
Nico Robin
Demonio Protecting Her Friends
Straw Hat Pirates archaeologist. She fights against Black Maria. Despite the overwhelming attacks, Robin neutralizes the threat in her demonic form to save her friend.
Special
Reduces all enemies' HP by 20% (ignoring all defensive effects). If Captain is a Cerebral class, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 3 turns. If Captain is a Free Spirit class, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 1 turn. Boosts damage dealt to DEF Down enemies by 2.25x for 2 turns, reduces all enemies DEF by 80% for 1 turn if they have immunity to DEF Down, immunity to all status effects, or immunity (excluding certain status effect) (2 turns otherwise)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces Special charge time by 1 turn at start of quest, boosts QCK, Cerebral, and Free Spirit characters' ATK by 5.25x, and HP by 1.25x. If crew uses a Special to boost damage dealt to enemies with a specific status effect, extends the duration of that damage boost by 1 turn. If character uses "Demonio Fleur: Grand Jacuzzi Clutch", character's Captain Ability is the following for 3 turns: Boosts QCK, Cerebral, and Free Spirit characters' ATK by approximately 5.5x, HP by 1.25x, and reduces damage taken by 30%. If crew uses a Special to boost damage dealt to enemies with a specific status effect, extends the duration of that damage boost by 1 turn
Crewmate Ability
Boosts Cerebral and Free Spirit characters' base ATK and RCV by 100
Unlocks at Limit Break 10
Reduces crew's Special charge time by 1 turn at start of quest
Unlocks at Limit Break 25
Support Ability
Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Jinbe, Brook, Sabo, Koala, Yamato
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.2 to the damage boost
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.12 to the damage boost
- Level 2
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.14 to the damage boost
- Level 3
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.16 to the damage boost
- Level 4
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.18 to the damage boost
- Level 5
Once per quest, if supported character uses a Special to boost damage dealt to enemies with a specific status effect, adds +0.2 to the damage boost
Super Special

When any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Franky, Brook, Jinbe, Yamato, Sabo, Koala
Reduces crew's Special charge time by1 turn, further increases crew's slot effect boost by +0.25, boosts QCK, Cerebral, and Free Spirit characters' slot effects by 2.5x for 1 turn, and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,250 | 853 | 131 |
| Lv 99 | 4,500 | 1,706 | 262 |
| Lv 150 | 6,750 | 2,559 | 393 |
| Limit Break | 5,000+500 | 1,906+200 | 362+100 |
| Limit Break+ | 5,500+1,000 | 2,106+400 | 412+150 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base RCV by 5
Potential Ability 1: RCV Bind Resistance
Boosts base ATK by 10
Show all 40
Boosts base RCV by 5
Boosts base ATK by 10
Boosts base HP by 50
Boosts base RCV by 10
Add Crewmate Ability 1: Boosts Cerebral and Free Spirit characters' base ATK and RCV by 100
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base HP by 70
Boosts base RCV by 10
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 80
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base RCV by 20
Add Crewmate Ability 2: Reduces crew's Special charge time by 1 turn at start of quest
Boosts base HP by 150
Boosts base HP by 150
Boosts base ATK by 20
Boosts base ATK by 40
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 200
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 200
Boosts base ATK by 70
Boosts base RCV by 30
Boosts base ATK by 80
Reduces Special charge time by 1 turn
Potential Abilities
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 2x character's RCV if HP is 50% or less and character lands a PERFECT strike
Further boosts the chain multiplier of the final tap by 2.25x
At final battle, when any 1 of the following characters are on the crew: Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Sabo, Koala
Show all 5 levels
- Level 1
Further boosts the chain multiplier of the final tap by 1.25x
ConditionAt final battle, when any 1 of the following characters are on the crew: Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Sabo, Koala
- Level 2
Further boosts the chain multiplier of the final tap by 1.5x
ConditionAt final battle, when any 1 of the following characters are on the crew: Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Sabo, Koala
- Level 3
Further boosts the chain multiplier of the final tap by 1.75x
ConditionAt final battle, when any 1 of the following characters are on the crew: Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Sabo, Koala
- Level 4
Further boosts the chain multiplier of the final tap by 2x
ConditionAt final battle, when any 1 of the following characters are on the crew: Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Sabo, Koala
- Level 5
Further boosts the chain multiplier of the final tap by 2.25x
ConditionAt final battle, when any 1 of the following characters are on the crew: Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Yamato, Sabo, Koala
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,764 | 1,806 | 277 |
| Lv 110 | 4,985 | 1,889 | 290 |
| Lv 120 | 5,426 | 2,057 | 315 |
| Lv 130 | 5,867 | 2,224 | 341 |
| Lv 150 | 6,750 | 2,559 | 393 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 187
- SPD
- 151
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets enemies within large range for 80% chance of Paralysis (10 s), DEF Down Lv.5 (15 s), ATK Down Lv.5 (15 s), HP 30% reduction; targets 1 Driven class enemy for ATK x 6 damage
Charge time: 28 s
Show all 10 levels
- Level 1
Targets enemies within large range for 40% chance of Paralysis (10 s), DEF Down Lv.1 (15 s), ATK Down Lv.1 (15 s), HP 21% reduction; targets 1 Driven class enemy for ATK x 4.2 damage
Charge time: 28 s
- Level 2
Targets enemies within large range for 44% chance of Paralysis (10 s), DEF Down Lv.1 (15 s), ATK Down Lv.1 (15 s), HP 22% reduction; targets 1 Driven class enemy for ATK x 4.4 damage
Charge time: 28 s
- Level 3
Targets enemies within large range for 48% chance of Paralysis (10 s), DEF Down Lv.2 (15 s), ATK Down Lv.2 (15 s), HP 23% reduction; targets 1 Driven class enemy for ATK x 4.6 damage
Charge time: 28 s
- Level 4
Targets enemies within large range for 52% chance of Paralysis (10 s), DEF Down Lv.2 (15 s), ATK Down Lv.2 (15 s), HP 24% reduction; targets 1 Driven class enemy for ATK x 4.8 damage
Charge time: 28 s
- Level 5
Targets enemies within large range for 56% chance of Paralysis (10 s), DEF Down Lv.3 (15 s), ATK Down Lv.3 (15 s), HP 25% reduction; targets 1 Driven class enemy for ATK x 5 damage
Charge time: 28 s
- Level 6
Targets enemies within large range for 60% chance of Paralysis (10 s), DEF Down Lv.3 (15 s), ATK Down Lv.3 (15 s), HP 26% reduction; targets 1 Driven class enemy for ATK x 5.2 damage
Charge time: 28 s
- Level 7
Targets enemies within large range for 64% chance of Paralysis (10 s), DEF Down Lv.4 (15 s), ATK Down Lv.4 (15 s), HP 27% reduction; targets 1 Driven class enemy for ATK x 5.4 damage
Charge time: 28 s
- Level 8
Targets enemies within large range for 68% chance of Paralysis (10 s), DEF Down Lv.4 (15 s), ATK Down Lv.4 (15 s), HP 28% reduction; targets 1 Driven class enemy for ATK x 5.6 damage
Charge time: 28 s
- Level 9
Targets enemies within large range for 72% chance of Paralysis (10 s), DEF Down Lv.5 (15 s), ATK Down Lv.5 (15 s), HP 29% reduction; targets 1 Driven class enemy for ATK x 5.8 damage
Charge time: 28 s
- Level 10
Targets enemies within large range for 80% chance of Paralysis (10 s), DEF Down Lv.5 (15 s), ATK Down Lv.5 (15 s), HP 30% reduction; targets 1 Driven class enemy for ATK x 6 damage
Charge time: 28 s
QCK-type teammates HP Up Lv.5, ATK Up Lv.5, Special CT Speed Up Lv.3; STR-type enemies ATK Down Lv.5
Show all 5 levels
- Level 1
QCK-type teammates HP Up Lv.1, ATK Up Lv.1, Special CT Speed Up Lv.1; STR-type enemies ATK Down Lv.1
- Level 2
QCK-type teammates HP Up Lv.2, ATK Up Lv.2, Special CT Speed Up Lv.1; STR-type enemies ATK Down Lv.2
- Level 3
QCK-type teammates HP Up Lv.3, ATK Up Lv.3, Special CT Speed Up Lv.2; STR-type enemies ATK Down Lv.3
- Level 4
QCK-type teammates HP Up Lv.4, ATK Up Lv.4, Special CT Speed Up Lv.2; STR-type enemies ATK Down Lv.4
- Level 5
QCK-type teammates HP Up Lv.5, ATK Up Lv.5, Special CT Speed Up Lv.3; STR-type enemies ATK Down Lv.5
Completely evades Paralysis/Damage Over Time, reduce damage taken from STR by 30%
Grand Party
QCK-type teammates HP, SPD, ATK Up Lv.6; Cerebral/Free Spirit class teammates ATK, Guard % Up Lv.4, DEF Up Lv.3
Show all 5 levels
- Level 1
QCK-type teammates HP, SPD, ATK Up Lv.2; Cerebral/Free Spirit class teammates ATK, Guard % Up Lv.1, DEF Up Lv.1
- Level 2
QCK-type teammates HP, SPD, ATK Up Lv.3; Cerebral/Free Spirit class teammates ATK, Guard % Up Lv.2, DEF Up Lv.2
- Level 3
QCK-type teammates HP, SPD, ATK Up Lv.4; Cerebral/Free Spirit class teammates ATK, Guard % Up Lv.3, DEF Up Lv.2
- Level 4
QCK-type teammates HP, SPD, ATK Up Lv.5; Cerebral/Free Spirit class teammates ATK, Guard % Up Lv.3, DEF Up Lv.3
- Level 5
QCK-type teammates HP, SPD, ATK Up Lv.6; Cerebral/Free Spirit class teammates ATK, Guard % Up Lv.4, DEF Up Lv.3
Targets Driven/Powerhouse class enemies for DEF Down Lv.7 (20 s); targets 3 enemies for Leader base ATK x 5 damage 2 times
After 5 power attacks
Can be used 3 times
Show all 5 levels
- Level 1
Targets Driven/Powerhouse class enemies for DEF Down Lv.3 (12 s); targets 3 enemies for Leader base ATK x 2 damage 2 times
- Level 2
Targets Driven/Powerhouse class enemies for DEF Down Lv.4 (14 s); targets 3 enemies for Leader base ATK x 2.75 damage 2 times
- Level 3
Targets Driven/Powerhouse class enemies for DEF Down Lv.5 (16 s); targets 3 enemies for Leader base ATK x 3.5 damage 2 times
- Level 4
Targets Driven/Powerhouse class enemies for DEF Down Lv.6 (18 s); targets 3 enemies for Leader base ATK x 4.25 damage 2 times
- Level 5
Targets Driven/Powerhouse class enemies for DEF Down Lv.7 (20 s); targets 3 enemies for Leader base ATK x 5 damage 2 times
How to get
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