Sabo

Declaring Battle Against the Gods

The Revolutionary Army's Chief of Staff. He witnesses the atrocity at Sacred Marijoa where Kuma is turned into a slave. Infuriated by how his former comrade is being treated, Sabo's fists burns in anger.

Special

Impassioned Flame Dragon King

Reduces all enemies' HP by 10%, and boosts the type effects of normal attacks for PSY and STR characters by 2.25x for 1 turn. If crew lands 3 PERFECT strikes in this turn, boosts the type effects of normal attacks for PSY and STR characters by 2.25x the next turn, and boosts the chain multiplier by +1.1 for 1 turn after 1 turn

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

−1 turn at Limit Break 21

Impassioned Flame Dragon KingLLB

Reduces all enemies' HP by 20%, boosts the type effects of normal attacks for PSY and STR characters by 2.25x for 1 turn, and makes it easier to land PERFECT strikes for 1 turn. If crew lands 3 PERFECT strikes in this turn, boosts the type effects of normal attacks for PSY and STR characters by 2.5x the next turn, and boosts the chain multiplier by +1.3 for 1 turn after 1 turn

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 21

Captain Ability

Bond Connecting Flame

Boosts chain multiplier growth rate by 1.5x, boosts PSY and STR characters' ATK by 4x, boosts crew's HP by 1.25x, makes crew's STRPSYRCVTND slots have matching slot effects, and heals crew by 1x character's RCV for every PERFECT at end of turn

LLB

Boosts chain multiplier growth rate by 1.5x, boosts PSY and STR characters' ATK by 4.25x, boosts crew's HP by 1.25x, makes crew's STRPSYRCVTND slots have matching slot effects, and heals crew by 1x character's RCV for every PERFECT at end of turn

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts STR and PSYcharacters' base stats by 75

Unlocks at Limit Break 10

UNIQ

Makes character's type slots have matching slot effects

Unlocks at Limit Break 25

Support Ability

Supported Characters

Koala, Lindbergh, Belo Betty, Karasu, Morley

Level 5 (Max)

Boosts the chain multiplier by +0.7 for 1 turn at start of final battle

Show all 5 levels
  1. Level 1

    Boosts the chain multiplier by +0.3 for 1 turn at start of final battle

  2. Level 2

    Boosts the chain multiplier by +0.4 for 1 turn at start of final battle

  3. Level 3

    Boosts the chain multiplier by +0.5 for 1 turn at start of final battle

  4. Level 4

    Boosts the chain multiplier by +0.6 for 1 turn at start of final battle

  5. Level 5

    Boosts the chain multiplier by +0.7 for 1 turn at start of final battle

Super Special

Super Type
Condition

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Portgas D. Ace, Koala, Rebecca, Emporio Ivankov, Inazuma, Lindbergh, Belo Betty, Karasu, Morley, Bartholomew Kuma

Applies Ignited status to all enemies for 2 turns (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action), boosts the chain multiplier by 1.25x for 1 turn, adds 150x character's ATK in non-type damage on top of tap-timing bonuses for 1 turn, and changes PSY characters to Super PSY

Stats

HPATKRCV
Lv 11,962965190
Lv 993,9241,608360
Lv 1505,8862,412540
Limit Break4,274+3501,808+200485+125
Limit Break+4,474+5502,008+400585+225

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 5

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 10

08

Boosts base HP by 20

09

Boosts base HP by 20

10

Add Crewmate Ability 1: Boosts STR and PSYcharacters' base stats by 75

11

Boosts base RCV by 5

12

Boosts base RCV by 5

13

Boosts base RCV by 5

14

Boosts base RCV by 5

15

Potential Ability 2: RCV Bind Resistance

16

Boosts base ATK by 20

17

Boosts base ATK by 30

18

Boosts base ATK by 30

19

Boosts base ATK by 50

20

Boosts base RCV by 10

21

Reduces Special charge time by 1 turn

22

Boosts base HP by 50

23

Boosts base HP by 70

24

Boosts base HP by 80

25

Add Crewmate Ability 2: Makes character's type slots have matching slot effects

26

Boosts base HP by 100

27

Boosts base RCV by 30

28

Boosts base RCV by 50

29

Boosts base ATK by 50

30

Potential Ability 3: Pinch Healing

31

Expand Limit Break (LB+)

32

Boosts base RCV by 50

33

Boosts base RCV by 50

34

Boosts base HP by 50

35

Boosts base HP by 50

36

Boosts base ATK by 50

37

Boosts base ATK by 50

38

Boosts base HP by 50

39

Boosts base HP by 50

40

Boosts base ATK by 100

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 2 turns

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 4 turns

  4. Level 4

    Reduces RCV Bind duration by 5 turns

  5. Level 5

    Reduces RCV Bind duration by 7 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1054,1541,702381
Lv 1104,3471,781398
New Pirate Rumble skills
Lv 1204,7311,939434
New Captain Ability
Lv 1305,1162,096469
New Pirate Rumble skills
Lv 1505,8862,412540
New Special · New Pirate Rumble skills

Evolution

Sabo
Sea StallionRed Pirate PenguinRainbow Pirate PenguinRed Striped DragonRainbow Striped Dragon
75,000 Beli
Sabo
Sabo
Super Evolution · 200,000 Beli
Sabo

Pirate Rumble

Style
Supporter
DEF
226
SPD
163
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Impassioned Flame Dragon King
Level 10 (Max)

Targets Free Spirit class teammates for ATK Up Lv.7 (25 s); targets Fighter class teammates for SPD Up Lv.7 (25 s)

Charge time: 29 s

Show all 10 levels
  1. Level 1

    Targets Free Spirit class teammates for ATK Up Lv.2 (16 s); targets Fighter class teammates for SPD Up Lv.2 (16 s)

    Charge time: 29 s

  2. Level 2

    Targets Free Spirit class teammates for ATK Up Lv.2 (17 s); targets Fighter class teammates for SPD Up Lv.2 (17 s)

    Charge time: 29 s

  3. Level 3

    Targets Free Spirit class teammates for ATK Up Lv.3 (18 s); targets Fighter class teammates for SPD Up Lv.3 (18 s)

    Charge time: 29 s

  4. Level 4

    Targets Free Spirit class teammates for ATK Up Lv.3 (19 s); targets Fighter class teammates for SPD Up Lv.3 (19 s)

    Charge time: 29 s

  5. Level 5

    Targets Free Spirit class teammates for ATK Up Lv.4 (20 s); targets Fighter class teammates for SPD Up Lv.4 (20 s)

    Charge time: 29 s

  6. Level 6

    Targets Free Spirit class teammates for ATK Up Lv.4 (21 s); targets Fighter class teammates for SPD Up Lv.4 (21 s)

    Charge time: 29 s

  7. Level 7

    Targets Free Spirit class teammates for ATK Up Lv.5 (22 s); targets Fighter class teammates for SPD Up Lv.5 (22 s)

    Charge time: 29 s

  8. Level 8

    Targets Free Spirit class teammates for ATK Up Lv.5 (23 s); targets Fighter class teammates for SPD Up Lv.5 (23 s)

    Charge time: 29 s

  9. Level 9

    Targets Free Spirit class teammates for ATK Up Lv.6 (24 s); targets Fighter class teammates for SPD Up Lv.6 (24 s)

    Charge time: 29 s

  10. Level 10

    Targets Free Spirit class teammates for ATK Up Lv.7 (25 s); targets Fighter class teammates for SPD Up Lv.7 (25 s)

    Charge time: 29 s

Ability
Level 5 (Max)

PSY-type teammates HP Up Lv.5, RCV Up Lv.5; when striking a Critical, up to 2 times, PSY-type teammates ATK Up Lv.5

Show all 5 levels
  1. Level 1

    PSY-type teammates HP Up Lv.1, RCV Up Lv.1; when striking a Critical, up to 2 times, PSY-type teammates ATK Up Lv.1

  2. Level 2

    PSY-type teammates HP Up Lv.2, RCV Up Lv.2; when striking a Critical, up to 2 times, PSY-type teammates ATK Up Lv.2

  3. Level 3

    PSY-type teammates HP Up Lv.3, RCV Up Lv.3; when striking a Critical, up to 2 times, PSY-type teammates ATK Up Lv.3

  4. Level 4

    PSY-type teammates HP Up Lv.4, RCV Up Lv.4; when striking a Critical, up to 2 times, PSY-type teammates ATK Up Lv.4

  5. Level 5

    PSY-type teammates HP Up Lv.5, RCV Up Lv.5; when striking a Critical, up to 2 times, PSY-type teammates ATK Up Lv.5

Resilience

Completely evades Special Bind, reduce damage taken from INT by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Sabo
SaboSaboSaboSaboSaboSaboSaboSaboSaboSaboSaboLucySaboSaboSaboSaboSaboSaboSaboLucySabo: Revolutionary Army Chief of StaffSabo: Halloween Scythe-Wielding Grim ReaperSabo: Grim ReaperSaboSaboSaboSaboSaboSaboLucyLucySabo: NeoSabo: NeoSaboSaboSaboSaboSaboSaboSaboSaboSabo
Linked families
Ace & SaboSabo & BonneySabo & Koala