
Brook
Confronting the Intruder
Straw Hat Pirates musician. During their search for the intruders, Gunko boards the ship and they prepare for battle.
Special
Reduces DEX and Slasher characters' Special charge time by 1 turn, reduces the duration of all enemy barriers by 2 turns, sets all enemies' DEF to 0 for 1 turn, boosts the chain multiplier by 1.5x for 1 turn, and if crew lands 3 PERFECT strikes in this turn, applies increase damage taken status to all enemies by 1.5x the next turn [If 4 or more Straw Hat Pirates Paramythia-type characters are on the crew] Boosts damage dealt to enemies affected by DEF Down and increase damage taken status by 2.5x for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 15
Crewmate Ability
Reduces character's Special Reverse by 3 turns
Boosts DEX and Slasher characters' base stats by 70
Unlocks at Limit Break 22
Support Ability
DEX-type characters with the following Character Tag
Adds 6% of character's base HP to supported character's base HP AUTO+ If enemy has [Damage Increase] status and at final battle, activates supported character's Special
Show all 5 levels
- Level 1
Adds 2% of character's base HP to supported character's base HP
- Level 2
Adds 3% of character's base HP to supported character's base HP
- Level 3
Adds 4% of character's base HP to supported character's base HP
- Level 4
Adds 5% of character's base HP to supported character's base HP
- Level 5
Adds 6% of character's base HP to supported character's base HP AUTO+ If enemy has [Damage Increase] status and at final battle, activates supported character's Special
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,836 | 819 | 96 |
| Lv 99 | 3,672 | 1,638 | 192 |
| Lv 150 | 5,508 | 2,457 | 288 |
| Limit Break | 3,872+200 | 1,738+100 | 242+50 |
| Limit Break+ | 4,222+550 | 1,938+300 | 342+150 |
Limit Break
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base HP by 30
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 40
Show all 25
Boosts base HP by 30
Boosts base RCV by 10
Boosts base RCV by 20
Potential Ability 2: Critical ATK
Add 1 Power Slot
Boosts base RCV by 20
Boosts base HP by 50
Boosts base HP by 50
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 150
Boosts base HP by 200
Boosts base RCV by 50
Boosts base ATK by 50
Add Crewmate Ability 2: Boosts DEX and Slasher characters' base stats by 70
Boosts base ATK by 70
Boosts base ATK by 80
Potential Ability 3: Damage Limit Break: Type
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.2 for 1, +0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.1 for 1, +0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of DEX characters on the crew (except as Support Characters): +0.2 for 1, +0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,888 | 1,734 | 203 |
| Lv 110 | 4,068 | 1,814 | 212 |
| Lv 120 | 4,428 | 1,975 | 231 |
| Lv 130 | 4,788 | 2,135 | 250 |
| Lv 150 | 5,508 | 2,457 | 288 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 197
- SPD
- 137
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets enemies within large range for ATK Down Lv.4 (15 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.3 (15 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 5% delay; targets "Saintess Gunko" enemy for Special CT 10% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 3.5 damage
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within large range for ATK Down Lv.1 (6 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.1 (6 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 1% delay; targets "Saintess Gunko" enemy for Special CT 5% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 1.5 damage
Charge time: 26 s
- Level 2
Targets enemies within large range for ATK Down Lv.1 (7 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.1 (7 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 1% delay; targets "Saintess Gunko" enemy for Special CT 5% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 1.7 damage
Charge time: 26 s
- Level 3
Targets enemies within large range for ATK Down Lv.1 (8 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.1 (8 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 1% delay; targets "Saintess Gunko" enemy for Special CT 5% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 1.9 damage
Charge time: 26 s
- Level 4
Targets enemies within large range for ATK Down Lv.1 (9 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.1 (9 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 2% delay; targets "Saintess Gunko" enemy for Special CT 6% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 2.1 damage
Charge time: 26 s
- Level 5
Targets enemies within large range for ATK Down Lv.2 (10 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.1 (10 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 2% delay; targets "Saintess Gunko" enemy for Special CT 6% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 2.3 damage
Charge time: 26 s
- Level 6
Targets enemies within large range for ATK Down Lv.2 (11 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.2 (11 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 3% delay; targets "Saintess Gunko" enemy for Special CT 7% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 2.5 damage
Charge time: 26 s
- Level 7
Targets enemies within large range for ATK Down Lv.2 (12 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.2 (12 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 3% delay; targets "Saintess Gunko" enemy for Special CT 7% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 2.7 damage
Charge time: 26 s
- Level 8
Targets enemies within large range for ATK Down Lv.3 (13 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.2 (13 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 3% delay; targets "Saintess Gunko" enemy for Special CT 7% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 2.9 damage
Charge time: 26 s
- Level 9
Targets enemies within large range for ATK Down Lv.3 (14 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.2 (14 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 4% delay; targets "Saintess Gunko" enemy for Special CT 8% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 3.1 damage
Charge time: 26 s
- Level 10
Targets enemies within large range for ATK Down Lv.4 (15 s); if 4 or more Elbaph Arc characters are on the team, targets QCK-type and World Government enemies for DEF Down Lv.3 (15 s); if 4 or more Straw Hat Pirates characters are on the team, targets 2 QCK-type and World Government enemies for Special CT 5% delay; targets "Saintess Gunko" enemy for Special CT 10% delay; during Assault Rumble, targets 3 QCK-type enemies for ATK x 3.5 damage
Charge time: 26 s
DEX-type/Slasher class teammates HP Up Lv.3; after dealing damage, up to 5 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type enemies SPD Down Lv.3; if 4 or more Straw Hat Pirates characters are on the team, QCK-type enemies DEF Down Lv.3
Show all 5 levels
- Level 1
DEX-type/Slasher class teammates HP Up Lv.1; after dealing damage, up to 5 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type enemies SPD Down Lv.1; if 4 or more Straw Hat Pirates characters are on the team, QCK-type enemies DEF Down Lv.1
- Level 2
DEX-type/Slasher class teammates HP Up Lv.1; after dealing damage, up to 5 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type enemies SPD Down Lv.1; if 4 or more Straw Hat Pirates characters are on the team, QCK-type enemies DEF Down Lv.1
- Level 3
DEX-type/Slasher class teammates HP Up Lv.1; after dealing damage, up to 5 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type enemies SPD Down Lv.1; if 4 or more Straw Hat Pirates characters are on the team, QCK-type enemies DEF Down Lv.1
- Level 4
DEX-type/Slasher class teammates HP Up Lv.2; after dealing damage, up to 5 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type enemies SPD Down Lv.2; if 4 or more Straw Hat Pirates characters are on the team, QCK-type enemies DEF Down Lv.2
- Level 5
DEX-type/Slasher class teammates HP Up Lv.3; after dealing damage, up to 5 times QCK-type and World Government enemies ATK Down Lv.1; if 4 or more Elbaph Arc characters are on the team, QCK-type enemies SPD Down Lv.3; if 4 or more Straw Hat Pirates characters are on the team, QCK-type enemies DEF Down Lv.3
60% chance to evade Special Bind

































































