x if HP is 70% or above or 30% or below before start of attack

Unlocks at Limit Break 39

LLB

Boosts Cerebral characters' ATK by 2.25x, HP and RCV by 1.2x, and boosts chain multiplier growth rate by 1.5x if HP is 70% or above or 30% or below before start of attack

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Boosts Cerebral characters' ATK by 3.75x, HP and RCV by 1.2x, makes their RCV slots have matching slot effects, and boosts chain multiplier growth rate by 1.5x if HP is 70% or above or 30% or below before start of attack

Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Cerebral characters' base stats by 30

Unlocks at Limit Break 7

UNIQ

Makes Cerebral characters' DEX slots have matching slot effects

Unlocks at Limit Break 30

Support Ability

Supported Characters

Cerebral characters

Level 5 (Max)

Adds 9% of character's base HP and RCV to supported character's base HP and RCV

Show all 5 levels
  1. Level 1

    Adds 3% of character's base HP and RCV to supported character's base HP and RCV

  2. Level 2

    Adds 4% of character's base HP and RCV to supported character's base HP and RCV

  3. Level 3

    Adds 5% of character's base HP and RCV to supported character's base HP and RCV

  4. Level 4

    Adds 7% of character's base HP and RCV to supported character's base HP and RCV

  5. Level 5

    Adds 9% of character's base HP and RCV to supported character's base HP and RCV

Stats

HPATKRCV
Lv 1771274109
Lv 992,1401,340349
Lv 1503,2102,010523
Limit Break2,520+3801,570+230464+115
Limit Break+2,870+7301,770+430539+190

Limit Break

01

Add 1 Power Slot

02

Boosts base ATK by 10

03

Boosts base HP by 30

04

Boosts base RCV by 5

05

Potential Ability 1: RCV Bind Resistance

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Boosts Cerebral characters' base stats by 30

08

Boosts base ATK by 15

09

Boosts base HP by 40

10

Boosts base RCV by 10

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base ATK by 20

15

Boosts base HP by 50

16

Boosts base RCV by 20

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base ATK by 25

20

Boosts base HP by 50

21

Boosts base RCV by 30

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base ATK by 30

25

Boosts base HP by 50

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base ATK by 30

29

Boosts base HP by 50

30

Add Crewmate Ability 2: Makes Cerebral characters' DEX slots have matching slot effects

31

Boosts base ATK by 50

32

Boosts base HP by 50

33

Boosts base RCV by 50

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base ATK by 50

38

Boosts base HP by 60

39

Power Up Captain Ability

40

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

41

Expand Limit Break (LB+)

42

Boosts base RCV by 25

43

Boosts base RCV by 50

44

Boosts base HP by 100

45

Boosts base ATK by 50

46

Boosts base HP by 100

47

Boosts base HP by 150

48

Boosts base ATK by 50

49

Reduces Special charge time by 2 turns

50

Boosts base ATK by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 250 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1052,2651,418369
Lv 1102,3701,484386
Lv 1202,5801,615420
New Captain Ability
Lv 1302,7901,747454
Lv 1503,2102,010523
New Special · New Crewmate Ability 1

Evolution

Sabo
Sea PonySea ColtSea HorseSea StallionGreen Striped Dragon
50,000 Beli
Sabo

How to get

Trusty Character Recruitment Adventure!

Event

Family

Sabo
SaboSaboSaboSaboSaboSaboSaboSaboSaboSaboSaboSaboLucySaboSaboSaboSaboSaboSaboSaboLucySabo: Revolutionary Army Chief of StaffSabo: Halloween Scythe-Wielding Grim ReaperSabo: Grim ReaperSaboSaboSaboSaboSaboLucyLucySabo: NeoSabo: NeoSaboSaboSaboSaboSaboSaboSaboSaboSabo
Linked families
Ace & SaboSabo & BonneySabo & Koala