Sabo

Flame to Protect His Little Brother

The Revolutionary Army's Chief of Staff. He inherits Ace's powers after eating the Flame-Flame Fruit from Dressrosa. While Luffy and the pirates are fighting, Sabo assists by taking on the Navy. Sabo assisted not because he's in the Revolutionary Army, but to save his little brother.

Special

Flame to Protect a Brother

Deals 100x character's ATK in non-type damage to one enemy, reduces crew's Special Bind duration by 7 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 7 turns, and locks crew's slots for 1 turn. If crew has additive chain multiplier or multiplicative chain multiplier boost when Special is launched, sets the chain multiplier's minimum value at 3.0 and maximum value at 30.0 for 3 turns (sets the chain multiplier's minimum value at 2.75 and maximum value at 30.0 for 1 turn) otherwise. If crew has lock chain multiplier when Special is launched, extends the duration of lock chain multiplier by 2 turns

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Inherited Flame

Reduces crew's Special charge time by 1 turn at start of quest, boosts QCK, PSY and Cerebral characters' ATK by 5.4x when slots match (5x otherwise), boosts their HP by 1.4x, and makes crew's STRDEXTND slots have matching slot effects. If crew applies additive chain multiplier or multiplicative chain multiplier boost, or another status effect is applied to the crew, all enemies, or an individual enemy on the same turn after the required effect was applied, launches "Flame to Protect a Brother" at start of crew's next turn (only once per quest)

Crewmate Ability

RES

Reduces character's Special Bind duration by 7 turns

Unlocks at Limit Break 10

RES

Reduces character's Special Reverse by 2 turns

Unlocks at Limit Break 25

Support Ability

Supported Characters

Monkey D. Luffy, Portgas D. Ace, Koala, Hack

Level 5 (Max)

Once per quest, if inflicted with Special Bind status from the enemy, changes supported character's slot to character's own type and sets the chain multiplier to 3.25x for 1 turn at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Special Bind status from the enemy, sets the chain multiplier to 2.5x for 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Special Bind status from the enemy, sets the chain multiplier to 2.75x for 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Special Bind status from the enemy, sets the chain multiplier to 3x for 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Special Bind status from the enemy, sets the chain multiplier to 3.25x for 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Special Bind status from the enemy, changes supported character's slot to character's own type and sets the chain multiplier to 3.25x for 1 turn at start of crew's next turn

Super Special

Super Class
Condition

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Portgas D. Ace, Monkey D. Garp, Koala, Hack, Rebecca, Emporio Ivankov, Inazuma, Lindbergh, Belo Betty, Karasu, Morley, Bartholomew Kuma, Nico Robin

Deals 80x character's ATK in non-type damage to one enemy, boosts the type effects of normal attacks for QCK, PSY, and Cerebral characters by 2.5x for 1 turn, and changes Cerebral characters to Super Cerebral

Stats

HPATKRCV
Lv 12,062863169
Lv 994,1241,725338
Lv 1506,1862,587507
Limit Break4,624+5001,925+200438+100
Limit Break+5,124+1,0002,125+400488+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 30

03

Boosts base RCV by 10

04

Potential Ability 1: Pinch Healing

05

Boosts base HP by 30

Show all 40
06

Boosts base ATK by 10

07

Boosts base RCV by 10

08

Boosts base HP by 40

09

Boosts base RCV by 10

10

Add Crewmate Ability 1: Reduces character's Special Bind duration by 7 turns

11

Boosts base ATK by 10

12

Boosts base HP by 50

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Fear Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 20

18

Boosts base RCV by 20

19

Boosts base RCV by 20

20

Boosts base ATK by 20

21

Boosts base HP by 70

22

Boosts base RCV by 30

23

Boosts base ATK by 20

24

Boosts base HP by 80

25

Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns

26

Boosts base ATK by 30

27

Boosts base ATK by 50

28

Boosts base HP by 100

29

Boosts base HP by 100

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base ATK by 30

33

Boosts base HP by 100

34

Boosts base ATK by 40

35

Boosts base HP by 100

36

Boosts base ATK by 50

37

Boosts base HP by 300

38

Boosts base ATK by 80

39

Boosts base RCV by 50

40

Reduces Special charge time by 1 turn

Potential Abilities

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1054,3661,826357
Lv 1104,5681,910374
Lv 1204,9732,079407
Lv 1305,3772,248440
Lv 1506,1862,587507

Evolution

Sabo
Sea StallionBlue Plated LobsterRainbow Armored CrabBlue Striped DragonRainbow Striped Dragon
75,000 Beli
Sabo

Pirate Rumble

Style
Supporter
DEF
155
SPD
173
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets enemies with high remaining HP

Flame to Protect a Brother
Level 10 (Max)

Targets QCK-type teammates for ATK Up Lv.6 (25 s), SPD Up Lv.6 (25 s); targets 3 teammates for 100% chance of Haste

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets QCK-type teammates for ATK Up Lv.1 (16 s), SPD Up Lv.1 (16 s); targets 3 teammates for 50% chance of Haste

    Charge time: 25 s

  2. Level 2

    Targets QCK-type teammates for ATK Up Lv.1 (17 s), SPD Up Lv.1 (17 s); targets 3 teammates for 55% chance of Haste

    Charge time: 25 s

  3. Level 3

    Targets QCK-type teammates for ATK Up Lv.2 (18 s), SPD Up Lv.2 (18 s); targets 3 teammates for 60% chance of Haste

    Charge time: 25 s

  4. Level 4

    Targets QCK-type teammates for ATK Up Lv.2 (19 s), SPD Up Lv.2 (19 s); targets 3 teammates for 65% chance of Haste

    Charge time: 25 s

  5. Level 5

    Targets QCK-type teammates for ATK Up Lv.3 (20 s), SPD Up Lv.3 (20 s); targets 3 teammates for 70% chance of Haste

    Charge time: 25 s

  6. Level 6

    Targets QCK-type teammates for ATK Up Lv.3 (21 s), SPD Up Lv.3 (21 s); targets 3 teammates for 75% chance of Haste

    Charge time: 25 s

  7. Level 7

    Targets QCK-type teammates for ATK Up Lv.4 (22 s), SPD Up Lv.4 (22 s); targets 3 teammates for 80% chance of Haste

    Charge time: 25 s

  8. Level 8

    Targets QCK-type teammates for ATK Up Lv.4 (23 s), SPD Up Lv.4 (23 s); targets 3 teammates for 85% chance of Haste

    Charge time: 25 s

  9. Level 9

    Targets QCK-type teammates for ATK Up Lv.5 (24 s), SPD Up Lv.5 (24 s); targets 3 teammates for 90% chance of Haste

    Charge time: 25 s

  10. Level 10

    Targets QCK-type teammates for ATK Up Lv.6 (25 s), SPD Up Lv.6 (25 s); targets 3 teammates for 100% chance of Haste

    Charge time: 25 s

Ability
Level 5 (Max)

QCK-type teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.5, self Shield Lv.3

Show all 5 levels
  1. Level 1

    QCK-type teammates HP Up Lv.1, SPD Up Lv.1, DEF Up Lv.1, self Shield Lv.1

  2. Level 2

    QCK-type teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.2, self Shield Lv.1

  3. Level 3

    QCK-type teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.3, self Shield Lv.2

  4. Level 4

    QCK-type teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.4, self Shield Lv.2

  5. Level 5

    QCK-type teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.5, self Shield Lv.3

Resilience

Heal 200 HP at an interval, reduce damage taken from STR by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Cerebral/Free Spirit teammates ATK Up Lv.4, DEF, Special CT Speed Up Lv.3; QCK-type teammates ATK, SPD, HP Up Lv.3

Show all 5 levels
  1. Level 1

    Cerebral/Free Spirit teammates ATK Up Lv.1, DEF, Special CT Speed Up Lv.1; QCK-type teammates ATK, SPD, HP Up Lv.1

  2. Level 2

    Cerebral/Free Spirit teammates ATK Up Lv.1, DEF, Special CT Speed Up Lv.1; QCK-type teammates ATK, SPD, HP Up Lv.1

  3. Level 3

    Cerebral/Free Spirit teammates ATK Up Lv.2, DEF, Special CT Speed Up Lv.2; QCK-type teammates ATK, SPD, HP Up Lv.2

  4. Level 4

    Cerebral/Free Spirit teammates ATK Up Lv.3, DEF, Special CT Speed Up Lv.2; QCK-type teammates ATK, SPD, HP Up Lv.2

  5. Level 5

    Cerebral/Free Spirit teammates ATK Up Lv.4, DEF, Special CT Speed Up Lv.3; QCK-type teammates ATK, SPD, HP Up Lv.3

Flame to Protect a Brother
Level 5 (Max)

Targets all enemies for DEF Down Lv.8 (20 s), SPD Down Lv.8 (20 s), targets team for ATK Up Lv.7 (20 s)

Condition

When team uses Rumble Special 7 times

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for DEF Down Lv.4 (12 s), SPD Down Lv.4 (12 s), targets team for ATK Up Lv.3 (12 s)

  2. Level 2

    Targets all enemies for DEF Down Lv.5 (14 s), SPD Down Lv.5 (14 s), targets team for ATK Up Lv.4 (14 s)

  3. Level 3

    Targets all enemies for DEF Down Lv.6 (16 s), SPD Down Lv.6 (16 s), targets team for ATK Up Lv.5 (16 s)

  4. Level 4

    Targets all enemies for DEF Down Lv.7 (18 s), SPD Down Lv.7 (18 s), targets team for ATK Up Lv.6 (18 s)

  5. Level 5

    Targets all enemies for DEF Down Lv.8 (20 s), SPD Down Lv.8 (20 s), targets team for ATK Up Lv.7 (20 s)

Super Tandem

Super Tandem
Level 5 (Max)

Applies Ignited status to all enemies for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn), boosts damage dealt to Ignited enemies by 2x for 1 turn, and applies ATK Boost (Tandem) of 1.75x to crew for 1 turn

Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Monkey D. Garp, Koala, Hack, Rebecca, Emporio Ivankov, Inazuma, Lindbergh, Belo Betty, Karasu, Morley, Bartholomew Kuma, Nico Robin

Show all 5 levels
  1. Level 1

    Applies Ignited status to all enemies for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn) and applies ATK Boost (Tandem) of 1.25x to crew for 1 turn

    Condition

    When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Monkey D. Garp, Koala, Hack, Rebecca, Emporio Ivankov, Inazuma, Lindbergh, Belo Betty, Karasu, Morley, Bartholomew Kuma, Nico Robin

  2. Level 2

    Applies Ignited status to all enemies for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn) and applies ATK Boost (Tandem) of 1.5x to crew for 1 turn

    Condition

    When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Monkey D. Garp, Koala, Hack, Rebecca, Emporio Ivankov, Inazuma, Lindbergh, Belo Betty, Karasu, Morley, Bartholomew Kuma, Nico Robin

  3. Level 3

    Applies Ignited status to all enemies for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn), boosts damage dealt to Ignited enemies by 1.5x for 1 turn, and applies ATK Boost (Tandem) of 1.5x to crew for 1 turn

    Condition

    When 1 or more Cerebral characters (not including self) plus any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Portgas D. Ace, Monkey D. Garp, Koala, Hack, Rebecca, Emporio Ivankov, Inazuma, Lindbergh, Belo Betty, Karasu, Morley, Bartholomew Kuma, Nico Robin

  4. Level 4

    Applies Ignited status to all enemies for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn), boosts damage dealt to Ignited enemies by 1.75x for 1 turn, and applies ATK Boost (Tandem) of 1.75x to crew for 1 turn

    Condition

    When 1 or more Cerebral characters (not including self) plus any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; total of 3 or more required): Monkey D. Luffy, Portgas D. Ace, Monkey D. Garp, Koala, Hack, Rebecca, Emporio Ivankov, Inazuma, Lindbergh, Belo Betty, Karasu, Morley, Bartholomew Kuma, Nico Robin

  5. Level 5

    Applies Ignited status to all enemies for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn), boosts damage dealt to Ignited enemies by 2x for 1 turn, and applies ATK Boost (Tandem) of 1.75x to crew for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Portgas D. Ace, Monkey D. Garp, Koala, Hack, Rebecca, Emporio Ivankov, Inazuma, Lindbergh, Belo Betty, Karasu, Morley, Bartholomew Kuma, Nico Robin

How to get

Sugo-Fest

Featured · May 15, 2024 – Jun 30, 2024

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Featured · Mar 11, 2023 – Mar 26, 2023

Sugo-Fest

Featured · Mar 11, 2023 – Apr 8, 2023

Family

Sabo
SaboSaboSaboSaboSaboSaboSaboSaboSaboSaboSaboLucySaboSaboSaboSaboSaboSaboSaboLucySabo: Revolutionary Army Chief of StaffSabo: Halloween Scythe-Wielding Grim ReaperSabo: Grim ReaperSaboSaboSaboSaboSaboSaboLucyLucySabo: NeoSabo: NeoSaboSaboSaboSaboSaboSaboSaboSaboSabo
Linked families
Ace & SaboSabo & BonneySabo & Koala