
Brook
Musician Standing Against a God
Straw Hat Pirates musician. He prepares to fend off Gunko, who claims to be a god. Due to the overwhelming power of the Arrow-Arrow Fruit, he is knocked off the ship.
Special
Reduces DEX and Slasher characters' Special charge time by 2 turns, reduces the duration of all enemy barriers by 3 turns, sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), boosts the chain multiplier by 1.6x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, applies increase damage taken status to all enemies by 1.75x ignoring immunity to status effects for 1 turn the next turn [If 4 or more Straw Hat Pirates Paramythia-type characters are on the crew] Boosts damage dealt to enemies affected by DEF Down and increase damage taken status by 2.75x for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 15
Crewmate Ability
Reduces character's Special Reverse by 3 turns
Boosts DEX and Slasher characters' base stats by 70
Unlocks at Limit Break 22
Support Ability
DEX-type characters with the following Character Tag
Adds 6% of character's base HP to supported character's base HP AUTO+ If enemy has [Damage Increase] status and at final battle, activates supported character's Special
Show all 5 levels
- Level 1
Adds 2% of character's base HP to supported character's base HP
- Level 2
Adds 3% of character's base HP to supported character's base HP
- Level 3
Adds 4% of character's base HP to supported character's base HP
- Level 4
Adds 5% of character's base HP to supported character's base HP
- Level 5
Adds 6% of character's base HP to supported character's base HP AUTO+ If enemy has [Damage Increase] status and at final battle, activates supported character's Special
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,866 | 849 | 106 |
| Lv 99 | 3,732 | 1,698 | 212 |
| Lv 150 | 5,598 | 2,547 | 318 |
| Limit Break | 3,932+200 | 1,798+100 | 262+50 |
| Limit Break+ | 4,282+550 | 1,998+300 | 362+150 |
Limit Break
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base HP by 30
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 40
Show all 25
Boosts base HP by 30
Boosts base RCV by 10
Boosts base RCV by 20
Potential Ability 2: Critical ATK
Add 1 Power Slot
Boosts base RCV by 20
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 150
Boosts base HP by 200
Boosts base RCV by 50
Boosts base ATK by 50
Add Crewmate Ability 2: Boosts DEX and Slasher characters' base stats by 70
Boosts base ATK by 70
Boosts base ATK by 80
Potential Ability 3: Damage Limit Break: Type
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.2 for 1, +0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.2 for 1, +0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,951 | 1,797 | 224 |
| Lv 110 | 4,134 | 1,881 | 234 |
| Lv 120 | 4,500 | 2,047 | 255 |
| Lv 130 | 4,866 | 2,214 | 276 |
| Lv 150 | 5,598 | 2,547 | 318 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 222
- SPD
- 142
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets enemies within large range for ATK Down Lv.5 (20 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.5 (20 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 10% delay; targets "Saintess Gunko" enemy for Special CT 20% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 5 damage
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within large range for ATK Down Lv.2 (11 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.3 (11 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 5% delay; targets "Saintess Gunko" enemy for Special CT 11% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 3 damage
Charge time: 26 s
- Level 2
Targets enemies within large range for ATK Down Lv.2 (12 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.3 (12 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 5% delay; targets "Saintess Gunko" enemy for Special CT 12% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 3.2 damage
Charge time: 26 s
- Level 3
Targets enemies within large range for ATK Down Lv.2 (13 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.3 (13 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 5% delay; targets "Saintess Gunko" enemy for Special CT 13% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 3.4 damage
Charge time: 26 s
- Level 4
Targets enemies within large range for ATK Down Lv.2 (14 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.3 (14 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 6% delay; targets "Saintess Gunko" enemy for Special CT 14% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 3.6 damage
Charge time: 26 s
- Level 5
Targets enemies within large range for ATK Down Lv.3 (15 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.3 (15 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 6% delay; targets "Saintess Gunko" enemy for Special CT 15% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 3.8 damage
Charge time: 26 s
- Level 6
Targets enemies within large range for ATK Down Lv.3 (16 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.4 (16 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 7% delay; targets "Saintess Gunko" enemy for Special CT 16% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 4 damage
Charge time: 26 s
- Level 7
Targets enemies within large range for ATK Down Lv.3 (17 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.4 (17 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 7% delay; targets "Saintess Gunko" enemy for Special CT 17% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 4.2 damage
Charge time: 26 s
- Level 8
Targets enemies within large range for ATK Down Lv.4 (18 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.4 (18 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 7% delay; targets "Saintess Gunko" enemy for Special CT 18% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 4.4 damage
Charge time: 26 s
- Level 9
Targets enemies within large range for ATK Down Lv.4 (19 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.4 (19 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 8% delay; targets "Saintess Gunko" enemy for Special CT 19% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 4.6 damage
Charge time: 26 s
- Level 10
Targets enemies within large range for ATK Down Lv.5 (20 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.5 (20 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 10% delay; targets "Saintess Gunko" enemy for Special CT 20% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 5 damage
Charge time: 26 s
DEX-type/Slasher class teammates HP Up Lv.5; after dealing damage, up to 7 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type and World Government enemies SPD Down Lv.5; if 4 or more Straw Hat Pirates characters are on the team, QCK-type and World Government enemies DEF Down Lv.5; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4
Show all 5 levels
- Level 1
DEX-type/Slasher class teammates HP Up Lv.3; after dealing damage, up to 7 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type and World Government enemies SPD Down Lv.3; if 4 or more Straw Hat Pirates characters are on the team, QCK-type and World Government enemies DEF Down Lv.3; during Assault Rumble, self HP Up Lv.4, Special CT Speed Up Lv.1
- Level 2
DEX-type/Slasher class teammates HP Up Lv.3; after dealing damage, up to 7 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type and World Government enemies SPD Down Lv.3; if 4 or more Straw Hat Pirates characters are on the team, QCK-type and World Government enemies DEF Down Lv.3; during Assault Rumble, self HP Up Lv.5, Special CT Speed Up Lv.1
- Level 3
DEX-type/Slasher class teammates HP Up Lv.3; after dealing damage, up to 7 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type and World Government enemies SPD Down Lv.3; if 4 or more Straw Hat Pirates characters are on the team, QCK-type and World Government enemies DEF Down Lv.3; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.2
- Level 4
DEX-type/Slasher class teammates HP Up Lv.4; after dealing damage, up to 7 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type and World Government enemies SPD Down Lv.4; if 4 or more Straw Hat Pirates characters are on the team, QCK-type and World Government enemies DEF Down Lv.4; during Assault Rumble, self HP Up Lv.7, Special CT Speed Up Lv.3
- Level 5
DEX-type/Slasher class teammates HP Up Lv.5; after dealing damage, up to 7 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type and World Government enemies SPD Down Lv.5; if 4 or more Straw Hat Pirates characters are on the team, QCK-type and World Government enemies DEF Down Lv.5; during Assault Rumble, self HP Up Lv.8, Special CT Speed Up Lv.4
80% chance to evade Special Bind, reduce damage taken from QCK by 20%

































































