Nico Robin

Memories of Straw Hat Pirates

Straw Hat Pirates archaeologist. She met her captain, Luffy, in Whiskey Peak. Her dream is to decipher the Real Ponegliff and learn about the Void Century. She continues her voyage in search of the historical truth.

Special

Dream to Decipher the History

Reduces the duration of all enemy barriers and Nullify Damage by 1 turn, reduces all enemies' Resilience duration by 7 turns, sets the chain multiplier to 1.5x for 2 turns, and allows crew's lock chain multiplier effect to be further increased up to 2 times. If amount of HP beyond crew's maximum HP healed before Special is launched is 30,000 or more, applies increase damage taken status to all enemies (ignoring immunity to status effects) by 2.25x for 1 turn (applies increase damage taken status to all enemies by 1.75x for 1 turn otherwise). If "Dream to Decipher the History" is used in this turn, further increases crew's lock chain multiplier by +0.5 and +0.25 to crew's multiplicative chain multiplier boost (except additive boosts) (effect applies to multiplicative chain multiplier boost from this Special)

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Archaeologist in Search of Her Dream

Reduces crew's Special charge time by 2 turns at start of quest, reduces damage taken by 20%, boosts PSY, Cerebral, and Fighter characters' ATK by 5.5x, HP and RCV by 1.3x, makes their DEXPSYTND slots have matching slot effects, boosts crew's chance of landing on TND slots, reduces crew's Burn (applied by enemy) duration by 10 turns, and at the end of each battle, heals 30% of damage received during that battle

Crewmate Ability

UNIQ

Boosts PSY, Cerebral, and Fighter characters' base RCV by 75, and makes their PSYTND slots have matching slot effects

Unlocks at Limit Break 10

UNIQ

When a PSY, Cerebral, or Fighter Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)

Unlocks at Limit Break 25

Support Ability

Supported Characters

Sir Crocodile (Mr. 0), Sabo, Koala, Nico Olvia, Jaguar D. Saul

Level 5 (Max)

Once per quest, if supported character uses a Special to apply lock chain multiplier or damage reduction (except [Damage Cut]) status, heals 15% of crew's maximum HP, and further increases crew's lock chain multiplier effect by +0.25

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special to apply lock chain multiplier or damage reduction (except [Damage Cut]) status, heals 5% of crew's maximum HP

  2. Level 2

    Once per quest, if supported character uses a Special to apply lock chain multiplier or damage reduction (except [Damage Cut]) status, heals 10% of crew's maximum HP

  3. Level 3

    Once per quest, if supported character uses a Special to apply lock chain multiplier or damage reduction (except [Damage Cut]) status, heals 15% of crew's maximum HP

  4. Level 4

    Once per quest, if supported character uses a Special to apply lock chain multiplier or damage reduction (except [Damage Cut]) status, heals 15% of crew's maximum HP, and further increases crew's lock chain multiplier effect by +0.15

  5. Level 5

    Once per quest, if supported character uses a Special to apply lock chain multiplier or damage reduction (except [Damage Cut]) status, heals 15% of crew's maximum HP, and further increases crew's lock chain multiplier effect by +0.25

Super Special

Super Class
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Nico Olvia, Jaguar D. Saul, Sir Crocodile (Mr. 0), Sabo, Koala, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Brook, Jinbe

Reduces character's Special charge time by 10 turns, extends crew's multiplicative chain multiplier boost (except additive boosts) duration by 1 turn, sets the chain multiplier's minimum value at 2.75 and maximum value at 20.0 for 2 turns, further increases all enemies' increase damage taken effect by +0.25, and changes Cerebral characters to Super Cerebral

Stats

HPATKRCV
Lv 12,213844113
Lv 994,4261,687225
Lv 1506,6392,530337
Limit Break4,926+5001,887+200325+100
Limit Break+5,426+1,0002,087+400375+150

Limit Break

01

Boosts base HP by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Recovery ATK Boost/Hunger Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base HP by 20

07

Boosts base ATK by 10

08

Boosts base HP by 20

09

Boosts base ATK by 20

10

Add Crewmate Ability 1: Boosts PSY, Cerebral, and Fighter characters' base RCV by 75, and makes their PSYTND slots have matching slot effects

11

Boosts base HP by 30

12

Boosts base HP by 40

13

Boosts base RCV by 20

14

Boosts base ATK by 20

15

Potential Ability 2: Fear Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 30

18

Boosts base HP by 50

19

Boosts base ATK by 30

20

Boosts base ATK by 30

21

Boosts base HP by 50

22

Boosts base ATK by 40

23

Boosts base HP by 60

24

Boosts base ATK by 40

25

Add Crewmate Ability 2: When a PSY, Cerebral, or Fighter Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)

26

Boosts base RCV by 40

27

Boosts base HP by 60

28

Boosts base HP by 70

29

Boosts base HP by 70

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base RCV by 20

33

Boosts base HP by 100

34

Boosts base ATK by 60

35

Boosts base ATK by 60

36

Boosts base RCV by 30

37

Boosts base HP by 200

38

Boosts base ATK by 80

39

Boosts base HP by 200

40

Reduces Special charge time by 1 turn

Potential Abilities

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 2

Show all 5 levels
  1. Level 1

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1

  2. Level 2

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1

  3. Level 3

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1

  4. Level 4

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2

  5. Level 5

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 2

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1054,6861,786238
Lv 1104,9031,868249
Lv 1205,3372,034271
Lv 1305,7712,199293
Lv 1506,6392,530337

Pirate Rumble

Style
Attacker
DEF
122
SPD
192
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Dream to Decipher the History
Level 10 (Max)

Targets 3 enemies for HP 50% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 60% chance of Paralysis (10 s)

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies for HP 41% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 15% chance of Paralysis (10 s)

    Charge time: 26 s

  2. Level 2

    Targets 3 enemies for HP 42% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 20% chance of Paralysis (10 s)

    Charge time: 26 s

  3. Level 3

    Targets 3 enemies for HP 43% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 25% chance of Paralysis (10 s)

    Charge time: 26 s

  4. Level 4

    Targets 3 enemies for HP 44% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 30% chance of Paralysis (10 s)

    Charge time: 26 s

  5. Level 5

    Targets 3 enemies for HP 45% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 35% chance of Paralysis (10 s)

    Charge time: 26 s

  6. Level 6

    Targets 3 enemies for HP 46% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 40% chance of Paralysis (10 s)

    Charge time: 26 s

  7. Level 7

    Targets 3 enemies for HP 47% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 45% chance of Paralysis (10 s)

    Charge time: 26 s

  8. Level 8

    Targets 3 enemies for HP 48% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 50% chance of Paralysis (10 s)

    Charge time: 26 s

  9. Level 9

    Targets 3 enemies for HP 49% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 55% chance of Paralysis (10 s)

    Charge time: 26 s

  10. Level 10

    Targets 3 enemies for HP 50% reduction; when 5 or more Cerebral characters are on the team, targets enemies within large range for 60% chance of Paralysis (10 s)

    Charge time: 26 s

Ability
Level 5 (Max)

PSY-type/Cerebral class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6, Special CT Speed Up Lv.2

Show all 5 levels
  1. Level 1

    PSY-type/Cerebral class teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2, Special CT Speed Up Lv.1

  2. Level 2

    PSY-type/Cerebral class teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3, Special CT Speed Up Lv.1

  3. Level 3

    PSY-type/Cerebral class teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4, Special CT Speed Up Lv.1

  4. Level 4

    PSY-type/Cerebral class teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5, Special CT Speed Up Lv.1

  5. Level 5

    PSY-type/Cerebral class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6, Special CT Speed Up Lv.2

Resilience

Completely evades Action Bind, reduce damage taken from INT by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

PSY-type teammates SPD Up Lv.3, DEF Up Lv.2, Special CT Speed Up Lv.2; Cerebral/Fighter class teammates DEF Up Lv.2, HP, ATK Up Lv.4

Show all 5 levels
  1. Level 1

    PSY-type teammates SPD Up Lv.1, DEF Up Lv.1, Special CT Speed Up Lv.1; Cerebral/Fighter class teammates DEF Up Lv.1, HP, ATK Up Lv.1

  2. Level 2

    PSY-type teammates SPD Up Lv.1, DEF Up Lv.1, Special CT Speed Up Lv.1; Cerebral/Fighter class teammates DEF Up Lv.1, HP, ATK Up Lv.2

  3. Level 3

    PSY-type teammates SPD Up Lv.2, DEF Up Lv.2, Special CT Speed Up Lv.1; Cerebral/Fighter class teammates DEF Up Lv.2, HP, ATK Up Lv.3

  4. Level 4

    PSY-type teammates SPD Up Lv.2, DEF Up Lv.2, Special CT Speed Up Lv.2; Cerebral/Fighter class teammates DEF Up Lv.2, HP, ATK Up Lv.3

  5. Level 5

    PSY-type teammates SPD Up Lv.3, DEF Up Lv.2, Special CT Speed Up Lv.2; Cerebral/Fighter class teammates DEF Up Lv.2, HP, ATK Up Lv.4

Dream to Decipher the History
Level 5 (Max)

Targets 3 enemies with high HP for 5000 damage; targets 1 enemy with low current HP for DEF Down Lv.7 (20 s), activates Provoke (20 s); targets all enemies for Special CT 30% delay

Condition

After dealing 30,000 damage

Can be used 4 times

Show all 5 levels
  1. Level 1

    Targets 3 enemies with high HP for 3000 damage; targets 1 enemy with low current HP for DEF Down Lv.3 (12 s), activates Provoke (12 s); targets all enemies for Special CT 10% delay

  2. Level 2

    Targets 3 enemies with high HP for 3500 damage; targets 1 enemy with low current HP for DEF Down Lv.4 (14 s), activates Provoke (14 s); targets all enemies for Special CT 15% delay

  3. Level 3

    Targets 3 enemies with high HP for 4000 damage; targets 1 enemy with low current HP for DEF Down Lv.5 (16 s), activates Provoke (16 s); targets all enemies for Special CT 20% delay

  4. Level 4

    Targets 3 enemies with high HP for 4500 damage; targets 1 enemy with low current HP for DEF Down Lv.6 (18 s), activates Provoke (18 s); targets all enemies for Special CT 25% delay

  5. Level 5

    Targets 3 enemies with high HP for 5000 damage; targets 1 enemy with low current HP for DEF Down Lv.7 (20 s), activates Provoke (20 s); targets all enemies for Special CT 30% delay

Super Tandem

Super Tandem
Level 5 (Max)

Reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns, and applies ATK Boost (Tandem) of 2x to PSY, Cerebral, and Fighter characters for 1 turn

Condition

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Nico Olvia, Jaguar D. Saul, Sir Crocodile (Mr. 0), Sabo, Koala, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Brook, Jinbe

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.2x to PSY, Cerebral, and Fighter characters for 1 turn

    Condition

    When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Nico Olvia, Jaguar D. Saul, Sir Crocodile (Mr. 0), Sabo, Koala, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Brook, Jinbe

  2. Level 2

    Applies ATK Boost (Tandem) of 1.4x to PSY, Cerebral, and Fighter characters for 1 turn

    Condition

    When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Nico Olvia, Jaguar D. Saul, Sir Crocodile (Mr. 0), Sabo, Koala, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Brook, Jinbe

  3. Level 3

    Reduces all enemies' damage reduction (except [Damage Cut]) duration by 1 turn, and applies ATK Boost (Tandem) of 1.6x to PSY, Cerebral, and Fighter characters for 1 turn

    Condition

    When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Nico Olvia, Jaguar D. Saul, Sir Crocodile (Mr. 0), Sabo, Koala, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Brook, Jinbe

  4. Level 4

    Reduces all enemies' damage reduction (except [Damage Cut]) duration by 2 turns, and applies ATK Boost (Tandem) of 1.8x to PSY, Cerebral, and Fighter characters for 1 turn

    Condition

    When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Nico Olvia, Jaguar D. Saul, Sir Crocodile (Mr. 0), Sabo, Koala, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Brook, Jinbe

  5. Level 5

    Reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns, and applies ATK Boost (Tandem) of 2x to PSY, Cerebral, and Fighter characters for 1 turn

    Condition

    When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Nico Olvia, Jaguar D. Saul, Sir Crocodile (Mr. 0), Sabo, Koala, Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Brook, Jinbe

How to get

Medal Exchange

600 medals · Aug 27, 2025 – Oct 25, 2025

Sugo-Fest

Featured · Feb 25, 2025 – Feb 26, 2025

Sugo-Fest

Featured · Feb 24, 2025 – Feb 26, 2025

Sugo-Fest

Featured · Feb 23, 2025 – Feb 26, 2025

Sugo-Fest

Featured · Nov 16, 2024 – Nov 24, 2024

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Sugo-Fest

Featured · Jul 2, 2024 – Jul 28, 2024

Sugo-Fest

Featured · Jun 30, 2024 – Jul 28, 2024

Family

Nico Robin
Nico RobinNico RobinOrobiOrobiNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinRobinNico RobinRobinRobinRobin: Halloween Avatar of the NightNico RobinNico RobinNico RobinRobin: Sweet NightNico RobinNico RobinNico RobinNico RobinNico RobinOrobiMiss All SundayOrobiOrobiNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinRobin: Beauty and GeniusNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinIce Cream-Loving RobinIce Cream-Loving RobinNico RobinNico RobinNico RobinNico RobinNico RobinNico RobinMiss All Sunday
Linked families
Chopper & RobinHancock & Nami & RobinLaw & RobinLuffy & Straw Hat PiratesMr. 0 & Miss All SundayNami & RobinRobin & BrookRobin & JinbeRobin & KoalaRobin & SaulStraw Hat PiratesUsopp & RobinZoro & Robin