
Bonekichi
The Ghostly Skeletal Apparition
Straw Hat Pirates musician. In the land of Wano, he operates in the guise of a ghost. A battle erupts at Orochi Castle in the Flower Capital, but Orochi's Oniwabanshu are so spooked when they see his ghostly form that they flee without a second thought.
Special
Deals 100x character's ATK in non-type damage to all enemies at end of turn for 3 turns, delays all enemies by 2 turns, and sets all enemies' DEF to 0 for 1 turn. If there is only one enemy when Special is launched, doubles damage dealt to enemies affected by DEF Down for 1 turn. If there are two or more enemies when Special is launched, doubles damage dealt to delayed enemies for 1 turn. If enemy is immune to status effects (not including partial immunity), massively reduces a portion of each enemy's dealt damage that exceeds 3,000 for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 28 turns | 26 turns |
| Level 2 | 27 turns | 25 turns |
| Level 3 | 26 turns | 24 turns |
| Level 4 | 25 turns | 23 turns |
| Level 5 | 24 turns | 22 turns |
| Level 6 | 23 turns | 21 turns |
| Level 7 | 22 turns | 20 turns |
| Level 8 | 21 turns | 19 turns |
| Level 9 | 20 turns | 18 turns |
| Level 10 | 19 turns | 17 turns |
| Level 11 | 18 turns | 16 turns |
| Level 12 | 17 turns | 15 turns |
| Level 13 | 16 turns | 14 turns |
| Level 14 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 9
−1 turn at Limit Break 19
Captain Ability
Boosts QCK characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts QCK characters' base ATK by 50
Character's QCK slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 12
Support Ability
Roronoa Zoro, Toko, Kozuki Hiyori
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.3x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.1x for 1 turn
- Level 2
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.1x for 1 turn
- Level 3
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.2x for 1 turn
- Level 4
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.2x for 1 turn
- Level 5
Once per quest, if supported character uses a Special, boosts damage dealt to enemies affected by DEF Down by 1.3x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,171 | 606 | 167 |
| Lv 99 | 2,810 | 1,334 | 287 |
| Lv 150 | 4,215 | 2,001 | 430 |
| Limit Break | 3,070+260 | 1,514+180 | 432+145 |
Limit Break
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base HP by 30
Potential Ability 1: RCV Bind Resistance
Add 1 Power Slot
Show all 20
Boosts base RCV by 30
Boosts base ATK by 40
Boosts base HP by 40
Reduces Special charge time by 1 turn
Boosts base ATK by 50
Boosts base RCV by 40
Add Crewmate Ability 2: Character's QCK slot is carried over to the next turn if character lands a PERFECT strike
Boosts base HP by 50
Boosts base HP by 60
Potential Ability 2: Pinch Healing
Boosts base RCV by 45
Boosts base HP by 80
Boosts base ATK by 60
Reduces Special charge time by 1 turn
Potential Ability 3: Critical ATK
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 3% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,975 | 1,412 | 303 |
| Lv 110 | 3,113 | 1,477 | 317 |
| Lv 120 | 3,388 | 1,608 | 345 |
| Lv 130 | 3,664 | 1,739 | 373 |
| Lv 150 | 4,215 | 2,001 | 430 |
How to get
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