
Nico Robin
Straw Hat Pirates: Mark of a Fierce Battle
Straw Hat Pirates archaeologist. With the Flower-Flower Fruit, she fights by making body parts sprout from wherever she pleases. Through her training over two years, she's now able to grow massive limbs by bundling together multiple body parts.
Special
Reduces crew's Despair/ATK Down duration by 3 turns and changes BLOCK and adjacent slots to character's own type
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 14 turns |
| Level 2 | 15 turns | 13 turns |
| Level 3 | 14 turns | 12 turns |
| Level 4 | 13 turns | 11 turns |
| Level 5 | 12 turns | 10 turns |
| Max | 11 turns | 9 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Reduces crew's Despair/ATK Down duration by 5 turns, changes BLOCK and adjacent slots to character's own type, and if "Monkey D. Luffy" is in the crew or is set as Support for character, reduces all enemies' DEF by 80% for 3 turns and boosts damage dealt to DEF Down enemies by 1.75x for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 14 turns |
| Level 2 | 15 turns | 13 turns |
| Level 3 | 14 turns | 12 turns |
| Level 4 | 13 turns | 11 turns |
| Level 5 | 12 turns | 10 turns |
| Max | 11 turns | 9 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Cerebral characters' ATK by 2.25x and HP by 1.2x
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Boosts crew's base HP by 50
Unlocks at Limit Break 8
Support Ability
All characters
Reduces damage taken from INT characters by 3% and adds 11% of character's base HP to supported character's base HP AUTO+ At battle 2, activates supported character's Super Effect. At final battle, activates supported character's Special
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% and adds 3% of character's base HP to supported character's base HP AUTO+ At battle 2, activates supported character's Super Effect. At final battle, activates supported character's Special
- Level 2
Reduces damage taken from INT characters by 1% and adds 4% of character's base HP to supported character's base HP AUTO+ At battle 2, activates supported character's Super Effect. At final battle, activates supported character's Special
- Level 3
Reduces damage taken from INT characters by 2% and adds 6% of character's base HP to supported character's base HP AUTO+ At battle 2, activates supported character's Super Effect. At final battle, activates supported character's Special
- Level 4
Reduces damage taken from INT characters by 2% and adds 8% of character's base HP to supported character's base HP AUTO+ At battle 2, activates supported character's Super Effect. At final battle, activates supported character's Special
- Level 5
Reduces damage taken from INT characters by 3% and adds 11% of character's base HP to supported character's base HP AUTO+ At battle 2, activates supported character's Super Effect. At final battle, activates supported character's Special
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,207 | 565 | 154 |
| Lv 99 | 2,640 | 1,236 | 348 |
| Lv 150 | 3,960 | 1,854 | 522 |
| Limit Break | 2,840+200 | 1,336+100 | 398+50 |
| Limit Break+ | 3,190+550 | 1,536+300 | 473+125 |
Limit Break
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 10
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 20
Show all 25
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 2: Boosts crew's base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 100
Boosts base RCV by 25
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 150
Reduces Special charge time by 1 turn
Potential Ability 3: Own Special Charge Time Reduced
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Reduces character's Special charge time by 3 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 1 turn at start of quest
- Level 3
Reduces character's Special charge time by 2 turns at start of quest
- Level 4
Reduces character's Special charge time by 2 turns at start of quest
- Level 5
Reduces character's Special charge time by 3 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,795 | 1,308 | 368 |
| Lv 110 | 2,924 | 1,369 | 385 |
| New Pirate Rumble skills | |||
| Lv 120 | 3,183 | 1,490 | 419 |
| Lv 130 | 3,442 | 1,611 | 453 |
| New Pirate Rumble skills | |||
| Lv 150 | 3,960 | 1,854 | 522 |
| New Special | |||
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 127
- SPD
- 123
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets 3 enemies for ATK Down Lv.12 (20 s), 40% chance to apply Paralysis (24 s)
Charge time: 24 s
Show all 10 levels
- Level 1
Targets 3 enemies for ATK Down Lv.3 (20 s), 40% chance to apply Paralysis (15 s)
Charge time: 24 s
- Level 2
Targets 3 enemies for ATK Down Lv.4 (20 s), 40% chance to apply Paralysis (16 s)
Charge time: 24 s
- Level 3
Targets 3 enemies for ATK Down Lv.5 (20 s), 40% chance to apply Paralysis (17 s)
Charge time: 24 s
- Level 4
Targets 3 enemies for ATK Down Lv.6 (20 s), 40% chance to apply Paralysis (18 s)
Charge time: 24 s
- Level 5
Targets 3 enemies for ATK Down Lv.7 (20 s), 40% chance to apply Paralysis (19 s)
Charge time: 24 s
- Level 6
Targets 3 enemies for ATK Down Lv.8 (20 s), 40% chance to apply Paralysis (20 s)
Charge time: 24 s
- Level 7
Targets 3 enemies for ATK Down Lv.9 (20 s), 40% chance to apply Paralysis (21 s)
Charge time: 24 s
- Level 8
Targets 3 enemies for ATK Down Lv.10 (20 s), 40% chance to apply Paralysis (22 s)
Charge time: 24 s
- Level 9
Targets 3 enemies for ATK Down Lv.11 (20 s), 40% chance to apply Paralysis (23 s)
Charge time: 24 s
- Level 10
Targets 3 enemies for ATK Down Lv.12 (20 s), 40% chance to apply Paralysis (24 s)
Charge time: 24 s
When remaining time is less than 60 s, PSY-type teammates Guard % Up Lv.5, ATK Up Lv.5
Show all 5 levels
- Level 1
When remaining time is less than 60 s, PSY-type teammates Guard % Up Lv.1, ATK Up Lv.1
- Level 2
When remaining time is less than 60 s, PSY-type teammates Guard % Up Lv.2, ATK Up Lv.2
- Level 3
When remaining time is less than 60 s, PSY-type teammates Guard % Up Lv.3, ATK Up Lv.3
- Level 4
When remaining time is less than 60 s, PSY-type teammates Guard % Up Lv.4, ATK Up Lv.4
- Level 5
When remaining time is less than 60 s, PSY-type teammates Guard % Up Lv.5, ATK Up Lv.5
How to get
Event · Pirate King Adventures


































































