
Nico Robin
The Flower Confronting the Spider
Straw Hat Pirates archaeologist. Hearing Sanji's call for help, Robin appears to confront Black Maria. Black Maria tries to provoke Robin by claiming she was sold out by Sanji, but Robin claimed confidently that she was happy to be relied upon by Sanji.
Special
Reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, reduces crew's decrease chain multiplier growth rate duration by 6 turns, locks crew's slots for 1 turn, and boosts STR, DEX, and QCK characters' ATK by 2.25x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Reduces STR, DEX, and QCK characters' Special charge time by 1 turn at start of quest and boosts DEX and STR characters' ATK by 3.5x and RCV by 1.5x
Crewmate Ability
Makes crew's PSY slots have matching slot effects
Makes crew's INT slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Sanji, Brook
Makes crew's PSYINT slots have matching slot effects for 1 turn and reduces supported character's Special charge time by 1 turn at start of final battle
Show all 5 levels
- Level 1
Makes crew's PSY slots have matching slot effects for 1 turn at start of final battle
- Level 2
Makes crew's PSY slots have matching slot effects for 1 turn at start of final battle
- Level 3
Makes crew's PSYINT slots have matching slot effects for 1 turn at start of final battle
- Level 4
Makes crew's PSYINT slots have matching slot effects for 1 turn at start of final battle
- Level 5
Makes crew's PSYINT slots have matching slot effects for 1 turn and reduces supported character's Special charge time by 1 turn at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,444 | 731 | 141 |
| Lv 99 | 2,888 | 1,461 | 282 |
| Lv 150 | 4,332 | 2,191 | 423 |
| Limit Break | 3,088+200 | 1,561+100 | 332+50 |
| Limit Break+ | 3,288+400 | 1,761+300 | 432+150 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 40
Boosts base RCV by 20
Potential Ability 1: Recovery ATK Boost/Hunger Resistance
Boosts base HP by 50
Show all 25
Boosts base HP by 50
Boosts base HP by 60
Add 1 Power Slot
Boosts base RCV by 30
Boosts base ATK by 20
Boosts base ATK by 30
Add Crewmate Ability 2: Makes crew's INT slots have matching slot effects
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Potential Ability 2: Fear Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Potential Ability 3: RCV Bind Resistance
Potential Abilities
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
Reduces character's Fear duration by 3 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 1 turn
- Level 3
Reduces character's Fear duration by 2 turns
- Level 4
Reduces character's Fear duration by 2 turns
- Level 5
Reduces character's Fear duration by 3 turns
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,057 | 1,546 | 298 |
| Lv 110 | 3,199 | 1,618 | 312 |
| Lv 120 | 3,482 | 1,761 | 340 |
| Lv 130 | 3,765 | 1,904 | 367 |
| Lv 150 | 4,332 | 2,191 | 423 |
How to get
Featured · May 14, 2023 – Jun 10, 2023
Featured · May 13, 2023 – Jun 10, 2023
Featured · May 12, 2023 – Jun 18, 2023
Featured · May 12, 2023 – Jul 2, 2023


































































